diff --git a/source/gl_hud.c b/source/gl_hud.c index c5e8eac..3c876e9 100644 --- a/source/gl_hud.c +++ b/source/gl_hud.c @@ -685,7 +685,7 @@ void HUD_WorldText(float alpha) { // for parser char key[128], value[4096]; - char *data; + const char *data; // first, parse worldspawn data = COM_Parse(cl.worldmodel->entities);