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Fix exit text to reflect correct platform
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1 changed files with 7 additions and 1 deletions
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@ -580,7 +580,13 @@ void M_Main_Draw (void)
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case 1: Draw_ColoredStringScale(10, y + 305, "Adjust your Settings to Optimize your Experience.", 1, 1, 1, 1, 1.5f); break;
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case 1: Draw_ColoredStringScale(10, y + 305, "Adjust your Settings to Optimize your Experience.", 1, 1, 1, 1, 1.5f); break;
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//case 2: Draw_ColoredStringScale(10, y + 305, "View locked or unlocked Achievements.", 1, 1, 1, 1, 1.5f); break;
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//case 2: Draw_ColoredStringScale(10, y + 305, "View locked or unlocked Achievements.", 1, 1, 1, 1, 1.5f); break;
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case 2: Draw_ColoredStringScale(10, y + 305, "See who made NZ:P possible.", 1, 1, 1, 1, 1.5f); break;
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case 2: Draw_ColoredStringScale(10, y + 305, "See who made NZ:P possible.", 1, 1, 1, 1, 1.5f); break;
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case 3: Draw_ColoredStringScale(10, y + 305, "Return to Horizon (SwitchOS).", 1, 1, 1, 1, 1.5f); break;
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case 3:
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#ifdef NX
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Draw_ColoredStringScale(10, y + 305, "Return to Horizon (SwitchOS).", 1, 1, 1, 1, 1.5f);
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#else
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Draw_ColoredStringScale(10, y + 305, "Return to Vita Homescreen.", 1, 1, 1, 1, 1.5f);
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#endif
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break;
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default: break;
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default: break;
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}
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}
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}
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}
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