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The issue/request described has been determined to be a non-issue. The spawn functions for Hellhounds has never changed, and the normal classname that is set after the spawn function is all that is referenced. Also, fun tidbit: Beta assigned them the classname "doggy". cute :^) |
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.. | ||
ai | ||
defs | ||
dummies | ||
entities | ||
weapons | ||
clientfuncs.qc | ||
damage.qc | ||
items.qc | ||
main.qc | ||
nzdparser.qc | ||
player.qc | ||
psp_specifics.qc | ||
rounds.qc |