/* server/non_fte_specifics.qc Some of the misc. non-FTE QC functions. Copyright (C) 2021-2022 NZ:P Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ void() Do_Zombie_A = {}; void() mystery_box; void () CL_SendWeaponFire = { float return_time; vector Wep_Recoil; Wep_Recoil = GetWeaponRecoil(self.weapon); msg_entity = self; WriteByte(MSG_ONE, SVC_WEAPONFIRE); return_time = getWeaponRecoilReturn(self.weapon); WriteLong(MSG_ONE, return_time); WriteCoord (MSG_ONE, Wep_Recoil_x); WriteCoord (MSG_ONE, Wep_Recoil_y); WriteCoord (MSG_ONE, Wep_Recoil_z); //self.punchangle = Wep_Recoil; self.recoil_delay = 60/return_time + time; } void() ParseClientCommand = {SV_ParseClientCommand(CMD_STRING);}