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https://github.com/nzp-team/quakespasm.git
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Merge pull request #28 from ScatterBox/main
Restore svc_songegg and svc_maxammo in Quakespasm
This commit is contained in:
commit
0e2b8a616d
4 changed files with 134 additions and 8 deletions
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@ -25,6 +25,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "quakedef.h"
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#include "bgmusic.h"
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extern qboolean domaxammo;
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const char *svc_strings[] =
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{
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"svc_bad",
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@ -80,8 +82,8 @@ const char *svc_strings[] =
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"svc_spawnbaseline2", //42 // support for large modelindex, large framenum, alpha, using flags
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"svc_spawnstatic2", // 43 // support for large modelindex, large framenum, alpha, using flags
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"svc_spawnstaticsound2", // 44 // [coord3] [short] samp [byte] vol [byte] aten
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"", // 45
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"", // 46
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"svc_songegg", // 45
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"svc_maxammo", // 46
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"", // 47
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"", // 48
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"", // 49
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@ -90,7 +92,6 @@ const char *svc_strings[] =
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"svc_achievement", // 52
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"svc_updatekills" // 53
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//johnfitz
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};
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@ -1535,6 +1536,10 @@ void CL_ParseServerMessage (void)
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HUD_Parse_Achievement (MSG_ReadByte());
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break;
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case svc_maxammo:
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domaxammo = true;
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break;
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//case svc_bspdecal:
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// CL_ParseBSPDecal ();
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// break;
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@ -65,6 +65,7 @@ float round_center_x;
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float round_center_y;
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extern qboolean paused_hack;
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qboolean domaxammo;
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double HUD_Change_time;//hide hud when not chagned
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@ -532,7 +533,25 @@ void HUD_Blood (void)
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GL_SetCanvas(CANVAS_USEPRINT);
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}
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//=============================================================================
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/*
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===============
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HUD_MaxAmmo
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===============
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*/
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int maxammoy;
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int maxammoopac;
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void HUD_MaxAmmo(void)
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{
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maxammoy -= cl.time * 0.003;
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maxammoopac -= 5;
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Draw_ColoredStringScale(vid.width/2 - strlen("MAX AMMO!")*16, maxammoy, "MAX AMMO!", 255, 255, 255, maxammoopac, 2.0f);
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if (maxammoopac <= 0) {
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domaxammo = false;
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}
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}
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/*
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===============
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@ -579,12 +598,12 @@ void HUD_Rounds (void)
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#ifdef VITA
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Draw_ColorStretchPic (round_center_x, round_center_y, stretch_x, stretch_y, sb_round[0], 0.4196, 0.004, 0, 1);
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round_center_x = round_center_x - ((229/108)*2 - 0.2)*(vid.width/2)/480;
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round_center_y = round_center_y + ((vid.height*1.015)/272);
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round_center_x = round_center_x - ((229/108)*2 - 0.2)*(vid.width/2)/850;
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round_center_y = round_center_y + ((vid.height*1.015)/2);
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if (round_center_x <= 5)
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round_center_x = 5;
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if (round_center_y >= 250*vid.height/272)
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round_center_y = 250*vid.height/272;
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if (round_center_y >= 250*vid.height/340)
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round_center_y = 250*vid.height/340;
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#else
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Draw_ColorPic (round_center_x, round_center_y, sb_round[0], 0.4196, 0.004, 0, 1);
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@ -1703,6 +1722,13 @@ void HUD_Draw (void) {
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/*
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HUD_Achievement();
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*/
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if (domaxammo == true) {
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if (maxammoopac <= 0) {
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maxammoopac = 255;
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maxammoy = 100;
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}
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HUD_MaxAmmo();
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}
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GL_SetCanvas(CANVAS_DEFAULT);
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}
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@ -1246,6 +1246,39 @@ static void PF_Remove (void)
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ED_Free (ed);
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}
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/*
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=================
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PF_SongEgg
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plays designated easter egg track
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songegg(trackname)
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=================
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*/
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void PF_SongEgg (void)
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{
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char trackname;
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trackname = G_STRING(OFS_PARM0);
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MSG_WriteByte (&sv.reliable_datagram, svc_songegg);
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MSG_WriteString (&sv.reliable_datagram, trackname);
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}
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/*
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=================
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PF_MaxAmmo
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activates max ammo text in HUD
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nzp_maxammo()
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=================
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*/
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void PF_MaxAmmo(void)
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{
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MSG_WriteByte(&sv.reliable_datagram, svc_maxammo);
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}
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/*
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=================
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PF_achievement
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@ -3679,6 +3712,65 @@ static builtin_t pr_builtin[] =
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NULL, // #440
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PF_tokenize, // #441
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PF_ArgV, // #442
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NULL, // #443
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NULL, // #444
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NULL, // #445
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NULL, // #446
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NULL, // #447
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NULL, // #448
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NULL, // #449
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NULL, // #450
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NULL, // #451
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NULL, // #452
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NULL, // #453
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NULL, // #454
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NULL, // #455
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NULL, // #456
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NULL, // #457
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NULL, // #458
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NULL, // #459
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NULL, // #460
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NULL, // #461
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NULL, // #462
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NULL, // #463
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NULL, // #464
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NULL, // #465
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NULL, // #466
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NULL, // #467
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NULL, // #468
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NULL, // #469
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NULL, // #470
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NULL, // #471
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NULL, // #472
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NULL, // #473
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NULL, // #474
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NULL, // #475
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NULL, // #476
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NULL, // #477
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NULL, // #478
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NULL, // #479
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NULL, // #480
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NULL, // #481
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NULL, // #482
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NULL, // #483
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NULL, // #484
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NULL, // #485
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NULL, // #486
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NULL, // #487
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NULL, // #488
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NULL, // #489
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NULL, // #490
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NULL, // #491
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NULL, // #492
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NULL, // #493
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NULL, // #494
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NULL, // #495
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NULL, // #496
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NULL, // #497
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NULL, // #498
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NULL, // #499
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PF_SongEgg, // #500
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PF_MaxAmmo, // #501
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};
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builtin_t *pr_builtins = pr_builtin;
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@ -212,6 +212,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define svc_spawnstaticsound2 44 // [coord3] [short] samp [byte] vol [byte] aten
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//johnfitz
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#define svc_songegg 45 // 45
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#define svc_maxammo 46 // 46
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#define svc_limbupdate 51
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#define svc_achievement 52 // [string] name [byte] decal_size [coords] pos
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#define svc_updatekills 53 // [string] to put in center of the screen
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