mirror of
https://github.com/nzp-team/quakec.git
synced 2024-12-11 05:00:52 +00:00
2238 lines
60 KiB
C++
2238 lines
60 KiB
C++
/*
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client/menu.qc
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menu stuff (very ugly)
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Copyright (C) 2021-2024 NZ:P Team
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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float(string bind) Key_IsControllerGlyph;
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void(vector position, string bind, vector scale) Key_DrawControllerGlyph;
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float current_custom_map_page;
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float custom_map_pages;
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float last_active_custom_select;
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float active_custom_select;
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string temp_player_name;
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float editing_player_name;
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string temp_server_name;
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float editing_server_id;
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string temp_password;
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float editing_password;
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string temp_hostname;
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float editing_hostname;
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void() menu_single =
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{
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in_menu = MENU_SINGLE;
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time_in_menu = 0;
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matchmake_enabled = false;
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localcmd("sv_public 0\n");
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if (platform_is_web)
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localcmd("sv_listen_qw 0\n");
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};
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void() menu_create =
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{
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in_menu = MENU_CREATE;
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time_in_menu = 0;
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};
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void() menu_matchmake =
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{
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in_menu = MENU_SINGLE;
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time_in_menu = 0;
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matchmake_enabled = true;
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localcmd("sv_public 2\n");
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if (platform_is_web)
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localcmd("sv_listen_qw 1\n");
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};
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void() menu_restart =
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{
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in_menu = MENU_RES;
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};
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void() menu_resy =
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{
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if (platform_is_web == false)
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localcmd("restart\n");
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else
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localcmd("qc_soft_restart\n");
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};
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void() menu_resn =
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{
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in_menu = MENU_PAUSE;
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};
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void() menu_multi =
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{
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in_menu = MENU_MULTI;
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time_in_menu = 0;
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temp_player_name = cvar_string("name");
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};
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void() menu_settings =
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{
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if (in_menu == MENU_PAUSE)
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in_menu = MENU_IGS;
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else
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in_menu = MENU_SETTINGS;
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};
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void() menu_about =
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{
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in_menu = MENU_ABOUT;
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time_in_menu = 0;
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};
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void() menu_quit =
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{
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localcmd("quit\n");
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};
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void() menu_back =
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{
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if (in_menu == MENU_CSETTINGS)
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localcmd("saveconfig user_settings.cfg\n");
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if (in_menu == MENU_GSETTINGS || in_menu == MENU_CSETTINGS ||
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in_menu == MENU_AUDSETTINGS || in_menu == MENU_CONSETTINGS) {
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if (wasigs == TRUE)
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in_menu = MENU_IGS;
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else
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in_menu = MENU_SETTINGS;
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wasigs = FALSE;
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} else if (in_menu == MENU_IGS) {
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in_menu = MENU_PAUSE;
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} else if (in_menu == MENU_CUSTOMS) {
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in_menu = MENU_SINGLE;
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} else if (in_menu == MENU_SINGLE && matchmake_enabled == true) {
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in_menu = MENU_MULTI;
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} else if (in_menu == MENU_CREATE || in_menu == MENU_JOIN) {
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in_menu = MENU_MULTI;
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} else
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in_menu = MENU_MAIN;
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editing_player_name = editing_server_id = editing_password = editing_hostname = false;
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};
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void() menu_loadndu =
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{
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loadscreen_timetrigger = cltime + 0.6;
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loadscreen_mapname = "ndu";
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loadscreen_maptitle = "Nacht der Untoten";
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};
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void() menu_loadwh =
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{
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loadscreen_timetrigger = cltime + 0.6;
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loadscreen_mapname = "nzp_warehouse";
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loadscreen_maptitle = "Warehouse (Classic)";
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};
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void() menu_loadwh2 =
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{
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loadscreen_timetrigger = cltime + 0.6;
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loadscreen_mapname = "nzp_warehouse2";
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loadscreen_maptitle = "Warehouse";
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};
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void() menu_loadch =
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{
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loadscreen_timetrigger = cltime + 0.6;
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loadscreen_mapname = "christmas_special";
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loadscreen_maptitle = "Christmas Special";
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};
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void() menu_loadwn =
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{
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//localcmd("map wahnsinn\n");
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};
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void() menu_loadkn =
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{
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//localcmd("map kino\n");
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};
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void() menu_join =
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{
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in_menu = MENU_JOIN;
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time_in_menu = 0;
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};
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void() game_join =
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{
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localcmd("cmd joingame\n");
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in_menu = MENU_NONE;
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setcursormode(FALSE);
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};
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void() game_spec =
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{
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localcmd("cmd specgame\n");
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in_menu = MENU_NONE;
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setcursormode(FALSE);
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};
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void() menu_resume =
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{
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if (player_count == 0)
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localcmd("pause");
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in_menu = MENU_NONE;
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setcursormode(FALSE);
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};
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void() menu_main =
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{
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in_menu = MENU_MAIN;
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localcmd("disconnect\n");
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};
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void() menu_graphics =
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{
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if (in_menu == MENU_IGS)
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wasigs = TRUE;
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else
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wasigs = FALSE;
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in_menu = MENU_GSETTINGS;
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};
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void() menu_consettings =
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{
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if (in_menu == MENU_IGS)
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wasigs = TRUE;
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else
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wasigs = FALSE;
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in_menu = MENU_CONSETTINGS;
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}
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void() menu_audsettings =
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{
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if (in_menu == MENU_IGS)
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wasigs = TRUE;
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else
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wasigs = FALSE;
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in_menu = MENU_AUDSETTINGS;
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}
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void() menu_controls =
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{
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if (in_menu == MENU_IGS)
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wasigs = TRUE;
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else
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wasigs = FALSE;
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in_menu = MENU_CSETTINGS;
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}
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void() menu_customs =
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{
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in_menu = MENU_CUSTOMS;
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customs_interact = FALSE;
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}
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void() menu_achievements =
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{
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in_menu = MENU_ACHIEVEMENTS;
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}
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void() menu_waypoint =
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{
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localcmd("waypoint_mode 1");
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};
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//
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//settings adjustments
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//
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void() settings_fps = {
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local float fps = cvar("show_fps");
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if (fps == 0)
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fps = 1;
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else
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fps = 0;
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localcmd(strcat("seta show_fps ", ftos(fps)));
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}
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void() settings_rescale = {
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float renderscale = cvar("r_renderscale");
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renderscale += 0.05;
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if (renderscale > 1)
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renderscale = 1;
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localcmd(strcat("seta r_renderscale ", ftos(renderscale)));
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}
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void() settings_rescale2 = {
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float renderscale = cvar("r_renderscale");
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renderscale -= 0.05;
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if (renderscale < 0.10)
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renderscale = 0.10;
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localcmd(strcat("seta r_renderscale ", ftos(renderscale)));
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}
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void() settings_brite = {
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local float br = cvar("gamma");
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br += 0.1;
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if (br > 2) {
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br = 2;
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}
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localcmd(strcat("seta gamma ", ftos(br)));
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}
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void() settings_brite2 = {
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local float br = cvar("gamma");
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br -= 0.1;
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if (br < 0.5) {
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br = 0.5;
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}
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localcmd(strcat("seta gamma ", ftos(br)));
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}
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void() settings_fov = {
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// Increase FOV by 5
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local float fov = cvar("fov");
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if (fov < 120)
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fov += 5;
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localcmd(strcat("seta fov ", ftos(fov)));
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}
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void() settings_fov2 = {
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// Decrease FOV by 5
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local float fov = cvar("fov");
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if (fov > 50)
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fov -= 5;
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localcmd(strcat("seta fov ", ftos(fov)));
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}
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void() settings_mfps = {
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// Increase max fps by 5
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if (cvar("vid_vsync"))
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return;
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local float fps = cvar("cl_maxfps");
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if (fps < 500)
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fps += 5;
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localcmd(strcat("seta cl_maxfps ", ftos(fps)));
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}
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void() settings_mfps2 = {
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// Decrease max fps by 5
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if (cvar("vid_vsync"))
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return;
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local float fps = cvar("cl_maxfps");
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if (fps > 20)
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fps -= 5;
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localcmd(strcat("seta cl_maxfps ", ftos(fps)));
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}
