quakec/source
Peter0x44 282ef03c95 SERVER: Properly remove all weapons on game over
The code assumed the IDs of the weapons would stay the same after one is
removed. Instead, loop and call Weapon_RemoveWeapon(0).
2025-03-03 11:56:03 +00:00
..
client GLOBAL: Compile with -Wall and resolve many warnings 2025-03-02 14:06:04 -08:00
menu GLOBAL: Compile with -Wall and resolve many warnings 2025-03-02 14:06:04 -08:00
server SERVER: Properly remove all weapons on game over 2025-03-03 11:56:03 +00:00
shared GLOBAL: Compile with -Wall and resolve many warnings 2025-03-02 14:06:04 -08:00