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Fixes sv navmesh loading Adds closed door checking to sv navmesh Adds min / max util math functions Removes entrance_edge from navmesh polygons |
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.. | ||
ai | ||
defs | ||
dummies | ||
entities | ||
utilities | ||
weapons | ||
clientfuncs.qc | ||
damage.qc | ||
items.qc | ||
main.qc | ||
non_fte_specifics.qc | ||
nzdparser.qc | ||
player.qc | ||
rounds.qc |