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void() settings_vs = {
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local float vs = cvar("vid_vsync");
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if (vs == 0)
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vs = 1;
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else
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vs = 0;
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localcmd(strcat("seta vid_vsync ", ftos(vs)));
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}
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void() settings_fs = {
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if (fullscreenval == 0)
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fullscreenval = 1;
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else
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fullscreenval = 0;
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}
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void() settings_xb = {
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if (cvar("vid_ultrawide_limiter")) {
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localcmd("seta vid_ultrawide_limiter 0");
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} else {
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localcmd("seta vid_ultrawide_limiter 1");
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}
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}
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void() settings_pt = {
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local float pt = cvar("nzp_particles");
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if (pt == 0)
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pt = 1;
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else
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pt = 0;
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localcmd(strcat("seta nzp_particles ", ftos(pt)));
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}
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void() settings_fb = {
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local float fb = cvar("r_fullbright");
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if (fb == 0)
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fb = 1;
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else
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fb = 0;
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localcmd(strcat("seta r_fullbright ", ftos(fb)));
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}
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void() settings_ro = {
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if (cvar_string("gl_texturemode") == "gl_nearest")
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localcmd("seta gl_texturemode gl_linear_mipmap_linear");
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else
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localcmd("seta gl_texturemode gl_nearest");
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}
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void() UpdateResolutions = {
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switch(aspectratio) {
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case 0:
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active_swidth = screen_resolution_4x3[0].width;
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active_sheight = screen_resolution_4x3[0].height;
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break;
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case 1:
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active_swidth = screen_resolution_5x4[0].width;
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active_sheight = screen_resolution_5x4[0].height;
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break;
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case 2:
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active_swidth = screen_resolution_16x9[0].width;
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active_sheight = screen_resolution_16x9[0].height;
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break;
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case 3:
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active_swidth = screen_resolution_16x10[0].width;
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active_sheight = screen_resolution_16x10[0].height;
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break;
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case 4:
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active_swidth = screen_resolution_21x9[0].width;
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active_sheight = screen_resolution_21x9[0].height;
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break;
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}
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}
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void() settings_ar = {
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// aspect ratio up
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// 0 - 4:3
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// 1 - 5:4
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// 2 - 16:9
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// 3 - 16:10
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// 4 - 21:9
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aspectratio++;
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if (aspectratio > 4)
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aspectratio = 0;
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UpdateResolutions();
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}
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void() settings_ar2 = {
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// aspect ratio down
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// 0 - 4:3
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// 1 - 5:4
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// 2 - 16:9
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// 3 - 16:10
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// 4 - 21:9
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aspectratio--;
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if (aspectratio < 0)
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aspectratio = 4;
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UpdateResolutions();
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}
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void() settings_re = {
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float neww, newh;
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neww = 0;
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newh = 0;
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switch(aspectratio) {
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case 0:
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if (active_swidth == screen_resolution_4x3[screen_resolution_4x3.length - 1].width) {
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neww = screen_resolution_4x3[0].width;
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newh = screen_resolution_4x3[0].height;
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} else {
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for (int i = 0; i < screen_resolution_4x3.length; i++) {
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if (active_swidth == screen_resolution_4x3[i].width) {
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neww = screen_resolution_4x3[i + 1].width;
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newh = screen_resolution_4x3[i + 1].height;
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}
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}
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// if still 0, different aspect ratio
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if (neww == 0) {
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neww = screen_resolution_4x3[0].width;
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newh = screen_resolution_4x3[0].height;
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}
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}
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break;
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case 1:
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if (active_swidth == screen_resolution_5x4[screen_resolution_5x4.length - 1].width) {
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neww = screen_resolution_5x4[0].width;
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newh = screen_resolution_5x4[0].height;
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} else {
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for (int i = 0; i < screen_resolution_5x4.length; i++) {
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if (active_swidth == screen_resolution_5x4[i].width) {
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neww = screen_resolution_5x4[i + 1].width;
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newh = screen_resolution_5x4[i + 1].height;
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}
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}
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// if still 0, different aspect ratio
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if (neww == 0) {
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neww = screen_resolution_5x4[0].width;
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newh = screen_resolution_5x4[0].height;
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}
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}
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break;
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case 2:
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if (active_swidth == screen_resolution_16x9[screen_resolution_16x9.length - 1].width) {
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neww = screen_resolution_16x9[0].width;
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newh = screen_resolution_16x9[0].height;
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} else {
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for (int i = 0; i < screen_resolution_16x9.length; i++) {
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if (active_swidth == screen_resolution_16x9[i].width) {
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neww = screen_resolution_16x9[i + 1].width;
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newh = screen_resolution_16x9[i + 1].height;
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}
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}
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// if still 0, different aspect ratio
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if (neww == 0) {
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neww = screen_resolution_16x9[0].width;
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newh = screen_resolution_16x9[0].height;
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}
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}
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break;
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case 3:
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if (active_swidth == screen_resolution_16x10[screen_resolution_16x10.length - 1].width) {
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neww = screen_resolution_16x10[0].width;
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newh = screen_resolution_16x10[0].height;
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} else {
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for (int i = 0; i < screen_resolution_16x10.length; i++) {
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if (active_swidth == screen_resolution_16x10[i].width) {
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neww = screen_resolution_16x10[i + 1].width;
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newh = screen_resolution_16x10[i + 1].height;
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}
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}
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|
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// if still 0, different aspect ratio
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if (neww == 0) {
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neww = screen_resolution_16x10[0].width;
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newh = screen_resolution_16x10[0].height;
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}
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}
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break;
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case 4:
|
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if (active_swidth == screen_resolution_21x9[screen_resolution_21x9.length - 1].width) {
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neww = screen_resolution_21x9[0].width;
|
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newh = screen_resolution_21x9[0].height;
|
|
} else {
|
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for (int i = 0; i < screen_resolution_21x9.length; i++) {
|
|
if (active_swidth == screen_resolution_21x9[i].width) {
|
|
neww = screen_resolution_21x9[i + 1].width;
|
|
newh = screen_resolution_21x9[i + 1].height;
|
|
}
|
|
}
|
|
|
|
// if still 0, different aspect ratio
|
|
if (neww == 0) {
|
|
neww = screen_resolution_21x9[0].width;
|
|
newh = screen_resolution_21x9[0].height;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
active_swidth = neww;
|
|
active_sheight = newh;
|
|
}
|
|
|
|
float menu_sound_length;
|
|
float menu_sound_time;
|
|
|
|
void() settings_apply = {
|
|
if (in_menu == MENU_GSETTINGS) {
|
|
localcmd(strcat("vid_width ", ftos(active_swidth), "\n"));
|
|
localcmd(strcat("vid_height ", ftos(active_sheight), "\n"));
|
|
localcmd(strcat("vid_fullscreen ", ftos(fullscreenval), "\n"));
|
|
localcmd("vid_restart\n");
|
|
menu_sound_time = 900000;
|
|
}
|
|
localcmd("saveconfig user_settings.cfg\n");
|
|
}
|
|
|
|
void() bind_walkf = {
|
|
if (editBind[0] == FALSE)
|
|
editBind[0] = TRUE;
|
|
else
|
|
editBind[0] = FALSE;
|
|
}
|
|
|
|
void() bind_walkb = {
|
|
if (editBind[1] == FALSE)
|
|
editBind[1] = TRUE;
|
|
else
|
|
editBind[1] = FALSE;
|
|
}
|
|
|
|
void() bind_walkl = {
|
|
if (editBind[2] == FALSE)
|
|
editBind[2] = TRUE;
|
|
else
|
|
editBind[2] = FALSE;
|
|
}
|
|
|
|
void() bind_walkr = {
|
|
if (editBind[3] == FALSE)
|
|
editBind[3] = TRUE;
|
|
else
|
|
editBind[3] = FALSE;
|
|
}
|
|
|
|
void() bind_jump = {
|
|
if (editBind[4] == FALSE)
|
|
editBind[4] = TRUE;
|
|
else
|
|
editBind[4] = FALSE;
|
|
}
|
|
|
|
void() bind_sprint = {
|
|
if (editBind[5] == FALSE)
|
|
editBind[5] = TRUE;
|
|
else
|
|
editBind[5] = FALSE;
|
|
}
|
|
|
|
void() bind_stance = {
|
|
if (editBind[6] == FALSE)
|
|
editBind[6] = TRUE;
|
|
else
|
|
editBind[6] = FALSE;
|
|
}
|
|
|
|
void() bind_wpnn = {
|
|
if (editBind[7] == FALSE)
|
|
editBind[7] = TRUE;
|
|
else
|
|
editBind[7] = FALSE;
|
|
}
|
|
|
|
void() bind_wpnp = {
|
|
if (editBind[8] == FALSE)
|
|
editBind[8] = TRUE;
|
|
else
|
|
editBind[8] = FALSE;
|
|
}
|
|
|
|
void() bind_interact = {
|
|
if (editBind[9] == FALSE)
|
|
editBind[9] = TRUE;
|
|
else
|
|
editBind[9] = FALSE;
|
|
}
|
|
|
|
void() bind_reload = {
|
|
if (editBind[10] == FALSE)
|
|
editBind[10] = TRUE;
|
|
else
|
|
editBind[10] = FALSE;
|
|
}
|
|
|
|
void() bind_knife = {
|
|
if (editBind[11] == FALSE)
|
|
editBind[11] = TRUE;
|
|
else
|
|
editBind[11] = FALSE;
|
|
}
|
|
|
|
void() bind_nade = {
|
|
if (editBind[12] == FALSE)
|
|
editBind[12] = TRUE;
|
|
else
|
|
editBind[12] = FALSE;
|
|
}
|
|
|
|
void() bind_switchnade = {
|
|
if (editBind[13] == FALSE)
|
|
editBind[13] = TRUE;
|
|
else
|
|
editBind[13] = FALSE;
|
|
}
|
|
|
|
float next_gray_out;
|
|
float back_gray_out;
|
|
|
|
void() menu_custom_next =
|
|
{
|
|
if (in_menu == MENU_CUSTOMS) {
|
|
if (current_custom_map_page < custom_map_pages) {
|
|
current_custom_map_page++;
|
|
back_gray_out = 0;
|
|
|
|
if (current_custom_map_page == custom_map_pages)
|
|
next_gray_out = 1;
|
|
}
|
|
} else {
|
|
if (current_achievement_page < achievement_pages) {
|
|
current_achievement_page++;
|
|
back_gray_out = 0;
|
|
|
|
if (current_achievement_page == achievement_pages)
|
|
next_gray_out = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void() menu_custom_back =
|
|
{
|
|
if (in_menu == MENU_CUSTOMS) {
|
|
if (current_custom_map_page > 1) {
|
|
current_custom_map_page--;
|
|
next_gray_out = 0;
|
|
|
|
if (current_custom_map_page == 1)
|
|
back_gray_out = 1;
|
|
}
|
|
} else {
|
|
if (current_achievement_page > 1) {
|
|
current_achievement_page--;
|
|
next_gray_out = 0;
|
|
|
|
if (current_achievement_page == 1)
|
|
back_gray_out = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void() settings_sens = {
|
|
float sens = cvar("sensitivity");
|
|
|
|
sens += 1;
|
|
|
|
if (sens > 15)
|
|
sens = 15;
|
|
|
|
localcmd(strcat("seta sensitivity ", ftos(sens)));
|
|
}
|
|
|
|
void() settings_sens2 = {
|
|
float sens = cvar("sensitivity");
|
|
|
|
sens -= 1;
|
|
|
|
if (sens < 0)
|
|
sens = 0;
|
|
|
|
localcmd(strcat("seta sensitivity ", ftos(sens)));
|
|
}
|
|
|
|
void() setting_invert =
|
|
{
|
|
if (cvar("m_pitch") == 0.022)
|
|
localcmd("m_pitch -0.022\n");
|
|
else
|
|
localcmd("m_pitch 0.022\n");
|
|
};
|
|
|
|
void() settings_adsmode =
|
|
{
|
|
tokenize(findkeysforcommandex("+button8"));
|
|
string button8_key = strtoupper(argv(0));
|
|
|
|
// ADS Mode
|
|
if (button8_key == "MOUSE2")
|
|
localcmd("bind MOUSE2 \"impulse 26\"\n");
|
|
else
|
|
localcmd("bind MOUSE2 \"+button8\"\n");
|
|
}
|
|
|
|
void() settings_rumble =
|
|
{
|
|
float rumble = cvar("in_rumbleenabled");
|
|
cvar_set("in_rumbleenabled", ftos(!rumble));
|
|
}
|
|
|
|
void() settings_aimassist =
|
|
{
|
|
float aimassist = cvar("in_aimassist");
|
|
cvar_set("in_aimassist", ftos(!aimassist));
|
|
}
|
|
|
|
float gamepad_enabled;
|
|
void() SetGamepadBindings;
|
|
void() settings_gamepad =
|
|
{
|
|
gamepad_enabled = !gamepad_enabled;
|
|
|
|
if (gamepad_enabled) {
|
|
SetGamepadBindings();
|
|
} else {
|
|
localcmd("unbindall; exec default.cfg; exec user_settings.cfg\n");
|
|
}
|
|
}
|
|
|
|
void() setting_mastervol =
|
|
{
|
|
float vol = cvar("volume");
|
|
|
|
vol += 0.1;
|
|
|
|
if (vol > 1)
|
|
vol = 1;
|
|
|
|
localcmd(strcat("seta volume ", ftos(vol)));
|
|
}
|
|
|
|
void() setting_mastervol2 =
|
|
{
|
|
float vol = cvar("volume");
|
|
|
|
vol -= 0.1;
|
|
|
|
if (vol < 0)
|
|
vol = 0;
|
|
|
|
localcmd(strcat("seta volume ", ftos(vol)));
|
|
}
|
|
|
|
void() setting_playername =
|
|
{
|
|
editing_player_name = !editing_player_name;
|
|
editing_server_id = editing_password = editing_hostname = false;
|
|
}
|
|
|
|
void() setting_serverid =
|
|
{
|
|
editing_server_id = !editing_server_id;
|
|
editing_player_name = editing_password = editing_hostname = false;
|
|
}
|
|
|
|
void() setting_password =
|
|
{
|
|
editing_password = !editing_password;
|
|
editing_player_name = editing_server_id = editing_hostname = false;
|
|
}
|
|
|
|
void() setting_servername =
|
|
{
|
|
editing_hostname = !editing_hostname;
|
|
editing_player_name = editing_server_id = editing_password = false;
|
|
}
|
|
|
|
void() setting_connect =
|
|
{
|
|
localcmd(strcat("connect ", temp_server_name));
|
|
}
|
|
|
|
void() setting_glyph =
|
|
{
|
|
string current_glyph_brand = cvar_string("cl_controllerglyphs");
|
|
string new_glyph_brand = "";
|
|
|
|
switch(current_glyph_brand) {
|
|
case "xbox":
|
|
new_glyph_brand = "sony";
|
|
break;
|
|
case "sony":
|
|
new_glyph_brand = "nintendo";
|
|
break;
|
|
case "nintendo":
|
|
new_glyph_brand = "generic";
|
|
break;
|
|
default:
|
|
new_glyph_brand = "xbox";
|
|
break;
|
|
}
|
|
|
|
cvar_set("cl_controllerglyphs", new_glyph_brand);
|
|
}
|
|
|
|
//rmb null
|
|
void() null = {
|
|
return;
|
|
}
|
|
|
|
/*
|
|
|
|
MENU GUIDELINES (to preserve consistency)
|
|
|
|
* Buttons that belong to the same category should have a spacing
|
|
difference of 20.
