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Fixes sv navmesh loading Adds closed door checking to sv navmesh Adds min / max util math functions Removes entrance_edge from navmesh polygons |
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.. | ||
doors.qc | ||
explosive_barrel.qc | ||
lights.qc | ||
machines.qc | ||
map_entities.qc | ||
powerups.qc | ||
sounds.qc | ||
sub_functions.qc | ||
teleporter.qc | ||
traps.qc | ||
triggers.qc | ||
window.qc |