mirror of
https://github.com/nzp-team/quakec.git
synced 2025-02-19 10:21:27 +00:00
186 lines
No EOL
5.7 KiB
C++
186 lines
No EOL
5.7 KiB
C++
/*
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server/plugins/plugin_core.qc
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Map Vote plugin for Dedicated Servers.
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Copyright (C) 2021-2024 NZ:P Team
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef FTE
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#define PLUGIN_MAPVOTE_VOTETIMER 60
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.float plugin_mapvote_voted;
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float plugin_mapvote_in_progress;
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string plugin_mapvote_mapchoice;
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//
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// ChatPlugin_MapVoteChange()
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// Changes map after successful vote.
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//
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void() ChatPlugin_MapVoteChange =
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{
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localcmd(sprintf("changelevel %s\n", plugin_mapvote_mapchoice));
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};
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//
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// ChatPlugin_MapVotePollResults
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// Called at end of voting. Changes maps if vote
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// passed.
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//
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void() ChatPlugin_MapVotePollResults =
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{
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float total_yes_votes = serverkeyfloat("mapvotes_y");
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float total_no_votes = serverkeyfloat("mapvotes_n");
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if (total_yes_votes > total_no_votes) {
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CSQC_SendChatMessage(255, sprintf("[MapVote] Vote to switch map to '%s' has PASSED.", plugin_mapvote_mapchoice));
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CSQC_SendChatMessage(255, "[MapVote] Changing maps in 15 seconds.");
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self.think = ChatPlugin_MapVoteChange;
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self.nextthink = time + 15;
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} else {
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CSQC_SendChatMessage(255, sprintf("[MapVote] Vote to switch map to '%s' has FAILED.", plugin_mapvote_mapchoice));
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plugin_mapvote_in_progress = false;
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remove(self);
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}
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};
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//
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// ChatPlugin_MapVoteClear()
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// Clears any previous Map Vote infokeys.
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//
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void() ChatPlugin_MapVoteClear =
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{
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forceinfokey(world, "mapvotes_y", "0");
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forceinfokey(world, "mapvotes_n", "0");
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entity players = find(world, classname, "player");
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while (players != world) {
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players.plugin_mapvote_voted = false;
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players = find(players, classname, "player");
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}
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entity spectators = find(world, classname, "spectator");
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while (spectators != world) {
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spectators.plugin_mapvote_voted = false;
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spectators = find(spectators, classname, "player");
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}
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};
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//
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// ChatPlugin_MapVoteYes()
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// "mapvote_y" command, votes Yes on Map Vote.
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//
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float(string params) ChatPlugin_MapVoteYes =
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{
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// Fail if no map vote is active.
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if (plugin_mapvote_in_progress == false) {
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CSQC_SendChatMessageToPlayer(255, "[MapVote] Cannot vote because no Map Vote is active.", self);
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return 1;
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}
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// Fail if we have already voted.
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if (self.plugin_mapvote_voted == true) {
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CSQC_SendChatMessageToPlayer(255, "[MapVote] Cannot vote because you have already voted.", self);
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return 1;
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}
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forceinfokey(world, "mapvotes_y", ftos(serverkeyfloat("mapvotes_y") + 1));
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self.plugin_mapvote_voted = true;
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CSQC_SendChatMessage(255, sprintf("[MapVote] %s voted YES to change map to '%s'", self.netname, plugin_mapvote_mapchoice));
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return 0;
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};
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//
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// ChatPlugin_MapVoteNo()
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// "mapvote_n" command, votes No on Map Vote.
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//
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float(string params) ChatPlugin_MapVoteNo =
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{
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// Fail if no map vote is active.
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if (plugin_mapvote_in_progress == false) {
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CSQC_SendChatMessageToPlayer(255, "[MapVote] Cannot vote because no Map Vote is active.", self);
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return 1;
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}
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// Fail if we have already voted.
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if (self.plugin_mapvote_voted == true) {
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CSQC_SendChatMessageToPlayer(255, "[MapVote] Cannot vote because you have already voted.", self);
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return 1;
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}
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forceinfokey(world, "mapvotes_n", ftos(serverkeyfloat("mapvotes_n") + 1));
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self.plugin_mapvote_voted = true;
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CSQC_SendChatMessage(255, sprintf("[MapVote] %s voted NO to change map to '%s'", self.netname, plugin_mapvote_mapchoice));
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return 0;
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};
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//
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// ChatPlugin_MapVote(params)
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// "mapvote" command, initiates Map Vote.
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//
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float(string params) ChatPlugin_MapVote =
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{
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// Fail if a map vote is already in progress.
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if (plugin_mapvote_in_progress) {
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CSQC_SendChatMessageToPlayer(255, "[MapVote] Cannot initiate a Map Vote while one is already in progress.", self);
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return 1;
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}
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// Fail if the requested map is the one currently active.
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if (mapname == params) {
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CSQC_SendChatMessageToPlayer(255, "[MapVote] Cannot vote for a map that the server is already running.", self);
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return 1;
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}
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plugin_mapvote_mapchoice = params;
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// Fail if the requested map does not exist on disk.
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float bsp = fopen(sprintf("maps/%s.bsp", plugin_mapvote_mapchoice), FILE_READ);
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if (bsp == -1) {
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CSQC_SendChatMessageToPlayer(255, sprintf("[MapVote] Could not find map '%s' on server.", plugin_mapvote_mapchoice), self);
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return 1;
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}
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fclose(bsp);
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// Reset any old votes.
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ChatPlugin_MapVoteClear();
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plugin_mapvote_in_progress = true;
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CSQC_SendChatMessage(255, sprintf("[MapVote] Begining vote for map '%s'", plugin_mapvote_mapchoice));
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CSQC_SendChatMessage(255, "Vote with 'mapvote_y' or 'mapvote_n' to switch maps.");
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CSQC_SendChatMessage(255, sprintf("Voting will end in %d seconds.", PLUGIN_MAPVOTE_VOTETIMER));
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// Spawn a temporary entity to handle polling results.
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entity tempe = spawn();
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tempe.classname = "plugin_mapvote_poller";
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tempe.think = ChatPlugin_MapVotePollResults;
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tempe.nextthink = time + PLUGIN_MAPVOTE_VOTETIMER;
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return 0;
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};
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#endif // FTE
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