|
|
|
|
* Buttons that do not belong to the same category should have
|
|
a spacing difference of 30.
|
|
|
|
*/
|
|
|
|
//struct for all buttons, note scale is going to be multiplied w/ width/height in draw step, keep between 0 and 1
|
|
var struct
|
|
{
|
|
vector pos;
|
|
string text;
|
|
float active; // used for mouseover hilight (positive values) and alpha (negative values)
|
|
void() action; // function that is called when the button is pressed with lmb
|
|
void() action2; // rmb function
|
|
float group; // a bit field, button will be usable/visible when these bits are active
|
|
float gray_out; // if not to be accessed
|
|
int platform_dependency; // what platforms is this option visible on
|
|
} buttons[] =
|
|
{
|
|
// Main
|
|
{[6, 75], "Solo", -1, menu_single, null, MENU_MAIN, 0, OPTION_WEB_AND_EXE}, // 0
|
|
{[6, 95], "Cooperative", -1, menu_multi, null, MENU_MAIN, 0, OPTION_WEB_AND_EXE}, // 1
|
|
// ...
|
|
{[6, 125], "Settings", -1, menu_settings, null, MENU_MAIN, 0, OPTION_WEB_AND_EXE}, // 2
|
|
{[6, 145], "Achievements", -1, menu_achievements, null, MENU_MAIN, 0, OPTION_EXE_ONLY}, // 3
|
|
// ...
|
|
{[6, 175], "Credits", -1, menu_about, null, MENU_MAIN, 0, OPTION_WEB_AND_EXE}, // 4
|
|
// ...
|
|
{[6, 205], "Exit", -1, menu_quit, null, MENU_MAIN, 0, OPTION_EXE_ONLY}, // 5
|
|
|
|
// Solo
|
|
{[6, 75], "Nacht der Untoten", -1, menu_loadndu, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 6
|
|
// ..
|
|
{[6, 105], "Warehouse", -1, menu_loadwh2, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 7
|
|
{[6, 125], "Warehouse (Classic)", -1, menu_loadwh, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 8
|
|
{[6, 145], "Wahnsinn", -1, menu_loadwh, null, MENU_SINGLE, 1, OPTION_WEB_AND_EXE}, // 9
|
|
{[6, 165], "Christmas Special", -1, menu_loadch, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 10
|
|
// ...
|
|
{[6, 195], "Custom Maps", -1, menu_customs, null, MENU_SINGLE, 0, OPTION_WEB_AND_EXE}, // 11
|
|
|
|
// Pause
|
|
{[6, 75], "Resume Carnage", -1, menu_resume, null, MENU_PAUSE, 0, OPTION_WEB_AND_EXE}, // 12
|
|
{[6, 95], "Restart", -1, menu_restart, null, MENU_PAUSE, 0, OPTION_EXE_ONLY}, // 13
|
|
{[6, 115], "Settings", -1, menu_settings, null, MENU_PAUSE, 0, OPTION_WEB_AND_EXE}, // 14
|
|
{[6, 135], "Main Menu", -1, menu_main, null, MENU_PAUSE, 0, OPTION_WEB_AND_EXE}, // 15
|
|
{[6, 0], "Waypoint Menu", -1, menu_waypoint, null, MENU_PAUSE, 0, OPTION_EXE_ONLY}, // 16
|
|
|
|
// Restart
|
|
{[6, 75], "Yes", -1, menu_resy, null, MENU_RES, 0, OPTION_WEB_AND_EXE}, // 17
|
|
{[6, 95], "No", -1, menu_resn, null, MENU_RES, 0, OPTION_WEB_AND_EXE}, // 18
|
|
|
|
// Settings
|
|
{[6, 75], "Graphics Settings", -1, menu_graphics, null, MENU_SETTINGS + MENU_IGS, 0, OPTION_WEB_AND_EXE}, // 19
|
|
{[6, 95], "Controls", -1, menu_controls, null, MENU_SETTINGS + MENU_IGS, 0, OPTION_WEB_AND_EXE}, // 20
|
|
{[6, 115], "Control Settings", -1, menu_consettings, null, MENU_SETTINGS + MENU_IGS, 0, OPTION_WEB_AND_EXE}, // 21
|
|
{[6, 135], "Audio Settings", -1, menu_audsettings, null, MENU_SETTINGS + MENU_IGS, 0, OPTION_WEB_AND_EXE}, // 22
|
|
|
|
// Graphics
|
|
{[6, 75, 0], "Render Scale", -1, settings_rescale, settings_rescale2, MENU_GSETTINGS, 0, OPTION_WEB_ONLY}, // 23
|
|
{[6, 95], "Resolution", -1, settings_re, settings_re, MENU_GSETTINGS, 0, OPTION_EXE_ONLY}, // 24
|
|
{[6, 115], "Aspect Ratio", -1, settings_ar, settings_ar2, MENU_GSETTINGS, 0, OPTION_EXE_ONLY}, // 25
|
|
{[6, 135], "Fullscreen", -1, settings_fs, settings_fs, MENU_GSETTINGS, 0, OPTION_WEB_AND_EXE}, // 26
|
|
{[6, 155], "Show FPS", -1, settings_fps, settings_fps, MENU_GSETTINGS, 0, OPTION_WEB_AND_EXE}, // 27
|
|
{[6, 175], "Max FPS", -1, settings_mfps, settings_mfps2, MENU_GSETTINGS, 0, OPTION_WEB_AND_EXE}, // 28
|
|
{[6, 195], "VSync", -1, settings_vs, settings_vs, MENU_GSETTINGS, 0, OPTION_EXE_ONLY}, // 29
|
|
{[6, 215], "Field of View", -1, settings_fov, settings_fov2, MENU_GSETTINGS, 0, OPTION_WEB_AND_EXE}, // 30
|
|
{[6, 235], "Brightness", -1, settings_brite, settings_brite2, MENU_GSETTINGS, 0, OPTION_WEB_AND_EXE}, // 31
|
|
{[6, 255], "Ultrawide Mode", -1, settings_xb, settings_xb, MENU_GSETTINGS, 0, OPTION_WEB_AND_EXE}, // 32
|
|
{[6, 275], "Particles", -1, settings_pt, settings_pt, MENU_GSETTINGS, 0, OPTION_WEB_AND_EXE}, // 33
|
|
{[6, 295], "Fullbright", -1, settings_fb, settings_fb, MENU_GSETTINGS, 0, OPTION_WEB_AND_EXE}, // 34
|
|
{[6, 315], "Retro", -1, settings_ro, settings_ro, MENU_GSETTINGS, 0, OPTION_WEB_AND_EXE}, // 35
|
|
{[6, -1], "Save & Apply", -1, settings_apply, settings_apply, MENU_GSETTINGS + MENU_CONSETTINGS +
|
|
MENU_AUDSETTINGS, 0, OPTION_WEB_AND_EXE}, // 36
|
|
|
|
// Controls
|
|
{[6, 75], "Walk Forward", -1, bind_walkf, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 37
|
|
{[6, 95], "Walk Backward", -1, bind_walkb, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 38
|
|
{[6, 115], "Walk Left", -1, bind_walkl, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 39
|
|
{[6, 135], "Walk Right", -1, bind_walkr, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 40
|
|
{[6, 155], "Jump", -1, bind_jump, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 41
|
|
{[6, 175], "Sprint", -1, bind_sprint, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 42
|
|
{[6, 195], "Change Stance", -1, bind_stance, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 43
|
|
{[6, 215], "Weapon Next", -1, bind_wpnn, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 44
|
|
{[6, 235], "Weapon Previous", -1, bind_wpnp, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 45
|
|
{[6, 255], "Interact", -1, bind_interact, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 46
|
|
{[6, 275], "Reload", -1, bind_reload, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 47
|
|
{[6, 295], "Melee", -1, bind_knife, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 48
|
|
{[6, 315], "Grenade", -1, bind_nade, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 49
|
|
{[6, 335], "Secondary Grenade", -1, bind_switchnade, null, MENU_CSETTINGS, 0, OPTION_WEB_AND_EXE}, // 50
|
|
|
|
// Custom Maps
|
|
{[6, -2], "Next Page", -1, menu_custom_next, null, MENU_CUSTOMS + MENU_ACHIEVEMENTS, 0, OPTION_WEB_AND_EXE}, // 51
|
|
{[6, -1], "Previous Page", -1, menu_custom_back, null, MENU_CUSTOMS + MENU_ACHIEVEMENTS, 1, OPTION_WEB_AND_EXE}, // 52
|
|
|
|
// Everything, pretty much
|
|
{[6, 0], "Back", -1, menu_back, null, MENU_SINGLE + MENU_MULTI + MENU_JOIN + MENU_SETTINGS + MENU_ABOUT +
|
|
MENU_IGS + MENU_GSETTINGS + MENU_CSETTINGS + MENU_CUSTOMS +
|
|
MENU_ACHIEVEMENTS + MENU_CREATE + MENU_CONSETTINGS + MENU_AUDSETTINGS, 0,
|
|
OPTION_WEB_AND_EXE}, // 53
|
|
|
|
// Control Settings
|
|
{[6, 75], "ADS Mode", -1, settings_adsmode, null, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 54
|
|
{[6, 95], "Look Sensitivity", -1, settings_sens, settings_sens2, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 55
|
|
|
|
// Audio Settings
|
|
{[6, 75], "Master Volume", -1, setting_mastervol, setting_mastervol2, MENU_AUDSETTINGS, 0, OPTION_WEB_AND_EXE}, // 56
|
|
|
|
// Co-Op
|
|
{[6, 75], "Player Name", -1, setting_playername, null, MENU_MULTI, 0, OPTION_WEB_AND_EXE}, // 57
|
|
{[6, 115], "Join Game", -1, menu_join, null, MENU_MULTI, 0, OPTION_WEB_AND_EXE}, // 58
|
|
{[6, 135], "Create Game", -1, menu_create, null, MENU_MULTI, 0, OPTION_WEB_AND_EXE}, // 59
|
|
|
|
// Join Game
|
|
{[6, 75], "Server Name/Room ID", -1, setting_serverid, null, MENU_JOIN, 0, OPTION_WEB_AND_EXE}, // 60
|
|
{[6, 95], "Server Password", -1, setting_password, null, MENU_JOIN, 0, OPTION_WEB_AND_EXE}, // 61
|
|
{[6, 115], "Connect to Server", -1, setting_connect, null, MENU_JOIN, 0, OPTION_WEB_AND_EXE}, // 62
|
|
|
|
// Create Game
|
|
{[6, 75], "Password (Optional)", -1, setting_password, null, MENU_CREATE, 0, OPTION_WEB_AND_EXE}, // 63
|
|
{[6, 95], "Server Name", -1, setting_servername, null, MENU_CREATE, 0, OPTION_WEB_AND_EXE}, // 64
|
|
{[6, 115], "Choose Map", -1, menu_matchmake, null, MENU_CREATE, 0, OPTION_WEB_AND_EXE}, // 65
|
|
|
|
// Control Settings (cont.)
