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Add support for dp-style glow/luma textures when loading externally
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1 changed files with 14 additions and 2 deletions
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@ -2498,8 +2498,20 @@ void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype)
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if (data) {
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if (data) {
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pheader->gltextures[i][0] = TexMgr_LoadImage (loadmodel, filename, fwidth, fheight,
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pheader->gltextures[i][0] = TexMgr_LoadImage (loadmodel, filename, fwidth, fheight,
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SRC_RGBA, data, filename, 0, TEXPREF_ALPHA|texflags|TEXPREF_MIPMAP );
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SRC_RGBA, data, filename, 0, TEXPREF_ALPHA|texflags|TEXPREF_MIPMAP );
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//pheader->gltextures[i][0] = loadtextureimage(loadmodel->name);
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pheader->fbtextures[i][0] = NULL;
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//now try to load glow/luma image from the same place
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Hunk_FreeToLowMark (mark);
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q_snprintf (filename2, sizeof(filename2), "%s_glow", filename);
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data = Image_LoadImage (filename2, &fwidth, &fheight);
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if (!data)
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{
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q_snprintf (filename2, sizeof(filename2), "%s_luma", filename);
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data = Image_LoadImage (filename2, &fwidth, &fheight);
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}
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if (data)
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tx->fullbright = TexMgr_LoadImage (loadmodel, filename2, fwidth, fheight,
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SRC_RGBA, data, filename, 0, TEXPREF_MIPMAP | extraflags );
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} else {
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} else {
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//johnfitz -- rewritten
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//johnfitz -- rewritten
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