NX/VITA: Add look decceleration with Aim Assist enabled

This commit is contained in:
cypress 2023-07-20 12:08:04 -04:00
parent 2fc413d149
commit 6870d7fa8f

View file

@ -693,6 +693,7 @@ IN_JoyMove
extern float cl_backspeed;
extern float cl_forwardspeed;
extern float cl_sidespeed;
extern cvar_t in_aimassist;
qboolean croshhairmoving;
float client_sprinting;
@ -760,10 +761,14 @@ void IN_JoyMove (usercmd_t *cmd)
// Naievil -- share speed for the viewangle
speed = 1;
//shpuld begin
if ((in_aimassist.value == 1) && (sv_player->v.facingenemy == 1) && cl.stats[STAT_CURRENTMAG] > 0) {
speed *= 0.5;
}
// additionally, slice look speed when ADS/scopes
if (cl.stats[STAT_ZOOM] == 1)
speed = speed*0.5;
speed *= 0.5;
else if (cl.stats[STAT_ZOOM] == 2)
speed = speed*0.25;
speed *= 0.25;
speed = speed * (sensitivity.value / 11.0);
@ -930,7 +935,7 @@ static inline int IN_SDL_KeysymToQuakeKey(SDLKey sym)
case SDLK_BREAK: return K_PAUSE;
case SDLK_PAUSE: return K_PAUSE;
case SDLK_WORLD_18: return '~'; // the '²' key
case SDLK_WORLD_18: return '~'; // the '<EFBFBD>' key
default: return 0;
}