quakec/source/server/entities
2023-08-28 19:12:34 -04:00
..
doors.qc SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
explosive_barrel.qc SERVER: Have explosive_barrel entity fire targets on explode 2023-03-25 20:04:33 -04:00
func.qc SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
lights.qc SERVER: Stop trying to precache legacy Light sprites 2023-03-21 12:39:35 -04:00
machines.qc SERVER: Move Mystery Box to separate source file 2023-08-28 19:12:34 -04:00
map_entities.qc SERVER: convert bad misc/buy.wav on teddy_spawn 2023-08-26 09:43:26 -04:00
mystery_box.qc SERVER: Move Mystery Box to separate source file 2023-08-28 19:12:34 -04:00
powerups.qc SERVER: Fix playback speed of v_perk.mdl 2023-08-28 09:40:23 -04:00
sounds.qc GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs 2023-03-29 10:49:58 -04:00
sub_functions.qc SERVER: Allow .killtarget and .message to fire in SUB_UseTargets() without any normal targets set 2023-08-26 14:56:48 -04:00
teleporter.qc SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
traps.qc SERVER: Fix Zombies dropping Power-Ups when killed via Trap 2023-08-28 11:07:07 -04:00
triggers.qc SERVER: teddy_spawn should use its targets 2023-07-11 15:44:08 -04:00
wall_weapon.qc SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
window.qc SERVER: Fixed most window sounds not using flags and being 2D 2023-03-24 19:09:11 +01:00