|
|
{[6, 115], "Invert Mouse", -1, setting_invert, null, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 66
|
|
{[6, 135], "Controller Glyphs", -1, setting_glyph, null, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 67
|
|
{[6, 155], "Rumble", -1, settings_rumble, null, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 68
|
|
{[6, 175], "Gamepad", -1, settings_gamepad, null, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 69
|
|
{[6, 195], "Aim Assist", -1, settings_aimassist, null, MENU_CONSETTINGS, 0, OPTION_WEB_AND_EXE}, // 70
|
|
|
|
// Main menu (cont.)
|
|
{[6, 145], "Achievements (Not on Web)", -1, null, null, MENU_MAIN, 1, OPTION_WEB_ONLY}, // 3
|
|
};
|
|
|
|
float lastActive;
|
|
|
|
|
|
//this function handles drawing the buttons and checking if they should be active/hilighted
|
|
void(float index) Update_Button =
|
|
{
|
|
// Don't bother continuing if this button isn't available on our platform.
|
|
if (platform_is_web && buttons[index].platform_dependency == OPTION_EXE_ONLY)
|
|
return;
|
|
else if (!platform_is_web && buttons[index].platform_dependency == OPTION_WEB_ONLY)
|
|
return;
|
|
|
|
//float btnscale = 0.030*g_height;
|
|
|
|
if(in_menu != in_menu & buttons[index].group)
|
|
buttons[index].active = -1;
|
|
|
|
if(buttons[index].active == -1)
|
|
{
|
|
if(in_menu == in_menu & buttons[index].group)
|
|
buttons[index].active = 1;
|
|
else
|
|
return;
|
|
}
|
|
|
|
vector pos = buttons[index].pos;
|
|
|
|
if (pos_y == 0)
|
|
pos_y = g_height - 22;
|
|
else if (pos_y == -1)
|
|
pos_y = g_height - 75;
|
|
else if (pos_y == -2)
|
|
pos_y = g_height - 95;
|
|
//pos_x *= g_width;
|
|
//pos_y *= g_height;
|
|
|
|
if (next_gray_out == 1)
|
|
buttons[51].gray_out = 1;
|
|
else
|
|
buttons[51].gray_out = 0;
|
|
|
|
if (back_gray_out == 1)
|
|
buttons[52].gray_out = 1;
|
|
else
|
|
buttons[52].gray_out = 0;
|
|
|
|
if (buttons[index].gray_out == 0) {
|
|
if(buttons[index].active > 0) {
|
|
Draw_String(pos, buttons[index].text, [14, 14], [1, 0, 0], 1, 0);
|
|
} else {
|
|
Draw_String(pos, buttons[index].text, [14, 14], [1, 1, 1], 1, 0);
|
|
}
|
|
} else {
|
|
Draw_String(pos, buttons[index].text, [14, 14], [0.25, 0.25, 0.25], 1, 0);
|
|
}
|
|
|
|
|
|
if (cursor_pos_x > pos_x && cursor_pos_x < pos_x + 300 && cursor_pos_y > pos_y && cursor_pos_y < pos_y + 14 && buttons[index].gray_out == 0) {
|
|
if (index != lastActive)
|
|
localsound_enhanced("sounds/menu/navigate.wav", CHAN_SFX, 1);
|
|
|
|
buttons[index].active = 1;
|
|
lastActive = index;
|
|
last_active_custom_select = active_custom_select = -1;
|
|
}
|
|
|
|
if (lastActive == -1) {
|
|
buttons[index].active = 0;
|
|
} else {
|
|
buttons[lastActive].active = 1;
|
|
}
|
|
|
|
|
|
if(buttons[index].active > 0)
|
|
{
|
|
buttons[index].active = 0;
|
|
}
|
|
};
|
|
|
|
float button_timer;
|
|
void(float index, float type) Button_Click =
|
|
{
|
|
// don't click if not active
|
|
if(buttons[index].active == -1)
|
|
return;
|
|
|
|
// also don't click if it's not on this platform
|
|
if (platform_is_web && buttons[index].platform_dependency == OPTION_EXE_ONLY)
|
|
return;
|
|
if (!platform_is_web && buttons[index].platform_dependency == OPTION_WEB_ONLY)
|
|
return;
|
|
|
|
vector pos = buttons[index].pos;
|
|
|
|
if (pos_y == 0)
|
|
pos_y = g_height - 22;
|
|
else if (pos_y == -1)
|
|
pos_y = g_height - 75;
|
|
else if (pos_y == -2)
|
|
pos_y = g_height - 95;
|
|
|
|
if (cursor_pos_x > pos_x && cursor_pos_x < pos_x + 300 && cursor_pos_y > pos_y && cursor_pos_y < pos_y + 14) {
|
|
if (button_timer > cltime)
|
|
return;
|
|
|
|
if (type == 0) { //left click
|
|
buttons[index].action();
|
|
} else { //right click
|
|
buttons[index].action2();
|
|
}
|
|
|
|
lastActive = -1;
|
|
localsound_enhanced("sounds/menu/enter.wav", CHAN_SFX, 1);
|
|
button_timer = cltime + 0.25;
|
|
}
|
|
|
|
if (in_menu == MENU_CUSTOMS)
|
|
customs_interact = FALSE;
|
|
};
|
|
|
|
|
|
void(float type) Menu_Click =
|
|
{
|
|
float i;
|
|
for(i = 0; i < buttons.length; i++)
|
|
{
|
|
Button_Click(i, type);
|
|
}
|
|
};
|
|
|
|
void() Menu_Click_Custom =
|
|
{
|
|
customs_interact = TRUE;
|
|
};
|
|
|
|
void() Draw_Extra_Main =
|
|
{
|
|
string main_desc = "";
|
|
|
|
// Division lines
|
|
drawfill ([6, 115], [270, 4], [0.5, 0.5, 0.5], 1, 0);
|
|
drawfill ([6, 165], [270, 4], [0.5, 0.5, 0.5], 1, 0);
|
|
|
|
if (platform_is_web == false)
|
|
drawfill ([6, 195], [270, 4], [0.5, 0.5, 0.5], 1, 0);
|
|
|
|
// Get description for menu option
|
|
switch(lastActive) {
|
|
case 0:
|
|
main_desc = "Take on the Hordes by yourself.";
|
|
break;
|
|
case 1:
|
|
main_desc = "Play NZ:P Cooperatively with up to four Players.";
|
|
break;
|
|
case 2:
|
|
main_desc = "Adjust your Settings to Optimize your Experience.";
|
|
break;
|
|
case 3:
|
|
main_desc = "View locked or unlocked Achievements.";
|
|
break;
|
|
case 4:
|
|
main_desc = "See who made NZ:P possible.";
|
|
break;
|
|
case 5:
|
|
main_desc = "Return to System.";
|
|
break;
|
|
default:
|
|
main_desc = "";
|
|
break;
|
|
}
|
|
|
|
// Draw desc
|
|
Draw_String([6, g_height - 42, 0], main_desc, [12, 12], [1, 1, 1], 1, 0);
|
|
|
|
// Social Links
|
|
// Discord doesn't allow permanant invites anymore, "bummer"..
|
|
//drawsubpic([g_width - 32, g_height - 32], [28, 28], "gfx/menu/social.tga", [0, 0], [0.5, 0.5], [1, 1, 1], 1); // Discord
|
|
drawsubpic([g_width - 32, g_height - 32], [28, 28], "gfx/menu/social.tga", [0.5, 0], [0.5, 0.5], [1, 1, 1], 1); // YouTube
|
|
drawsubpic([g_width - 32, g_height - 64], [28, 28], "gfx/menu/social.tga", [0, 0.5], [0.5, 0.5], [1, 1, 1], 1); // Twitter
|
|
drawsubpic([g_width - 32, g_height - 96], [28, 28], "gfx/menu/social.tga", [0.5, 0.5], [0.5, 0.5], [1, 1, 1], 1); // Patreon
|
|
|
|
// Draw text when hovering over specific social icons
|
|
if (cursor_pos_x >= g_width - 32 && cursor_pos_y >= g_height - 96) {
|
|
string advert_text;
|
|
|
|
if (cursor_pos_y >= g_height - 32) {
|
|
advert_text = "youtube.com/@nzpteam";
|
|
} else if (cursor_pos_y >= g_height - 64) {
|
|
advert_text = "twitter.com/NZPTeam";
|
|
} else {
|
|
advert_text = "patreon.com/cypressimplex";
|
|
}
|
|
|
|
drawfill([cursor_pos_x - (getTextWidth(advert_text, 10)) - 5, cursor_pos_y + 2], [getTextWidth(advert_text, 10), 10], [0, 0, 0], 0.90);
|
|
Draw_String([cursor_pos_x - (getTextWidth(advert_text, 10)) - 5, cursor_pos_y + 2], advert_text, [10, 10], [1, 1, 0], 1, 0);
|
|
}
|
|
}
|
|
|
|
void() Draw_Extra_Join =
|
|
{
|
|
string join_desc = "";
|
|
|
|
// Server ID
|
|
drawfill ([318, 73], [14 * 19, 18], [0.07, 0.07, 0.07], 0.5, 0);
|
|
Draw_String([320, 75], temp_server_name, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Draw a cute little guy so user knows they're editing their name.
