float menu_active; // // Menu_GetBuildDate() // Retrieves build date from version.txt // and stores it into build_datetime string. // void() Menu_GetBuildDate = { float file = fopen("version.txt", FILE_READ); if (file != -1) { build_datetime = fgets(file); fclose(file); } }; // // Menu_PickBackground() // Returns a random image in nzp/gfx/menu/custom // to display in Menu_DrawBackground(). // string() Menu_PickBackground = { searchhandle pics; float pic_count; pics = search_begin("gfx/menu/custom/*", 0, 0); pic_count = search_getsize(pics); string image = ""; while(TRUE) { float entry = rint(random() * pic_count); string potential_image = search_getfilename(pics, entry); string extension = strtolower(substring(potential_image, strlen(potential_image) - 3, strlen(potential_image))); if (extension != "tga" && extension != "png" && extension != "jpg") continue; if (potential_image != menu_background) { image = potential_image; break; } } return image; }; // // UserMapNameLookup(bsp_name) // Returns the Prettified name for the given // .BSP // string UserMapNameLookup(string bsp_name) = { for(int i = 0; i < USER_MAPS_MAX; i++) { if (user_maps[i].map_name != bsp_name) continue; if (user_maps[i].map_name_pretty) return user_maps[i].map_name_pretty; return user_maps[i].map_name; } return "NULL"; }; // // Menu_MapFinder() // Performs a .BSP search in the maps/ // directory and adds them to the custom // map data structure. // string(string s) strip_custominfo = { string s2; s2 = substring(s, 5, strlen(s)); // maps/ s2 = substring(s2, 0, strlen(s2) - 4); // .bsp return s2; } void() Menu_MapFinder = { searchhandle maps; maps = search_begin("maps/*.bsp", 0, 0); user_maps_count = search_getsize(maps); //custom_map_pages = ceil(map_count/10); //float stock_step_back; // So stock maps aren't appended to user maps.. for (float i = 0; i < user_maps_count; i++) { //float index = i - stock_step_back; float index = i; user_maps[index].occupied = TRUE; user_maps[index].map_name = strip_custominfo(search_getfilename(maps, i)); // float is_stock; // for(int j = 0; j < stock_maps.length; j++) { // if (user_maps[index].map_name == stock_maps[j].bsp_name) { // stock_step_back++; // is_stock = true; // break; // } // } // // Don't bother occupying if this map is built in. // if (is_stock) // return; float settings = fopen(strcat("maps/", user_maps[index].map_name, ".txt"), FILE_READ); if (settings != -1) { user_maps[index].map_name_pretty = fgets(settings); user_maps[index].map_desc[0] = fgets(settings); user_maps[index].map_desc[1] = fgets(settings); user_maps[index].map_desc[2] = fgets(settings); user_maps[index].map_desc[3] = fgets(settings); user_maps[index].map_desc[4] = fgets(settings); user_maps[index].map_desc[5] = fgets(settings); user_maps[index].map_desc[6] = fgets(settings); user_maps[index].map_desc[7] = fgets(settings); user_maps[index].map_author = fgets(settings); user_maps[index].map_use_thumbnail = stof(fgets(settings)); user_maps[index].map_allow_game_settings = stof(fgets(settings)); fclose(settings); } } //user_maps_count -= stock_step_back; search_end(maps); }; // // Menu_GetPlatform() // Parses sys_platform and returns // a valid platform from the platform // enums. // float() Menu_GetPlatform = { string sys_platform = cvar_string("sys_platform"); switch(sys_platform) { case "Web": return PLATFORM_WEB; case "WinCE": case "WinRT": case "Win": case "Win16": case "Cygwin": return PLATFORM_WIN; case "Xbox": return PLATFORM_XBX; case "Android": return PLATFORM_AND; case "Linux": return PLATFORM_LIN; case "iOSSim": case "iOS": return PLATFORM_IOS; case "Mac": case "Apple": case "MacOS X": return PLATFORM_MAC; case "FreeBSD": case "OpenBSD": case "NetBSD": case "BSD": return PLATFORM_BSD; case "Dos": return PLATFORM_DOS; default: return PLATFORM_UNK; } return PLATFORM_UNK; } void() m_init = { registercommand("togglemenu2"); setcursormode(TRUE,"gfx/xhair", [16, 16], cvar("vid_conautoscale")); current_menu = last_menu = MENU_MAIN; // Cvars for controlable/modifiable menu music autocvar(menu_trackname, "tensioned_by_the_damned"); autocvar(menu_tracklength, 490); // Same goes for menu nav sounds autocvar(menu_navigatesound, "sounds/menu/navigate.wav"); autocvar(menu_entersound, "sounds/menu/enter.wav"); // Retrieve build date Menu_GetBuildDate(); // Perform map BSP search Menu_MapFinder(); // Load the font Kerning Map. InitKerningMap(); // Get Platform Information running_platform = Menu_GetPlatform(); // Init Cvars autocvar(cl_cinematic, 0); autocvar(nzp_particles, 1); autocvar(nzp_uivolume, 1); autocvar(nzp_bgmvolume, 1); autocvar(vid_ultrawide_limiter, 0); music_duration_time = 0; menu_changetime = 0; }; void(vector screensize) m_draw = { // Menu Music Playback if (time > music_duration_time) { localsound(sprintf("tracks/%s.ogg", cvar_string("menu_trackname")), 1, cvar("nzp_bgmvolume")); music_duration_time = time + cvar("menu_tracklength"); } // Menu Background Changing if (time > menu_changetime) { menu_background = Menu_PickBackground(); menu_changetime = time + 7; menu_starttime = time; } sui_begin(screensize_x, screensize_y); if (menu_active) root_menu(screensize); sui_end(); }; void() m_close = { setkeydest(0); menu_active = FALSE; }; void() m_open = { setkeydest(2); menu_active = TRUE; }; float(float evtype, float scanx, float chary, float devid) Menu_InputEvent = { last_input_deviceid = devid; float last_input_storage = last_input_was_gamepad; if (last_input_deviceid > 0) last_input_was_gamepad = TRUE; else last_input_was_gamepad = FALSE; if (last_input_storage != last_input_was_gamepad) { menu_bind_currentwatcher = 0; _sui_binding_command = ""; _sui_binding_command_name = ""; } float used = sui_input_event(evtype, scanx, chary, devid); if (evtype == IE_KEYDOWN && !used) { string cmd = getkeybind(scanx); switch (cmd) { case "togglemenu": m_close(); return TRUE; default: return FALSE; } } return FALSE; }; float(string cmd) m_consolecommand = { tokenize(cmd); switch (argv(0)) { default: break; } return FALSE; }; void(float wantmode) m_toggle = { if (menu_active) m_close(); else m_open(); }; void() m_shutdown = { };