quakec/source/server
Skibbo 9a50966208
Fixed the achievement "No Perk? No Problem"
The achievement should trigger at round 16 at the earliest after the description "Survive an entire Round without Perks past Round 15 or higher".

The achievement triggers at the end of round 12, regardless if you bought perks or not.

I added a line to check if it's after round 15 and removed the line "players.ach_tracker_npnp = 0;" which reset the count of drank perks, so it triggers correctly.
2024-01-04 23:46:20 +01:00
..
ai SERVER: Basic support for trigger_setfire 2023-12-24 10:31:08 -05:00
defs STANDARD: Add entvar for scale factor 2023-12-29 17:09:05 -05:00
entities SERVER: Fix default Quake functionality for func_door with targetname 2024-01-02 11:58:36 -05:00
utilities SERVER: Match playback rate with duration for Take Out and Put Away animations 2023-12-28 12:24:22 -05:00
weapons SERVER: Fix v_morphine not hiding weapon2model 2023-12-28 11:56:04 -05:00
clientfuncs.qc CLIENT/SERVER: Tweak Game Over sequencing 2023-12-28 11:28:45 -05:00
damage.qc SERVER: Prohibit player crawling during game over 2023-12-28 11:59:11 -05:00
dummies.qc FTE/SERVER: Override for Quake deathmatch spawnflags 2023-12-16 12:34:17 -05:00
main.qc SERVER: Add path redirection for Pack-A-Punch 2023-12-01 10:36:45 -05:00
non_fte_specifics.qc SERVER: Enable Soft_Restart for FTE, add command for it, clean Power-Ups 2023-02-16 15:57:35 -05:00
player.qc SERVER: Assign player spawn point weapon instead of just providing 2023-12-28 11:50:32 -05:00
rounds.qc Fixed the achievement "No Perk? No Problem" 2024-01-04 23:46:20 +01:00