mirror of
https://github.com/nzp-team/quakespasm.git
synced 2024-11-10 06:32:03 +00:00
NX/VITA: Fix menu music not playing on exit and BGM looping in game
This commit is contained in:
parent
535bc2cf95
commit
53466799f4
1 changed files with 7 additions and 5 deletions
|
@ -870,6 +870,8 @@ void M_Exit_Key (int key)
|
||||||
case K_ABUTTON:
|
case K_ABUTTON:
|
||||||
Cbuf_AddText("disconnect\n");
|
Cbuf_AddText("disconnect\n");
|
||||||
paused_hack = false;
|
paused_hack = false;
|
||||||
|
Cbuf_AddText("music tensioned_by_the_damned\n");
|
||||||
|
Cbuf_AddText("music_loop 1\n");
|
||||||
M_Menu_Main_f();
|
M_Menu_Main_f();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -1031,7 +1033,7 @@ void M_SinglePlayer_Key (int key)
|
||||||
Cbuf_AddText ("maxplayers 1\n");
|
Cbuf_AddText ("maxplayers 1\n");
|
||||||
Cbuf_AddText ("deathmatch 0\n");
|
Cbuf_AddText ("deathmatch 0\n");
|
||||||
Cbuf_AddText ("coop 0\n");
|
Cbuf_AddText ("coop 0\n");
|
||||||
Cbuf_AddText ("music_loop\n");
|
Cbuf_AddText ("music_loop 0\n");
|
||||||
Cbuf_AddText ("music_stop\n");
|
Cbuf_AddText ("music_stop\n");
|
||||||
Cbuf_AddText ("map ndu\n");
|
Cbuf_AddText ("map ndu\n");
|
||||||
loadingScreen = 1;
|
loadingScreen = 1;
|
||||||
|
@ -1050,7 +1052,7 @@ void M_SinglePlayer_Key (int key)
|
||||||
Cbuf_AddText ("deathmatch 0\n");
|
Cbuf_AddText ("deathmatch 0\n");
|
||||||
Cbuf_AddText ("coop 0\n");
|
Cbuf_AddText ("coop 0\n");
|
||||||
Cbuf_AddText ("map warehouse\n");
|
Cbuf_AddText ("map warehouse\n");
|
||||||
Cbuf_AddText ("music_loop\n");
|
Cbuf_AddText ("music_loop 0\n");
|
||||||
Cbuf_AddText ("music_stop\n");
|
Cbuf_AddText ("music_stop\n");
|
||||||
loadingScreen = 1;
|
loadingScreen = 1;
|
||||||
loadname2 = "warehouse";
|
loadname2 = "warehouse";
|
||||||
|
@ -1068,7 +1070,7 @@ void M_SinglePlayer_Key (int key)
|
||||||
Cbuf_AddText ("deathmatch 0\n");
|
Cbuf_AddText ("deathmatch 0\n");
|
||||||
Cbuf_AddText ("coop 0\n");
|
Cbuf_AddText ("coop 0\n");
|
||||||
Cbuf_AddText ("map christmas_special\n");
|
Cbuf_AddText ("map christmas_special\n");
|
||||||
Cbuf_AddText ("music_loop\n");
|
Cbuf_AddText ("music_loop 0\n");
|
||||||
Cbuf_AddText ("music_stop\n");
|
Cbuf_AddText ("music_stop\n");
|
||||||
loadingScreen = 1;
|
loadingScreen = 1;
|
||||||
loadname2 = "christmas_special";
|
loadname2 = "christmas_special";
|
||||||
|
@ -1703,7 +1705,7 @@ void M_Menu_Maps_Key (int key)
|
||||||
Cbuf_AddText ("maxplayers 1\n");
|
Cbuf_AddText ("maxplayers 1\n");
|
||||||
Cbuf_AddText ("deathmatch 0\n");
|
Cbuf_AddText ("deathmatch 0\n");
|
||||||
Cbuf_AddText ("coop 0\n");
|
Cbuf_AddText ("coop 0\n");
|
||||||
Cbuf_AddText ("music_loop\n");
|
Cbuf_AddText ("music_loop 0\n");
|
||||||
Cbuf_AddText ("music_stop\n");
|
Cbuf_AddText ("music_stop\n");
|
||||||
|
|
||||||
char map_selection[MAX_QPATH];
|
char map_selection[MAX_QPATH];
|
||||||
|
@ -4443,7 +4445,7 @@ void M_Draw (void)
|
||||||
|
|
||||||
if (!music_init) {
|
if (!music_init) {
|
||||||
Cbuf_AddText("music tensioned_by_the_damned\n");
|
Cbuf_AddText("music tensioned_by_the_damned\n");
|
||||||
Cbuf_AddText("music_loop\n");
|
Cbuf_AddText("music_loop 1\n");
|
||||||
music_init = true;
|
music_init = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue