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https://github.com/nzp-team/quakespasm.git
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Merge pull request #38 from tyleryoung88/main
This commit is contained in:
commit
774072a853
1 changed files with 64 additions and 54 deletions
118
source/menu.c
118
source/menu.c
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@ -1699,6 +1699,7 @@ void Map_Finder(void)
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DIR* dir;
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struct dirent* ent;
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char map_dir[MAX_OSPATH];
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qboolean breakaway;
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for (int i = 0; i < 50; i++) {
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custom_maps[i].occupied = false;
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@ -1716,87 +1717,96 @@ void Map_Finder(void)
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{
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if(!strcmp(COM_FileGetExtension(ent->d_name),"bsp") || !strcmp(COM_FileGetExtension(ent->d_name),"BSP"))
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{
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qboolean breakaway = false;
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breakaway = false;
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char ntype[32];
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COM_StripExtension(ent->d_name, ntype, sizeof(ntype));
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for (int j = 0; j < BASE_MAP_COUNT; j++)
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{
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if (breakaway == true)
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return;
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break;
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if(!strcmp(ntype, base_maps[j]))
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{
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//Con_Printf("ntype: %s\n base_map: %s\n", ntype, base_maps[j]);
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breakaway = true;
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}
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}
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if (breakaway == true)
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{
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//Con_Printf("Breaking away at ntype: %s\n", ntype);
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continue;
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}
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else
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{
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//Con_Printf("Success at ntype: %s\n", ntype);
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custom_maps[user_maps_num].occupied = true;
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custom_maps[user_maps_num].map_name = malloc(sizeof(char)*32);
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sprintf(custom_maps[user_maps_num].map_name, "%s", ntype);
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custom_maps[user_maps_num].occupied = true;
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custom_maps[user_maps_num].map_name = malloc(sizeof(char)*32);
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sprintf(custom_maps[user_maps_num].map_name, "%s", ntype);
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char* setting_path;
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FILE* setting_file;
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char* setting_path;
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FILE* setting_file;
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setting_path = malloc(sizeof(char)*64);
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custom_maps[user_maps_num].map_thumbnail_path = malloc(sizeof(char)*64);
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setting_path = malloc(sizeof(char)*64);
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custom_maps[user_maps_num].map_thumbnail_path = malloc(sizeof(char)*64);
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strcpy(setting_path, map_dir);
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strcat(setting_path, "/");
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strcpy(setting_path, map_dir);
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strcat(setting_path, "/");
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strcpy(custom_maps[user_maps_num].map_thumbnail_path, "gfx/menu/custom/");
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strcat(setting_path, custom_maps[user_maps_num].map_name);
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strcat(custom_maps[user_maps_num].map_thumbnail_path, custom_maps[user_maps_num].map_name);
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strcat(custom_maps[user_maps_num].map_thumbnail_path, ".tga");
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strcat(setting_path, ".txt");
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strcpy(custom_maps[user_maps_num].map_thumbnail_path, "gfx/menu/custom/");
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strcat(setting_path, custom_maps[user_maps_num].map_name);
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strcat(custom_maps[user_maps_num].map_thumbnail_path, custom_maps[user_maps_num].map_name);
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strcat(custom_maps[user_maps_num].map_thumbnail_path, ".tga");
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strcat(setting_path, ".txt");
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setting_file = fopen(setting_path, "r");
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setting_file = fopen(setting_path, "r");
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if (setting_file != NULL) {
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int state;
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state = 0;
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int value;
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if (setting_file != NULL) {
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int state;
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state = 0;
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int value;
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custom_maps[user_maps_num].map_name_pretty = malloc(sizeof(char)*32);
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custom_maps[user_maps_num].map_desc_1 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_2 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_3 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_4 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_5 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_6 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_7 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_8 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_author = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_name_pretty = malloc(sizeof(char)*32);
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custom_maps[user_maps_num].map_desc_1 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_2 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_3 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_4 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_5 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_6 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_7 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_desc_8 = malloc(sizeof(char)*40);
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custom_maps[user_maps_num].map_author = malloc(sizeof(char)*40);
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char buffer[64];
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int bufferlen = sizeof(buffer);
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char buffer[64];
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int bufferlen = sizeof(buffer);
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while(fgets(buffer, bufferlen, setting_file)) {
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// strip newlines
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buffer[strcspn(buffer, "\r")] = 0;
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buffer[strcspn(buffer, "\n")] = 0;
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while(fgets(buffer, bufferlen, setting_file)) {
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// strip newlines
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buffer[strcspn(buffer, "\r")] = 0;
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buffer[strcspn(buffer, "\n")] = 0;
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switch(state) {
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case 0: strcpy(custom_maps[user_maps_num].map_name_pretty, buffer); break;
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case 1: strcpy(custom_maps[user_maps_num].map_desc_1, buffer); break;
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case 2: strcpy(custom_maps[user_maps_num].map_desc_2, buffer); break;
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case 3: strcpy(custom_maps[user_maps_num].map_desc_3, buffer); break;
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case 4: strcpy(custom_maps[user_maps_num].map_desc_4, buffer); break;
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case 5: strcpy(custom_maps[user_maps_num].map_desc_5, buffer); break;
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case 6: strcpy(custom_maps[user_maps_num].map_desc_6, buffer); break;
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case 7: strcpy(custom_maps[user_maps_num].map_desc_7, buffer); break;
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case 8: strcpy(custom_maps[user_maps_num].map_desc_8, buffer); break;
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case 9: strcpy(custom_maps[user_maps_num].map_author, buffer); break;
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case 10: value = 0; sscanf(buffer, "%d", &value); custom_maps[user_maps_num].map_use_thumbnail = value; break;
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case 11: value = 0; sscanf(buffer, "%d", &value); custom_maps[user_maps_num].map_allow_game_settings = value; break;
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default: break;
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switch(state) {
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case 0: strcpy(custom_maps[user_maps_num].map_name_pretty, buffer); break;
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case 1: strcpy(custom_maps[user_maps_num].map_desc_1, buffer); break;
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case 2: strcpy(custom_maps[user_maps_num].map_desc_2, buffer); break;
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case 3: strcpy(custom_maps[user_maps_num].map_desc_3, buffer); break;
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case 4: strcpy(custom_maps[user_maps_num].map_desc_4, buffer); break;
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case 5: strcpy(custom_maps[user_maps_num].map_desc_5, buffer); break;
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case 6: strcpy(custom_maps[user_maps_num].map_desc_6, buffer); break;
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case 7: strcpy(custom_maps[user_maps_num].map_desc_7, buffer); break;
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case 8: strcpy(custom_maps[user_maps_num].map_desc_8, buffer); break;
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case 9: strcpy(custom_maps[user_maps_num].map_author, buffer); break;
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case 10: value = 0; sscanf(buffer, "%d", &value); custom_maps[user_maps_num].map_use_thumbnail = value; break;
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case 11: value = 0; sscanf(buffer, "%d", &value); custom_maps[user_maps_num].map_allow_game_settings = value; break;
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default: break;
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}
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state++;
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}
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state++;
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}
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fclose(setting_file);
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}
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user_maps_num = user_maps_num + 1;
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}
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}
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}
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closedir(dir);
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