|
|
if (editing_server_id) {
|
|
Draw_String([320 + (strlen(temp_server_name)*14), 75], "_", [14, 14], [1, 1, 0], 1, 0);
|
|
}
|
|
|
|
// Password
|
|
// Generate a bunch of asterisks lol
|
|
string safe_password = "";
|
|
for(int i = 0; i < strlen(temp_password); i++) {
|
|
safe_password = sprintf("%s%s", safe_password, "*");
|
|
}
|
|
drawfill ([318, 93], [14 * 19, 18], [0.07, 0.07, 0.07], 0.5, 0);
|
|
Draw_String([320, 95], safe_password, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Draw a cute little guy for password
|
|
if (editing_password) {
|
|
Draw_String([320 + (strlen(temp_password)*14), 95], "_", [14, 14], [1, 1, 0], 1, 0);
|
|
}
|
|
|
|
// Descriptions
|
|
switch(lastActive) {
|
|
case 60:
|
|
join_desc = "IP or ID for the Server (typically starts with /).";
|
|
break;
|
|
case 61:
|
|
join_desc = "Password for the Match set by the Host.";
|
|
break;
|
|
case 62:
|
|
join_desc = "Attempt to connect to Game.";
|
|
break;
|
|
default:
|
|
join_desc = "";
|
|
break;
|
|
}
|
|
|
|
// Draw desc
|
|
Draw_String([6, g_height - 42, 0], join_desc, [12, 12], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
void() Draw_Extra_Create =
|
|
{
|
|
string crea_desc = "";
|
|
|
|
// Password
|
|
// Generate a bunch of asterisks lol
|
|
string safe_password = "";
|
|
for(int i = 0; i < strlen(temp_password); i++) {
|
|
safe_password = sprintf("%s%s", safe_password, "*");
|
|
}
|
|
|
|
drawfill ([318, 73], [14 * 19, 18], [0.07, 0.07, 0.07], 0.5, 0);
|
|
Draw_String([320, 75], safe_password, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Draw a cute little guy for password
|
|
if (editing_password) {
|
|
Draw_String([320 + (strlen(temp_hostname)*14), 75], "_", [14, 14], [1, 1, 0], 1, 0);
|
|
}
|
|
|
|
// hostname
|
|
drawfill ([318, 93], [14 * 19, 18], [0.07, 0.07, 0.07], 0.5, 0);
|
|
Draw_String([320, 95], temp_hostname, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Draw a cute little guy for hostname
|
|
if (editing_hostname) {
|
|
Draw_String([320 + (strlen(temp_hostname)*14), 95], "_", [14, 14], [1, 1, 0], 1, 0);
|
|
}
|
|
|
|
// Descriptions
|
|
switch(lastActive) {
|
|
case 63:
|
|
crea_desc = "Enter a password to limit who can join.";
|
|
break;
|
|
case 64:
|
|
crea_desc = "Enter a name that will appear in the Server List.";
|
|
break;
|
|
case 65:
|
|
crea_desc = "Select a Map to start the Game.";
|
|
break;
|
|
default:
|
|
crea_desc = "";
|
|
break;
|
|
}
|
|
|
|
// Draw desc
|
|
Draw_String([6, g_height - 42, 0], crea_desc, [12, 12], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
void() Draw_Extra_Coop =
|
|
{
|
|
string coop_desc = "";
|
|
|
|
// Player Name
|
|
drawfill ([318, 73], [14 * 19, 18], [0.07, 0.07, 0.07], 0.5, 0);
|
|
Draw_String([320, 75], temp_player_name, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Draw a cute little guy so user knows they're editing their name.
|
|
if (editing_player_name) {
|
|
Draw_String([320 + (strlen(temp_player_name)*14), 75], "_", [14, 14], [1, 1, 0], 1, 0);
|
|
}
|
|
|
|
// Division lines
|
|
drawfill ([6, 100], [270, 4], [0.5, 0.5, 0.5], 1, 0);
|
|
|
|
// Descriptions
|
|
switch(lastActive) {
|
|
case 57:
|
|
coop_desc = "Name that appears in-game and on the Scoreboard.";
|
|
break;
|
|
case 58:
|
|
coop_desc = "Join an in-progress Match.";
|
|
break;
|
|
case 59:
|
|
coop_desc = "Create a new Match for others to join.";
|
|
break;
|
|
default:
|
|
coop_desc = "";
|
|
break;
|
|
}
|
|
|
|
// Draw desc
|
|
Draw_String([6, g_height - 42, 0], coop_desc, [12, 12], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
void() Draw_Extra_Solo =
|
|
{
|
|
string solo_desc = "";
|
|
string solo_desc2 = "";
|
|
string solo_desc3 = "";
|
|
string solo_desc4 = "";
|
|
string solo_desc5 = "";
|
|
string solo_desc6 = "";
|
|
string solo_desc7 = "";
|
|
string solo_desc8 = "";
|
|
string solo_img = "";
|
|
|
|
// Division lines
|
|
drawfill ([6, 95], [270, 4], [0.5, 0.5, 0.5], 1, 0);
|
|
drawfill ([6, 185], [270, 4], [0.5, 0.5, 0.5], 1, 0);
|
|
|
|
// Map descriptions
|
|
switch(lastActive) {
|
|
case 6:
|
|
solo_desc = "Desolate bunker located on a Ge-";
|
|
solo_desc2 = "rman airfield, stranded after a";
|
|
solo_desc3 = "brutal plane crash surrounded by";
|
|
solo_desc4 = "hordes of undead. Exploit myste-";
|
|
solo_desc5 = "rious forces at play and hold o-";
|
|
solo_desc6 = "ut against relentless waves. Der";
|
|
solo_desc7 = "Anstieg ist jetzt. Will you fall";
|
|
solo_desc8 = "to the overwhelming onslaught?";
|
|
solo_img = "gfx/menu/nacht_der_untoten.png";
|
|
break;
|
|
case 7:
|
|
solo_desc = "Four nameless marines find them-";
|
|
solo_desc2 = "selves at a forsaken warehouse,";
|
|
solo_desc3 = "or is it something more? Fight";
|
|
solo_desc4 = "your way to uncovering its sec-";
|
|
solo_desc5 = "rets, though you may not like";
|
|
solo_desc6 = "what you find..";
|
|
solo_img = "gfx/menu/nzp_warehouse2.png";
|
|
break;
|
|
case 8:
|
|
solo_desc = "Old Warehouse full of Zombies!";
|
|
solo_desc2 = "Fight your way to the Power";
|
|
solo_desc3 = "Switch through the Hordes!";
|
|
solo_img = "gfx/menu/nzp_warehouse.png";
|
|
break;
|
|
case 10:
|
|
solo_desc = "No Santa this year. Though we're";
|
|
solo_desc2 = "sure you will get presents from";
|
|
solo_desc3 = "the undead! Will you accept them?";
|
|
solo_img = "gfx/menu/christmas_special.png";
|
|
break;
|
|
case 11:
|
|
solo_desc = "Custom Maps made by Community on";
|
|
solo_desc2 = "GitHub Discussions!";
|
|
solo_img = "gfx/menu/custom.png";
|
|
break;
|
|
default:
|
|
solo_desc = "";
|
|
solo_img = "";
|
|
break;
|
|
}
|
|
|
|
// Map img
|
|
if (solo_img != "")
|
|
drawpic([g_width - 340 - 6, 75], solo_img, [300, 170], [1, 1, 1], 1);
|
|
|
|
// Draw desc
|
|
Draw_String([g_width - 340, 250, 0], solo_desc, [11, 11], [1, 1, 1], 1, 0);
|
|
Draw_String([g_width - 340, 265, 0], solo_desc2, [11, 11], [1, 1, 1], 1, 0);
|
|
Draw_String([g_width - 340, 280, 0], solo_desc3, [11, 11], [1, 1, 1], 1, 0);
|
|
Draw_String([g_width - 340, 295, 0], solo_desc4, [11, 11], [1, 1, 1], 1, 0);
|
|
Draw_String([g_width - 340, 310, 0], solo_desc5, [11, 11], [1, 1, 1], 1, 0);
|
|
Draw_String([g_width - 340, 325, 0], solo_desc6, [11, 11], [1, 1, 1], 1, 0);
|
|
Draw_String([g_width - 340, 340, 0], solo_desc7, [11, 11], [1, 1, 1], 1, 0);
|
|
Draw_String([g_width - 340, 355, 0], solo_desc8, [11, 11], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
void() Draw_Extra_Settings =
|
|
{
|
|
string set_desc = "";
|
|
|
|
// Descriptions
|
|
switch(lastActive) {
|
|
case 19:
|
|
set_desc = "Adjust settings relating to Graphical Fidelity.";
|
|
break;
|
|
case 20:
|
|
set_desc = "Customize your Control Scheme.";
|
|
break;
|
|
case 21:
|
|
set_desc = "Adjust settings in relation to how NZ:P Controls.";
|
|
break;
|
|
case 22:
|
|
set_desc = "Adjust Audio Levels.";
|
|
break;
|
|
default:
|
|
set_desc = "";
|
|
break;
|
|
}
|
|
|
|
// Draw desc
|
|
Draw_String([6, g_height - 42, 0], set_desc, [12, 12], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
void() Draw_Extra_Credits =
|
|
{
|
|
Draw_String([6, 65], "Programming:", [12, 12], TEXT_ORANGE, 1, 0);
|
|
Draw_String([6, 85], "Blubs, Jukki, DR_Mabuse1981, Naievil", [12, 12], [1, 1, 1], 1, 0);
|
|
Draw_String([6, 105], "Cypress, ScatterBox", [12, 12], [1, 1, 1], 1, 0);
|
|
|
|
Draw_String([6, 130], "Models:", [12, 12], TEXT_ORANGE, 1, 0);
|
|
Draw_String([6, 150], "Blubs, Ju[s]tice, Derped_Crusader", [12, 12], [1, 1, 1], 1, 0);
|
|
|
|
Draw_String([6, 175], "GFX:", [12, 12], TEXT_ORANGE, 1, 0);
|
|
Draw_String([6, 195], "Blubs, Ju[s]tice, Cypress, Derped_Crusader", [12, 12], [1, 1, 1], 1, 0);
|
|
|
|
Draw_String([6, 220], "Sounds/Music:", [12, 12], TEXT_ORANGE, 1, 0);
|
|
Draw_String([6, 240], "Blubs, Biodude, Cypress, Marty P.", [12, 12], [1, 1, 1], 1, 0);
|
|
|
|
Draw_String([6, 265], "Special Thanks:", [12, 12], TEXT_ORANGE, 1, 0);
|
|
Draw_String([6, 285], "- Spike, Eukara: FTEQW", [12, 12], [1, 1, 1], 1, 0);
|
|
Draw_String([6, 305], "- Shpuld: CleanQC4FTE", [12, 12], [1, 1, 1], 1, 0);
|
|
Draw_String([6, 325], "- Crow_Bar, st1x51: dQuake(plus)", [12, 12], [1, 1, 1], 1, 0);
|
|
