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VITA: Fix point positions on the HUD
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parent
9bfb2cc24d
commit
3e574000da
1 changed files with 5 additions and 5 deletions
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@ -353,7 +353,7 @@ void HUD_Parse_Point_Change (int points, int negative, int x_start, int y_start)
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f = HUD_itoa (points, str);
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f = HUD_itoa (points, str);
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#ifdef VITA
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#ifdef VITA
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point_change[i].x = x_start - 10.0 - 4.0*f;
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point_change[i].x = x_start + 64.0 + 4.0*f;
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#else
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#else
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point_change[i].x = x_start - 10.0 - 8.0*f;
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point_change[i].x = x_start - 10.0 - 8.0*f;
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#endif
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#endif
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@ -427,7 +427,7 @@ void HUD_Points (void)
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xplus = HUD_itoa (f, str);
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xplus = HUD_itoa (f, str);
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#ifdef VITA
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#ifdef VITA
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Draw_ColoredStringScale (106 - (xplus*16), 415, va("%i", current_points), 1, 1, 1, 1, 2.0f); //2x Scale/White
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Draw_ColoredStringScale (((100 - xplus)/2)+5, 415, va("%i", current_points), 1, 1, 1, 1, 2.0f); //2x Scale/White
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#else
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#else
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Draw_String (vid.width/2 - (xplus*8) - 16, y + 3, va("%i", current_points));
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Draw_String (vid.width/2 - (xplus*8) - 16, y + 3, va("%i", current_points));
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#endif // VITA
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#endif // VITA
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@ -475,7 +475,7 @@ void HUD_Point_Change (void)
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if (point_change[i].negative)
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if (point_change[i].negative)
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{
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{
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#ifdef VITA
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#ifdef VITA
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Draw_ColoredStringScale (point_change[i].x, point_change[i].y, va ("-%i", point_change[i].points), 1, 0, 0, 1, 1.5f);
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Draw_ColoredStringScale (point_change[i].x, point_change[i].y, va ("-%i", point_change[i].points), 1, 0, 0, 1, 2);
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#else
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#else
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Draw_ColoredString (point_change[i].x, point_change[i].y, va ("-%i", point_change[i].points), 1, 0, 0, 1);
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Draw_ColoredString (point_change[i].x, point_change[i].y, va ("-%i", point_change[i].points), 1, 0, 0, 1);
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#endif
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#endif
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@ -483,13 +483,13 @@ void HUD_Point_Change (void)
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else
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else
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{
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{
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#ifdef VITA
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#ifdef VITA
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Draw_ColoredStringScale (point_change[i].x, point_change[i].y, va ("+%i", point_change[i].points), 1, 1, 0, 1, 1.5f);
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Draw_ColoredStringScale (point_change[i].x, point_change[i].y, va ("+%i", point_change[i].points), 1, 1, 0, 1, 2);
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#else
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#else
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Draw_ColoredString (point_change[i].x, point_change[i].y, va ("+%i", point_change[i].points), 1, 1, 0, 1);
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Draw_ColoredString (point_change[i].x, point_change[i].y, va ("+%i", point_change[i].points), 1, 1, 0, 1);
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#endif
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#endif
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}
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}
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point_change[i].y = point_change[i].y + point_change[i].move_y;
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point_change[i].y = point_change[i].y + point_change[i].move_y;
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point_change[i].x = point_change[i].x - point_change[i].move_x;
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point_change[i].x = point_change[i].x + point_change[i].move_x;
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if (point_change[i].alive_time && point_change[i].alive_time < Sys_DoubleTime())
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if (point_change[i].alive_time && point_change[i].alive_time < Sys_DoubleTime())
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{
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{
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point_change[i].points = 0;
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point_change[i].points = 0;
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