From 17fde7ed88d564180d6e28f420c16f727514c724 Mon Sep 17 00:00:00 2001 From: Steam Deck User Date: Tue, 3 Jan 2023 19:32:49 -0500 Subject: [PATCH] NOW I get it -- Y Value starts at 360 on NX --- source/gl_hud.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/source/gl_hud.c b/source/gl_hud.c index 333775c..f5febac 100644 --- a/source/gl_hud.c +++ b/source/gl_hud.c @@ -1294,15 +1294,15 @@ void HUD_Draw (void) { if (waypoint_mode.value) { #ifndef VITA - Draw_ColoredStringScale(475, 2, "WAYPOINT MODE", 1, 1, 1, 1, 1.5f); - Draw_ColoredStringScale(353, 20, "FIRE to Create Waypoint", 1, 1, 1, 1, 1.5f); - Draw_ColoredStringScale(353, 33, "USE to Select Waypoint", 1, 1, 1, 1, 1.5f); - Draw_ColoredStringScale(353, 46, "AIM to Link Waypoint", 1, 1, 1, 1, 1.5f); - Draw_ColoredStringScale(353, 59, "KNIFE to Remove Waypoint", 1, 1, 1, 1, 1.5f); - Draw_ColoredStringScale(353, 72, "SWITCH to Move Waypoint", 1, 1, 1, 1, 1.5f); - Draw_ColoredStringScale(353, 85, "RELOAD to Evolve Waypoint", 1, 1, 1, 1, 1.5f); + Draw_ColoredStringScale(475, 362, "WAYPOINT MODE", 1, 1, 1, 1, 1.5f); + Draw_ColoredStringScale(353, 380, "FIRE to Create Waypoint", 1, 1, 1, 1, 1.5f); + Draw_ColoredStringScale(353, 393, "USE to Select Waypoint", 1, 1, 1, 1, 1.5f); + Draw_ColoredStringScale(353, 406, "AIM to Link Waypoint", 1, 1, 1, 1, 1.5f); + Draw_ColoredStringScale(353, 419, "KNIFE to Remove Waypoint", 1, 1, 1, 1, 1.5f); + Draw_ColoredStringScale(353, 432, "SWITCH to Move Waypoint", 1, 1, 1, 1, 1.5f); + Draw_ColoredStringScale(353, 445, "RELOAD to Evolve Waypoint", 1, 1, 1, 1, 1.5f); #else - Draw_ColoredStringScale(741, 2, "WAYPOINT MODE", 1, 1, 1, 1, 2.0f); + Draw_ColoredStringScale(741, 4, "WAYPOINT MODE", 1, 1, 1, 1, 2.0f); Draw_ColoredStringScale(549, 29, "FIRE to Create Waypoint", 1, 1, 1, 1, 2.0f); Draw_ColoredStringScale(549, 49, "USE to Select Waypoint", 1, 1, 1, 1, 2.0f); Draw_ColoredStringScale(549, 69, "AIM to Link Waypoint", 1, 1, 1, 1, 2.0f);