mirror of
https://github.com/nzp-team/quakespasm.git
synced 2025-02-18 01:21:32 +00:00
NX/VITA: Add contextual muzzleflash colors
This commit is contained in:
parent
4b983470bc
commit
3ea40400e9
1 changed files with 44 additions and 16 deletions
|
@ -2336,29 +2336,57 @@ float pap_detr(int weapon)
|
||||||
}
|
}
|
||||||
|
|
||||||
//R00k added particle muzzleflashes
|
//R00k added particle muzzleflashes
|
||||||
|
qboolean red_or_blue_pap;
|
||||||
void QMB_MuzzleFlash(vec3_t org)
|
void QMB_MuzzleFlash(vec3_t org)
|
||||||
{
|
{
|
||||||
double frametime = fabs(cl.time - cl.oldtime);
|
double frametime = fabs(cl.time - cl.oldtime);
|
||||||
col_t color;
|
col_t color;
|
||||||
|
|
||||||
if (cl.stats[STAT_ACTIVEWEAPON] == W_RAY) {
|
// No muzzleflash for the Panzerschreck or the Flamethrower
|
||||||
|
if (cl.stats[STAT_ACTIVEWEAPON] == W_PANZER || cl.stats[STAT_ACTIVEWEAPON] == W_LONGINUS ||
|
||||||
|
cl.stats[STAT_ACTIVEWEAPON] == W_M2 || cl.stats[STAT_ACTIVEWEAPON] == W_FIW)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Start fully colored
|
||||||
|
color[0] = color[1] = color[2] = 255;
|
||||||
|
|
||||||
|
// Alternate red and blue if it's a Pack-a-Punched weapon
|
||||||
|
if (pap_detr(cl.stats[STAT_ACTIVEWEAPON])) {
|
||||||
|
if (red_or_blue_pap) {
|
||||||
|
color[0] = 255;
|
||||||
|
color[1] = 10;
|
||||||
|
color[2] = 22;
|
||||||
|
} else {
|
||||||
|
color[0] = 22;
|
||||||
|
color[1] = 10;
|
||||||
|
color[2] = 255;
|
||||||
|
}
|
||||||
|
|
||||||
|
red_or_blue_pap = !red_or_blue_pap;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Weapon overrides for muzzleflash color
|
||||||
|
switch(cl.stats[STAT_ACTIVEWEAPON]) {
|
||||||
|
case W_RAY:
|
||||||
color[0] = 0;
|
color[0] = 0;
|
||||||
color[1] = 255;
|
color[1] = 255;
|
||||||
color[2] = 0;
|
color[2] = 0;
|
||||||
} else if (cl.stats[STAT_ACTIVEWEAPON] == W_PORTER) {
|
break;
|
||||||
|
case W_PORTER:
|
||||||
color[0] = 255;
|
color[0] = 255;
|
||||||
color[1] = 0;
|
color[1] = 0;
|
||||||
color[2] = 0;
|
color[2] = 0;
|
||||||
} else if (pap_detr(cl.stats[STAT_ACTIVEWEAPON]) == 0) {
|
break;
|
||||||
color[0] = color[1] = color[2] = 255;
|
case W_TESLA:
|
||||||
} else {
|
color[0] = 22;
|
||||||
color[0] = 132;
|
color[1] = 139;
|
||||||
color[1] = 44;
|
color[2] = 255;
|
||||||
color[2] = 139;
|
break;
|
||||||
}
|
case W_DG3:
|
||||||
|
color[0] = 255;
|
||||||
if (!qmb_initialized) {
|
color[1] = 89;
|
||||||
return;
|
color[2] = 22;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
float size, timemod;
|
float size, timemod;
|
||||||
|
|
Loading…
Reference in a new issue