Draw_String([6, 345], "- fgsfdsfgs: Quakespasm-NX", [12, 12], [1, 1, 1], 1, 0);
|
|
Draw_String([6, 365], "- MasterFeizz: ctrQuake", [12, 12], [1, 1, 1], 1, 0);
|
|
Draw_String([6, 385], "- Rinnegatamante: Initial VITA Port & Updater", [12, 12], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
void() Draw_Extra_Restart =
|
|
{
|
|
Draw_String([0.025*g_width, 0.375*g_height, 0], "Are you sure you want to restart?", [g_height * 0.020, g_height * 0.020, 1], [0.8,0.8,0.8], 1, 0);
|
|
Draw_String([0.02*g_width, 0.425*g_height, 0], "Your current progress will be lost!", [g_height * 0.020, g_height * 0.020, 1], [0.8,0.8,0.8], 1, 0);
|
|
}
|
|
|
|
void() Draw_Extra_CSettings =
|
|
{
|
|
string cset_desc;
|
|
cset_desc = "";
|
|
|
|
tokenize(findkeysforcommandex("+button8"));
|
|
string button8_key = strtoupper(argv(0));
|
|
|
|
// ADS Mode
|
|
if (button8_key == "MOUSE2")
|
|
Draw_String([320, 75], "HOLD", [14, 14], [1, 1, 1], 1, 0);
|
|
else
|
|
Draw_String([320, 75], "TOGGLE", [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Look Sensitivity
|
|
Draw_String([320, 95], ftos(cvar("sensitivity")), [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Mouse Inversion
|
|
if (cvar("m_pitch") == 0.022)
|
|
Draw_String([320, 115], S_DISABLED, [14, 14], [1, 1, 1], 1, 0);
|
|
else
|
|
Draw_String([320, 115], S_ENABLED, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Rumble
|
|
if (cvar("in_rumbleenabled") == 0)
|
|
Draw_String([320, 155], S_DISABLED, [14, 14], [1, 1, 1], 1, 0);
|
|
else
|
|
Draw_String([320, 155], S_ENABLED, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Controller Glyphs
|
|
string controller_glyph_brand = "Unknown";
|
|
switch(cvar_string("cl_controllerglyphs")) {
|
|
case "xbox":
|
|
controller_glyph_brand = "Microsoft";
|
|
break;
|
|
case "sony":
|
|
controller_glyph_brand = "Sony";
|
|
break;
|
|
case "nintendo":
|
|
controller_glyph_brand = "Nintendo";
|
|
break;
|
|
case "generic":
|
|
controller_glyph_brand = "Libre";
|
|
break;
|
|
default:
|
|
controller_glyph_brand = sprintf("User (\"%s\")", cvar_string("cl_controllerglyphs"));
|
|
break;
|
|
}
|
|
Draw_String([320, 135], controller_glyph_brand, [14, 14], [1, 1, 1], 1, 0);
|
|
drawsubpic([325 + strlen(controller_glyph_brand)*14, 132], [80, 20], sprintf("gfx/controller_glyphs/%s.tga", cvar_string("cl_controllerglyphs")), [0, 0], [0.5, 0.125], [1, 1, 1], 1);
|
|
|
|
// Gamepad
|
|
if (gamepad_enabled == 0)
|
|
Draw_String([320, 175], S_DISABLED, [14, 14], [1, 1, 1], 1, 0);
|
|
else
|
|
Draw_String([320, 175], S_ENABLED, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Aim Assist
|
|
if (cvar("in_aimassist") == 0)
|
|
Draw_String([320, 195], S_DISABLED, [14, 14], [1, 1, 1], 1, 0);
|
|
else
|
|
Draw_String([320, 195], S_ENABLED, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Descriptions
|
|
switch(lastActive) {
|
|
case 54:
|
|
cset_desc = "Switch between Toggle/Hold to Aim Down Sight.";
|
|
break;
|
|
case 55:
|
|
cset_desc = "Change Look Sensitivity to adjust responsiveness.";
|
|
break;
|
|
case 66:
|
|
cset_desc = "Invert Mouse Input on the Y Axis.";
|
|
break;
|
|
case 67:
|
|
cset_desc = "Glyph Branding type to display for Controllers.";
|
|
break;
|
|
case 68:
|
|
cset_desc = "Toggle Rumble support for Controllers.";
|
|
break;
|
|
case 69:
|
|
cset_desc = "Enable Gamepad support with preset bindings.";
|
|
break;
|
|
case 70:
|
|
cset_desc = "Lower Gamepad sensitivity when looking at enemies.";
|
|
break;
|
|
default:
|
|
cset_desc = "";
|
|
break;
|
|
}
|
|
|
|
// Division lines
|
|
drawfill ([6, g_height - 85], [270, 4], [0.5, 0.5, 0.5], 1, 0);
|
|
|
|
// Draw desc
|
|
Draw_String([6, g_height - 42, 0], cset_desc, [12, 12], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
void() Draw_Extra_GSettings =
|
|
{
|
|
local string fpsval;
|
|
local string vsyncval;
|
|
local string decalval;
|
|
local string partval;
|
|
local string fullval;
|
|
local string retroval;
|
|
string ultraval;
|
|
local string sval;
|
|
local string arval = "";
|
|
local string resval;
|
|
local string gset_desc = "";
|
|
|
|
if (platform_is_web == false) {
|
|
// Resolution
|
|
resval = strcat(ftos(active_swidth), "x", ftos(active_sheight));
|
|
|
|
// Aspect Ratio
|
|
switch(aspectratio) {
|
|
case 0:
|
|
arval = "4:3";
|
|
break;
|
|
case 1:
|
|
arval = "5:4";
|
|
break;
|
|
case 2:
|
|
arval = "16:9";
|
|
break;
|
|
case 3:
|
|
arval = "16:10";
|
|
break;
|
|
case 4:
|
|
arval = "21:9";
|
|
break;
|
|
default:
|
|
arval = "ERR";
|
|
break;
|
|
}
|
|
Draw_String([320, 115], arval, [14, 14], [1, 1, 1], 1, 0);
|
|
} else {
|
|
// Render Scale
|
|
resval = strcat(itos(ftoi(cvar("r_renderscale")*100)), "%");
|
|
}
|
|
|
|
Draw_String([320, 95], resval, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Fullscreen
|
|
if (fullscreenval == 0)
|
|
sval = S_DISABLED;
|
|
else
|
|
sval = S_ENABLED;
|
|
|
|
Draw_String([320, 135], sval, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Show FPS
|
|
if (cvar("show_fps") == 0)
|
|
fpsval = S_DISABLED;
|
|
else
|
|
fpsval = S_ENABLED;
|
|
|
|
Draw_String([320, 155], fpsval, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Max FPS
|
|
// can't adjust when vsync is enabled, so grey out
|
|
if (!cvar("vid_vsync")) {
|
|
Draw_String([320, 175], ftos(cvar("cl_maxfps")), [14, 14], [1, 1, 1], 1, 0);
|
|
} else {
|
|
Draw_String([320, 175], ftos(cvar("cl_maxfps")), [14, 14], [0.25, 0.25, 0.25], 1, 0);
|
|
}
|
|
|
|
// VSync
|
|
if (platform_is_web == false) {
|
|
if (cvar("vid_vsync") == 0)
|
|
vsyncval = S_DISABLED;
|
|
else
|
|
vsyncval = S_ENABLED;
|
|
|
|
Draw_String([320, 195], vsyncval, [14, 14], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
// Field of View
|
|
Draw_String([320, 215], ftos(cvar("fov")), [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Brightness
|
|
// have to use a drawfill because of how gamma values are subtracted.. for some reason
|
|
drawfill ([320, 235], [cvar("gamma")/3*200, 14], [0.8, 0.8, 0.8], 1, 0);
|
|
|
|
// Limit X Bounds
|
|
if (cvar("vid_ultrawide_limiter"))
|
|
ultraval = S_ENABLED;
|
|
else
|
|
ultraval = S_DISABLED;
|
|
|
|
Draw_String([320, 255], ultraval, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Particles
|
|
if (cvar("nzp_particles") == 0)
|
|
partval = S_DISABLED;
|
|
else
|
|
partval = S_ENABLED;
|
|
|
|
Draw_String([320, 275], partval, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Fullbright
|
|
if (cvar("r_fullbright") == 0)
|
|
fullval = S_DISABLED;
|
|
else
|
|
fullval = S_ENABLED;
|
|
|
|
Draw_String([320, 295], fullval, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Retro
|
|
if (cvar_string("gl_texturemode") == "gl_nearest")
|
|
retroval = S_ENABLED;
|
|
else
|
|
retroval = S_DISABLED;
|
|
|
|
Draw_String([320, 315], retroval, [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
// Descriptions
|
|
switch(lastActive) {
|
|
case 24:
|
|
gset_desc = "Adjust Window Resolution.";
|
|
break;
|
|
case 25:
|
|
gset_desc = "Change Window Aspect Ratio.";
|
|
break;
|
|
case 26:
|
|
if (platform_is_web == false)
|
|
gset_desc = "Toggle Fullscreen (May fail depending on GPU).";
|
|
else
|
|
gset_desc = "Put Browser in Fullscreen when loaded in World.";
|
|
break;
|
|
case 27:
|
|
gset_desc = "Toggle Framerate Overlay.";
|
|
break;
|
|
case 28:
|
|
gset_desc = "Increase of Decrease Max Frames per Second.";
|
|
break;
|
|
case 29:
|
|
gset_desc = "Toggle Vertical Sync.";
|
|
break;
|
|
case 30:
|
|
gset_desc = "Adjust Game Field of View.";
|
|
break;
|
|
case 31:
|
|
gset_desc = "Increase or Decrease Game Brightness.";
|
|
break;
|
|
case 32:
|
|
gset_desc = "Makes HUD more visible when Ultrawide.";
|
|
break;
|
|
case 33:
|
|
gset_desc = "Toggle Appearence of (most) Particles.";
|
|
break;
|
|
case 34:
|
|
gset_desc = "Toggle all non-realtime lights (Requires Map Restart).";
|
|
break;
|
|
case 35:
|
|
gset_desc = "Toggle texture filtering.";
|
|
break;
|
|
case 23:
|
|
gset_desc = "Adjust scale factor for 3D rendering.";
|
|
break;
|
|
default:
|
|
gset_desc = "";
|
|
break;
|
|
}
|
|
|
|
// Division lines
|
|
drawfill ([6, g_height - 85], [270, 4], [0.5, 0.5, 0.5], 1, 0);
|
|
|
|
// Draw desc
|
|
