quakec/source/server
2023-03-21 12:39:35 -04:00
..
ai SERVER: Increase chance of skipping Zombie Attack Delay from 20% per thought to 40% 2023-03-11 18:54:40 -05:00
defs SERVER: Add sv_tracedmgmultiplier 2023-03-17 15:01:32 -04:00
entities SERVER: Stop trying to precache legacy Light sprites 2023-03-21 12:39:35 -04:00
player CLIENT/SERVER: Misc. Weapon Spread improvements 2023-03-02 22:06:26 -05:00
utilities SERVER: Fix Soft_Restart not reverting Perk-a-Cola state 2023-03-18 15:46:52 -04:00
weapons SERVER: Prohibit ADS during Melee animations 2023-03-18 15:52:09 -04:00
clientfuncs.qc SERVER: Add old Power Switch path to conver_old_asset_path 2023-03-12 12:40:48 -04:00
damage.qc SERVER: Fix downing always setting reserve ammunition to 0 2023-03-18 16:21:06 -04:00
dummies.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
items.qc Initial commit 2022-02-08 13:42:28 -05:00
main.qc SERVER: Add sv_tracedmgmultiplier 2023-03-17 15:01:32 -04:00
non_fte_specifics.qc SERVER: Enable Soft_Restart for FTE, add command for it, clean Power-Ups 2023-02-16 15:57:35 -05:00
nzdparser.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
player.qc SERVER: Regen health instantly when a new Round starts 2023-03-10 12:24:19 -05:00
rounds.qc SERVER: Regen health instantly when a new Round starts 2023-03-10 12:24:19 -05:00