quakec/source/server/entities
2023-10-26 13:08:04 -04:00
..
doors.qc SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
explosive_barrel.qc SERVER: Have explosive_barrel entity fire targets on explode 2023-03-25 20:04:33 -04:00
func.qc SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
lights.qc SERVER: Don't make spotlights static 2023-09-22 14:48:10 -04:00
machines.qc SERVER: Put weapon away before drinking Perk-A-Cola 2023-10-26 13:08:04 -04:00
map_entities.qc SERVER: convert bad misc/buy.wav on teddy_spawn 2023-08-26 09:43:26 -04:00
mystery_box.qc SERVER: Total weapon storage revamp 2023-10-15 11:30:01 -04:00
powerups.qc SERVER: Total weapon storage revamp 2023-10-15 11:30:01 -04:00
sounds.qc GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs 2023-03-29 10:49:58 -04:00
sub_functions.qc SERVER: don't remove() killtargets 2023-09-05 09:48:30 -04:00
teleporter.qc SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
traps.qc SERVER: Fix Zombies dropping Power-Ups when killed via Trap 2023-08-28 11:07:07 -04:00
triggers.qc SERVER: Make Teddies work with Soft_Restart 2023-08-29 22:46:50 -04:00
wall_weapon.qc SERVER: Require client to look at certain entities for triggering 2023-10-18 10:00:25 -04:00
window.qc SERVER: Fixed most window sounds not using flags and being 2D 2023-03-24 19:09:11 +01:00