Draw_String([6, g_height - 42, 0], gset_desc, [12, 12], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
void() Draw_Extra_Controls =
|
|
{
|
|
local string buttoncon[MAX_BINDS];
|
|
local string binding = "_";
|
|
|
|
//prevent warning
|
|
buttoncon[0] = "";
|
|
|
|
for (int i = 0; i < MAX_BINDS; i += 1) {
|
|
tokenize(findkeysforcommandex(buttonBind[i]));
|
|
|
|
if (editBind[i] == FALSE)
|
|
buttoncon[i] = strtoupper(argv(0));
|
|
else
|
|
buttoncon[i] = binding;
|
|
|
|
if (buttoncon[i] == "01")
|
|
buttoncon[i] = "UNBOUND";
|
|
|
|
if (Key_IsControllerGlyph(buttoncon[i]))
|
|
Key_DrawControllerGlyph([320, 75+(20*i)], buttoncon[i], [22, 22]);
|
|
else
|
|
Draw_String([320, 75+(20*i)], buttoncon[i], [g_height * 0.030, g_height * 0.030, 1], [0.8,0.8,0.8], 1, 0);
|
|
}
|
|
}
|
|
|
|
// remove prefix and suffix from custom map line
|
|
// (maps/) & (.bsp)
|
|
string(string s) strip_custominfo =
|
|
{
|
|
string s2;
|
|
s2 = substring(s, 5, strlen(s)); // maps/
|
|
s2 = substring(s2, 0, strlen(s2) - 4); // .bsp
|
|
|
|
return s2;
|
|
}
|
|
|
|
var struct
|
|
{
|
|
float occupied;
|
|
float map_allow_game_settings;
|
|
float map_use_thumbnail;
|
|
string map_name;
|
|
string map_name_pretty;
|
|
string map_desc_1;
|
|
string map_desc_2;
|
|
string map_desc_3;
|
|
string map_desc_4;
|
|
string map_desc_5;
|
|
string map_desc_6;
|
|
string map_desc_7;
|
|
string map_desc_8;
|
|
string map_author;
|
|
} custom_maps[500];
|
|
|
|
void() Customs_Get =
|
|
{
|
|
searchhandle maps;
|
|
float map_count;
|
|
|
|
maps = search_begin("maps/*.bsp", 0, 0);
|
|
map_count = search_getsize(maps);
|
|
|
|
custom_map_pages = ceil(map_count/10);
|
|
|
|
for (float i = 0; i < map_count; i++) {
|
|
custom_maps[i].occupied = TRUE;
|
|
custom_maps[i].map_name = strip_custominfo(search_getfilename(maps, i));
|
|
|
|
float settings = fopen(strcat("maps/", custom_maps[i].map_name, ".txt"), FILE_READ);
|
|
if (settings != -1) {
|
|
custom_maps[i].map_name_pretty = fgets(settings);
|
|
custom_maps[i].map_desc_1 = fgets(settings);
|
|
custom_maps[i].map_desc_2 = fgets(settings);
|
|
custom_maps[i].map_desc_3 = fgets(settings);
|
|
custom_maps[i].map_desc_4 = fgets(settings);
|
|
custom_maps[i].map_desc_5 = fgets(settings);
|
|
custom_maps[i].map_desc_6 = fgets(settings);
|
|
custom_maps[i].map_desc_7 = fgets(settings);
|
|
custom_maps[i].map_desc_8 = fgets(settings);
|
|
custom_maps[i].map_author = fgets(settings);
|
|
custom_maps[i].map_use_thumbnail = stof(fgets(settings));
|
|
custom_maps[i].map_allow_game_settings = stof(fgets(settings));
|
|
fclose(settings);
|
|
}
|
|
|
|
}
|
|
|
|
current_custom_map_page = 1;
|
|
|
|
search_end(maps);
|
|
}
|
|
|
|
void() Draw_Extra_Customs =
|
|
{
|
|
string custom_map_names[10];
|
|
float custom_map_active[10];
|
|
float multiplier;
|
|
|
|
if (current_custom_map_page > 1)
|
|
multiplier = (current_custom_map_page - 1) * 10;
|
|
else
|
|
multiplier = 0;
|
|
|
|
for (float i = 0; i < 10; i++) {
|
|
if (custom_maps[i + multiplier].occupied) {
|
|
custom_map_names[i] = custom_maps[i + multiplier].map_name;
|
|
}
|
|
}
|
|
|
|
for (float i = 0; i < 10; i++) {
|
|
if (cursor_pos_x > 6 && cursor_pos_x < 320 &&
|
|
cursor_pos_y > 75 + (20 * i) && cursor_pos_y < 75 + (20 * i) + 14 && button_timer <= cltime) {
|
|
|
|
if (i != last_active_custom_select)
|
|
localsound_enhanced("sounds/menu/navigate.wav", CHAN_SFX, 1);
|
|
|
|
if (customs_interact) {
|
|
loadscreen_timetrigger = cltime + 0.6;
|
|
loadscreen_mapname = custom_map_names[i];
|
|
loadscreen_maptitle = custom_maps[i + multiplier].map_name_pretty;
|
|
}
|
|
|
|
if (last_active_custom_select != -1)
|
|
custom_map_active[last_active_custom_select] = FALSE;
|
|
custom_map_active[i] = TRUE;
|
|
last_active_custom_select = i;
|
|
lastActive = -1;
|
|
}
|
|
}
|
|
|
|
for (float i = 0; i < 10; i++) {
|
|
if (custom_map_active[i] == TRUE || last_active_custom_select == i) {
|
|
if (custom_maps[i + multiplier].map_name_pretty)
|
|
Draw_String([6, 75+(20*i)], custom_maps[i + multiplier].map_name_pretty, [14, 14], [1, 0, 0], 1, 0);
|
|
else
|
|
Draw_String([6, 75+(20*i)], custom_map_names[i], [14, 14], [1, 0, 0], 1, 0);
|
|
|
|
float line_increment;
|
|
line_increment = 0;
|
|
|
|
if (custom_maps[i + multiplier].map_desc_1 != "" && custom_maps[i + multiplier].map_desc_1 != " ") {
|
|
Draw_String([g_width - 360, 250, 0], custom_maps[i + multiplier].map_desc_1, [11, 11], [1, 1, 1], 1, 0);
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_2 != "" && custom_maps[i + multiplier].map_desc_2 != " ") {
|
|
line_increment++;
|
|
Draw_String([g_width - 360, 265, 0], custom_maps[i + multiplier].map_desc_2, [11, 11], [1, 1, 1], 1, 0);
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_3 != "" && custom_maps[i + multiplier].map_desc_3 != " ") {
|
|
line_increment++;
|
|
Draw_String([g_width - 360, 280, 0], custom_maps[i + multiplier].map_desc_3, [11, 11], [1, 1, 1], 1, 0);
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_4 != "" && custom_maps[i + multiplier].map_desc_4 != " ") {
|
|
line_increment++;
|
|
Draw_String([g_width - 360, 295, 0], custom_maps[i + multiplier].map_desc_4, [11, 11], [1, 1, 1], 1, 0);
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_5 != "" && custom_maps[i + multiplier].map_desc_5 != " ") {
|
|
line_increment++;
|
|
Draw_String([g_width - 360, 310, 0], custom_maps[i + multiplier].map_desc_5, [11, 11], [1, 1, 1], 1, 0);
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_6 != "" && custom_maps[i + multiplier].map_desc_6 != " ") {
|
|
line_increment++;
|
|
Draw_String([g_width - 360, 325, 0], custom_maps[i + multiplier].map_desc_6, [11, 11], [1, 1, 1], 1, 0);
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_7 != "" && custom_maps[i + multiplier].map_desc_7 != " ") {
|
|
line_increment++;
|
|
Draw_String([g_width - 360, 340, 0], custom_maps[i + multiplier].map_desc_7, [11, 11], [1, 1, 1], 1, 0);
|
|
}
|
|
if (custom_maps[i + multiplier].map_desc_8 != "" && custom_maps[i + multiplier].map_desc_8 != " ") {
|
|
line_increment++;
|
|
Draw_String([g_width - 360, 355, 0], custom_maps[i + multiplier].map_desc_8, [11, 11], [1, 1, 1], 1, 0);
|
|
}
|
|
if (custom_maps[i + multiplier].map_author != "" && custom_maps[i + multiplier].map_author != " ") {
|
|
line_increment++;
|
|
Draw_String([g_width - 360, 235 + (20*line_increment), 0], custom_maps[i + multiplier].map_author, [11, 11], TEXT_ORANGE, 1, 0);
|
|
}
|
|
|
|
if (custom_maps[i + multiplier].map_use_thumbnail) {
|
|
drawpic([g_width - 340 - 6, 75], strcat("menu/custom/", custom_map_names[i], ".png"), [300, 170], [1, 1, 1], 1);
|
|
}
|
|
|
|
} else {
|
|
if (custom_maps[i + multiplier].map_name_pretty)
|
|
Draw_String([6, 75+(20*i)], custom_maps[i + multiplier].map_name_pretty, [14, 14], [1, 1, 1], 1, 0);
|
|
else
|
|
Draw_String([6, 75+(20*i)], custom_map_names[i], [14, 14], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
}
|
|
|
|
customs_interact = FALSE;
|
|
}
|
|
|
|
void() Draw_Extra_Achievements =
|
|
{
|
|
float multiplier;
|
|
|
|
if (current_achievement_page > 1) {
|
|
multiplier = (current_achievement_page - 1) * 3;
|
|
} else {
|
|
multiplier = 0;
|
|
back_gray_out = true;
|
|
}
|
|
|
|
for (float i = 0; i < 3; i++) {
|
|
if (i + multiplier > MAX_ACHIEVEMENTS - 1)
|
|
continue;
|
|
|
|
string name1, name2;
|
|
string desc1, desc2, desc3, desc4;
|
|
name2 = "";
|
|
desc2 = "";
|
|
desc3 = "";
|
|
desc4 = "";
|
|
|
|
if (strlen(achievements[i + multiplier].name) >= 33) {
|
|
name1 = substring(achievements[i + multiplier].name, 0, 33);
|
|
name2 = substring(achievements[i + multiplier].name, 33, strlen(achievements[i + multiplier].name));
|
|
} else {
|
|
name1 = achievements[i + multiplier].name;
|
|
}
|
|
|
|
if (substring(name2, 0, 1) == " ")
|
|
name2 = substring(name2, 1, strlen(name2));
|
|
|
|
desc1 = substring(achievements[i + multiplier].description, 0, 36);
|
|
desc2 = substring(achievements[i + multiplier].description, 36, 34);
|
|
desc3 = substring(achievements[i + multiplier].description, 70, 35);
|
|
desc4 = substring(achievements[i + multiplier].description, 105, strlen(achievements[i + multiplier].description));
|
