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https://github.com/nzp-team/quakespasm.git
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VITA/NX: Add support for Z axis ADSOfs, adjust zoom amounts
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parent
8a21d114d4
commit
3ffcd046ba
3 changed files with 93 additions and 30 deletions
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@ -2010,39 +2010,96 @@ int GetWeaponZoomAmmount (void)
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{
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{
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switch (cl.stats[STAT_ACTIVEWEAPON])
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switch (cl.stats[STAT_ACTIVEWEAPON])
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{
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{
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case W_357:
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case W_SAWNOFF:
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case W_TRENCH:
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case W_PANZER:
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case W_RAY:
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case W_THOMPSON:
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case W_COLT:
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case W_COLT:
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case W_PPSH:
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case W_TYPE:
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//case W_TESLA:
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return 5;
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break;
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case W_STG:
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case W_BROWNING:
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case W_MP40:
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return 10;
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return 10;
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break;
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break;
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case W_KAR:
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case W_KAR:
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case W_GEWEHR:
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case W_ARMAGEDDON:
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case W_M1:
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return 25;
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case W_M1A1:
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break;
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case W_FG:
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case W_KAR_SCOPE:
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case W_KAR_SCOPE:
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case W_PTRS:
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case W_HEADCRACKER:
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//case W_HEADCRACKER:
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return 50;
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//case W_PENETRATOR:
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break;
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case W_THOMPSON:
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case W_GIBS:
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return 10;
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break;
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case W_TRENCH:
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case W_GUT:
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return 10;
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break;
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case W_357:
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case W_KILLU:
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return 5;
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break;
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case W_MG:
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case W_BARRACUDA:
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return 15;
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break;
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case W_DB:
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case W_BORE:
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case W_SAWNOFF:
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return 10;
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break;
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case W_M1A1:
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case W_WIDDER:
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return 20;
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return 20;
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break;
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break;
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case W_BAR:
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case W_WIDOW:
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return 30;
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break;
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case W_FG:
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case W_IMPELLER:
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return 30;
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break;
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case W_GEWEHR:
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case W_COMPRESSOR:
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return 25;
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break;
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case W_PPSH:
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case W_REAPER:
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return 10;
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break;
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case W_MP40:
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case W_AFTERBURNER:
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return 10;
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break;
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case W_MP5K:
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case W_KOLLIDER:
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return 10;
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break;
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case W_STG:
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case W_SPATZ:
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return 20;
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break;
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case W_M1:
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case W_M1000:
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return 25;
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break;
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case W_BROWNING:
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case W_ACCELERATOR:
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return 15;
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break;
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case W_PTRS:
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case W_PENETRATOR:
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return 50;
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break;
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case W_TYPE:
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case W_SAMURAI:
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return 10;
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break;
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case W_RAY:
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case W_PORTER:
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return 5;
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break;
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default:
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default:
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return 5;
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return 5;
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break;
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break;
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}
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}
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}
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}
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float zoomin_time;
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float zoomin_time;
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int original_fov;
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int original_fov;
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int original_view_fov;
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int original_view_fov;
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@ -157,7 +157,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define W_KILLU 29 //357
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#define W_KILLU 29 //357
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#define W_COMPRESSOR 30 // Gewehr
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#define W_COMPRESSOR 30 // Gewehr
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#define W_M1000 31 //garand
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#define W_M1000 31 //garand
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//#define W_KOLLIDER 32
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#define W_KOLLIDER 32 // mp5
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#define W_PORTER 33 // Ray
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#define W_PORTER 33 // Ray
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#define W_WIDDER 34 // M1A1
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#define W_WIDDER 34 // M1A1
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#define W_FIW 35 //upgraded flamethrower
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#define W_FIW 35 //upgraded flamethrower
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@ -1238,10 +1238,12 @@ void V_CalcRefdef (void)
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{
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{
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ADSOffset[0] = 0;
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ADSOffset[0] = 0;
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ADSOffset[1] = 0;
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ADSOffset[1] = 0;
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ADSOffset[2] = 0;
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}
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}
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//Side offset
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//Side offset
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cADSOfs [0] += (ADSOffset[0] - cADSOfs[0]) * 0.25;
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cADSOfs [0] += (ADSOffset[0] - cADSOfs[0]) * 0.25;
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cADSOfs [1] += (ADSOffset[1] - cADSOfs[1]) * 0.25; // naievil -- removed "- cADSOfs[1]" because it caused some viewmodel errors. sB re-enabled it for now.
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cADSOfs [1] += (ADSOffset[1] - cADSOfs[1]) * 0.25; // naievil -- removed "- cADSOfs[1]" because it caused some viewmodel errors. sB re-enabled it for now.
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cADSOfs [2] += (ADSOffset[2] - cADSOfs[2]) * 0.25;
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temp_right[0] *= cADSOfs[0];
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temp_right[0] *= cADSOfs[0];
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temp_right[1] *= cADSOfs[0];
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temp_right[1] *= cADSOfs[0];
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@ -1251,9 +1253,13 @@ void V_CalcRefdef (void)
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temp_up[1] *= cADSOfs[1];
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temp_up[1] *= cADSOfs[1];
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temp_up[2] *= cADSOfs[1]; // motolegacy -- another vmodel hack: standard ADS offsets don't go up enough. sB was cADSOfs[1]
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temp_up[2] *= cADSOfs[1]; // motolegacy -- another vmodel hack: standard ADS offsets don't go up enough. sB was cADSOfs[1]
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view->origin[0] +=(temp_right[0] + temp_up[0]);
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temp_forward[0] *= cADSOfs[2];
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view->origin[1] +=(temp_right[1] + temp_up[1]);
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temp_forward[1] *= cADSOfs[2];
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view->origin[2] +=(temp_right[2] + temp_up[2]);
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temp_forward[2] *= cADSOfs[2];
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view->origin[0] +=(temp_forward[0] + temp_right[0] + temp_up[0]);
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view->origin[1] +=(temp_forward[1] + temp_right[1] + temp_up[1]);
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view->origin[2] +=(temp_forward[2] + temp_right[2] + temp_up[2]);
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float speed = (0.2 + sqrt((cl.velocity[0] * cl.velocity[0]) + (cl.velocity[1] * cl.velocity[1])));
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float speed = (0.2 + sqrt((cl.velocity[0] * cl.velocity[0]) + (cl.velocity[1] * cl.velocity[1])));
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speed = speed/190;
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speed = speed/190;
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