quakec/source/server
Steam Deck User aa9965e2f1 Server: Fix bad weapon delay timing when Pack-A-Punching
fixes an issue where spamming use trying to retrieve a gun coming out
would interrupt the frames and prevent interacting with other items.
2022-12-20 00:42:19 -05:00
..
ai Server: Remove FIXME case regarding Do_Pathfind on FTE platforms 2022-11-17 21:28:31 -05:00
defs Add CTR QuakeC 2022-09-02 20:19:25 -04:00
dummies Add CTR QuakeC 2022-09-02 20:19:25 -04:00
entities Server: Fix bad weapon delay timing when Pack-A-Punching 2022-12-20 00:42:19 -05:00
utilities Server: Restore give command 2022-12-20 00:09:36 -05:00
weapons Server: Call W_SprintStop() before preparing to use equipment 2022-11-21 21:25:23 -05:00
clientfuncs.qc Server: Remove FIRETYPE_RAYBEAM from Util_WeaponIsSemiAutomatic 2022-12-09 17:13:42 -05:00
damage.qc Add CTR QuakeC 2022-09-02 20:19:25 -04:00
items.qc Initial commit 2022-02-08 13:42:28 -05:00
main.qc Add CTR QuakeC 2022-09-02 20:19:25 -04:00
nzdparser.qc Initial commit 2022-02-08 13:42:28 -05:00
player.qc Server: Move Command Parser out of player.qc and revamp command system. 2022-12-16 13:53:17 -05:00
psp_specifics.qc Add CTR QuakeC 2022-09-02 20:19:25 -04:00
rounds.qc Add CTR QuakeC 2022-09-02 20:19:25 -04:00