|
|
|
if (substring(desc2, 0, 1) == " ")
|
|
desc2 = substring(desc2, 1, strlen(desc2));
|
|
|
|
if (substring(desc3, 0, 1) == " ")
|
|
desc3 = substring(desc3, 1, strlen(desc3));
|
|
|
|
if (substring(desc4, 0, 1) == " ")
|
|
desc4 = substring(desc4, 1, strlen(desc4));
|
|
|
|
if (achievements[i + multiplier].unlocked == false) {
|
|
int lock_width_pos;
|
|
|
|
Draw_String([0.450*g_height, (0.150 + (0.212 * i))*g_height, 0], name1, [g_height * 0.030, g_height * 0.030, 1], [0.5,0.5,0.5], 1, 0);
|
|
Draw_String([0.450*g_height, (0.180 + (0.212 * i))*g_height, 0], name2, [g_height * 0.030, g_height * 0.030, 1], [0.5,0.5,0.5], 1, 0);
|
|
|
|
if (name2 == "") {
|
|
lock_width_pos = stringwidth(name1, 0, [g_height * 0.030, g_height * 0.030, 1]);
|
|
Draw_String([0.450*g_height + lock_width_pos, (0.150 + (0.212 * i))*g_height, 0], " (LOCKED)", [g_height * 0.030, g_height * 0.030, 1], [1,0,0], 1, 0);
|
|
} else {
|
|
lock_width_pos = stringwidth(name2, 0, [g_height * 0.030, g_height * 0.030, 1]);
|
|
Draw_String([0.450*g_height + lock_width_pos, (0.180 + (0.212 * i))*g_height, 0], " (LOCKED)", [g_height * 0.030, g_height * 0.030, 1], [1,0,0], 1, 0);
|
|
}
|
|
|
|
Draw_String([0.450*g_height, (0.210 + (0.212 * i))*g_height, 0], desc1, [g_height * 0.030, g_height * 0.030, 1], [1,1,1], 1, 0);
|
|
Draw_String([0.450*g_height, (0.240 + (0.212 * i))*g_height, 0], desc2, [g_height * 0.030, g_height * 0.030, 1], [1,1,1], 1, 0);
|
|
Draw_String([0.450*g_height, (0.270 + (0.212 * i))*g_height, 0], desc3, [g_height * 0.030, g_height * 0.030, 1], [1,1,1], 1, 0);
|
|
Draw_String([0.450*g_height, (0.300 + (0.212 * i))*g_height, 0], desc4, [g_height * 0.030, g_height * 0.030, 1], [1,1,1], 1, 0);
|
|
|
|
drawpic([0.025*g_width, (0.150 + (0.212 * i))*g_height, 0], "gfx/achievement/achievement_locked.tga", [0.38*g_height, 0.19*g_height, 0], [1,1,1], 1);
|
|
} else {
|
|
Draw_String([0.450*g_height, (0.150 + (0.212 * i))*g_height, 0], name1, [g_height * 0.030, g_height * 0.030, 1], [1,1,0], 1, 0);
|
|
Draw_String([0.450*g_height, (0.180 + (0.212 * i))*g_height, 0], name2, [g_height * 0.030, g_height * 0.030, 1], [1,1,0], 1, 0);
|
|
|
|
Draw_String([0.450*g_height, (0.210 + (0.212 * i))*g_height, 0], desc1, [g_height * 0.030, g_height * 0.030, 1], [1,1,1], 1, 0);
|
|
Draw_String([0.450*g_height, (0.240 + (0.212 * i))*g_height, 0], desc2, [g_height * 0.030, g_height * 0.030, 1], [1,1,1], 1, 0);
|
|
Draw_String([0.450*g_height, (0.270 + (0.212 * i))*g_height, 0], desc3, [g_height * 0.030, g_height * 0.030, 1], [1,1,1], 1, 0);
|
|
Draw_String([0.450*g_height, (0.300 + (0.212 * i))*g_height, 0], desc4, [g_height * 0.030, g_height * 0.030, 1], [1,1,1], 1, 0);
|
|
|
|
drawpic([0.025*g_width, (0.150 + (0.212 * i))*g_height, 0], achievements[i + multiplier].img, [0.38*g_height, 0.19*g_height, 0], [1,1,1], 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void() Draw_Extra_ASettings =
|
|
{
|
|
string aset_desc = "";
|
|
float master_volume = cvar("volume");
|
|
float chann1_volume = cvar("snd_channel1volume");
|
|
float chann2_volume = cvar("snd_channel2volume");
|
|
float chann3_volume = cvar("snd_channel3volume");
|
|
float chann4_volume = cvar("snd_channel4volume");
|
|
float chann5_volume = cvar("snd_channel5volume");
|
|
float chann6_volume = cvar("snd_channel6volume");
|
|
|
|
// Master Volume
|
|
drawfill ([320, 75], [master_volume/3*200, 14], [0.8, 0.8, 0.8], 1, 0);
|
|
|
|
// Descriptions
|
|
switch(lastActive) {
|
|
case 56:
|
|
aset_desc = "Adjusts the overall volume of the game.";
|
|
break;
|
|
default:
|
|
aset_desc = "";
|
|
break;
|
|
}
|
|
|
|
// Division lines
|
|
drawfill ([6, g_height - 85], [270, 4], [0.5, 0.5, 0.5], 1, 0);
|
|
|
|
// Draw desc
|
|
Draw_String([6, g_height - 42, 0], aset_desc, [12, 12], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
string() LoadScreen_GiveTip;
|
|
void() Draw_Menu =
|
|
{
|
|
// CSQC likes to take us back and forth between UpdateView and UpdateViewLoading,
|
|
// meaning normally you'd see the menu pop in and out of scene. We add a delay
|
|
// before the loading sequence and make sure to draw the first load screen "frame",
|
|
// so when this back and forth shenanigan happens, the client will not notice
|
|
// this stupid hack.
|
|
if (loadscreen_timetrigger) {
|
|
if (!loadscreen_tip)
|
|
loadscreen_tip = LoadScreen_GiveTip();
|
|
|
|
drawpic([0, 0], strcat("gfx/lscreen/", loadscreen_mapname), [g_width, g_height], [1, 1, 1], 1);
|
|
|
|
drawfill ([0, 0], [g_width, 32, 1], [0, 0, 0], 0.68, 0);
|
|
drawfill ([0, g_height - 32], [g_width, 32, 1], [0, 0, 0], 0.68, 0);
|
|
|
|
Draw_String([g_width/2 - (stringwidth(loadscreen_tip, 0, [12, 12])/2), g_height - 16, 0], loadscreen_tip, [12, 12], [1, 1, 1], 1, 0);
|
|
Draw_String([6, 6], loadscreen_maptitle, [24, 24], TEXT_ORANGE, 1, 0);
|
|
|
|
drawfill ([g_width/2 - 160, g_height - 42], [320, 18, 1], [0.27, 0.27, 0.27], 1, 0);
|
|
drawfill ([g_width/2 - 164, g_height - 46], [328, 26, 1], [0, 0, 0], 0.77, 0);
|
|
Draw_String([g_width/2 - (stringwidth("Loading...", 0, [14, 14])/2), g_height - 40, 0], "Loading...", [14, 14], [1, 1, 1], 1, 0);
|
|
|
|
if (loadscreen_timetrigger < cltime) {
|
|
in_loadscreen = true;
|
|
}
|
|
return;
|
|
}
|
|
|
|
string menu_track_path;
|
|
if (platform_is_web)
|
|
menu_track_path = "tracks/tensioned_by_the_damned.wav";
|
|
else
|
|
menu_track_path = "tracks/tensioned_by_the_damned.ogg";
|
|
|
|
// main menu theme iterating
|
|
if (menu_initialized == false && in_menu == MENU_MAIN) {
|
|
localsound_enhanced(menu_track_path, CHAN_MUSIC, 1);
|
|
menu_sound_length = 490;
|
|
menu_sound_time = 0;
|
|
menu_initialized = true;
|
|
}
|
|
|
|
// restart the track if it has ended
|
|
if (menu_initialized == true && (menu_sound_time >= menu_sound_length - 1)) {
|
|
localsound_enhanced(menu_track_path, CHAN_MUSIC, 1);
|
|
menu_sound_time = 0;
|
|
}
|
|
|
|
menu_sound_time += frametime;
|
|
|
|
// background
|
|
if(serverkey("constate") == "disconnected")
|
|
{
|
|
drawpic([0,0,0], "menu/bg", [g_width, g_height, 1], [1, 1, 1], 1);
|
|
}
|
|
|
|
// Darken the BG
|
|
drawfill ([0, 0, 0], [g_width, g_height, 1], [0, 0, 0], 0.35, 0);
|
|
|
|
// version string
|
|
if (in_menu == MENU_MAIN) {
|
|
string vers_string;
|
|
|
|
vers_string = build_datetime;
|
|
|
|
Draw_String([(g_width - 6 - getTextWidth(vers_string, 12)), 8], vers_string, [12, 12], [1, 1, 1], 1, 0);
|
|
}
|
|
|
|
//menu title
|
|
local string title = "";
|
|
switch(in_menu)
|
|
{
|
|
case MENU_MAIN:
|
|
title = "MAIN MENU";
|
|
Draw_Extra_Main();
|
|
break;
|
|
case MENU_SINGLE:
|
|
if (matchmake_enabled)
|
|
title = "CHOOSE MAP";
|
|
else
|
|
title = "SOLO";
|
|
Draw_Extra_Solo();
|
|
break;
|
|
case MENU_MULTI:
|
|
title = "COOPERATIVE";
|
|
Draw_Extra_Coop();
|
|
break;
|
|
case MENU_ABOUT:
|
|
title = "CREDITS";
|
|
Draw_Extra_Credits();
|
|
break;
|
|
case MENU_PAUSE:
|
|
title = "PAUSED";
|
|
break;
|
|
case MENU_IGS:
|
|
case MENU_SETTINGS:
|
|
title = "SETTINGS";
|
|
Draw_Extra_Settings();
|
|
break;
|
|
case MENU_GSETTINGS:
|
|
title = "GRAPHICS SETTINGS";
|
|
Draw_Extra_GSettings();
|
|
break;
|
|
case MENU_CSETTINGS:
|
|
title = "CONTROLS";
|
|
Draw_Extra_Controls();
|
|
break;
|
|
case MENU_RES:
|
|
title = "RESTART";
|
|
Draw_Extra_Restart();
|
|
break;
|
|
case MENU_CUSTOMS:
|
|
if (matchmake_enabled)
|
|
title = "CHOOSE CUSTOM MAP";
|
|
else
|
|
title = "CUSTOM MAPS";
|
|
Draw_Extra_Customs();
|
|
break;
|
|
case MENU_ACHIEVEMENTS:
|
|
title = "ACHIEVEMENTS";
|
|
Draw_Extra_Achievements();
|
|
break;
|
|
case MENU_CONSETTINGS:
|
|
title = "CONTROL SETTINGS";
|
|
Draw_Extra_CSettings();
|
|
break;
|
|
case MENU_AUDSETTINGS:
|
|
title = "AUDIO SETTINGS";
|
|
Draw_Extra_ASettings();
|
|
break;
|
|
case MENU_JOIN:
|
|
title = "JOIN GAME";
|
|
Draw_Extra_Join();
|
|
break;
|
|
case MENU_CREATE:
|
|
title = "CREATE GAME";
|
|
Draw_Extra_Create();
|
|
break;
|
|
default:
|
|
title = "Nazi Zombies: Portable";
|
|
}
|
|
|
|
Draw_String([6, 8, 0], title, [28, 28, 0], [1, 1, 1], 1, 0);
|
|
|
|
//Update buttons
|
|
local float i;
|
|
|
|
for(i = 0; i < buttons.length; i++)
|
|
{
|
|
Update_Button(i);
|
|
}
|
|
};
|