#define true 1 #define false 0 string build_datetime; float music_duration_time; string menu_background; float menu_changetime; float menu_starttime; float current_menu; float running_platform; float last_input_was_gamepad; float loading_into_server; string map_name_override; #ifdef MENU float last_input_deviceid; #endif // MENU enum { PLATFORM_WIN, PLATFORM_MAC, PLATFORM_LIN, PLATFORM_XBX, PLATFORM_AND, PLATFORM_WEB, PLATFORM_BSD, PLATFORM_IOS, PLATFORM_DOS, PLATFORM_UNK }; enum { MENU_NONE, MENU_MAIN, MENU_SOLO, MENU_SOLOUSER, MENU_COOP, MENU_COOPJOIN, MENU_COOPBROWSE, MENU_COOPDIRECT, MENU_COOPCREATE, MENU_COOPSTOCK, MENU_COOPUSER, MENU_OPTIONS, MENU_VIDEO, MENU_AUDIO, MENU_CONTROL, MENU_GAMEPAD, MENU_BINDINGS, MENU_ACCESSIBILITY, MENU_CREDITS, MENU_PAUSE }; #define MENU_SND_NAVIGATE 0 #define MENU_SND_ENTER 1 void(float type) Menu_PlaySound; #ifdef MENU void() Menu_Main; void() Menu_Maps; void() Menu_Coop; void() Menu_Coop_Join; void() Menu_Coop_Browse; void() Menu_Coop_Direct; void() Menu_Coop_Create; void() Menu_Credits; #else void() Menu_Pause; #endif // MENU void() Menu_Options; void() Menu_Video; void() Menu_Audio; void() Menu_Control; void() Menu_Gamepad; void() Menu_Bindings; void() Menu_Accessibility; #ifdef MENU string(string prev_id) Menu_Main_GetNextButton; string(string next_id) Menu_Main_GetPreviousButton; string(string next_id) Menu_Coop_Browse_GetNextButton; string(string next_id) Menu_Coop_Direct_GetNextButton; string(string next_id) Menu_Coop_Join_GetNextButton; string(string next_id) Menu_Coop_Create_GetNextButton; string(string next_id) Menu_Coop_GetNextButton; string(string next_id) Menu_Coop_Browse_GetPreviousButton; string(string next_id) Menu_Coop_Direct_GetPreviousButton; string(string next_id) Menu_Coop_Join_GetPreviousButton; string(string next_id) Menu_Coop_Create_GetPreviousButton; string(string next_id) Menu_Coop_GetPreviousButton; string(string prev_id) Menu_Maps_GetNextButton; string(string next_id) Menu_Maps_GetPreviousButton; #else string(string prev_id) Menu_Pause_GetNextButton; string(string next_id) Menu_Pause_GetPreviousButton; #endif // MENU string(string prev_id) Menu_Options_GetNextButton; string(string next_id) Menu_Options_GetPreviousButton; string(string prev_id) Menu_Video_GetNextButton; string(string next_id) Menu_Video_GetPreviousButton; string(string prev_id) Menu_Audio_GetNextButton; string(string next_id) Menu_Audio_GetPreviousButton; string(string prev_id) Menu_Control_GetNextButton; string(string next_id) Menu_Control_GetPreviousButton; string(string prev_id) Menu_Gamepad_GetNextButton; string(string next_id) Menu_Gamepad_GetPreviousButton; string(string prev_id) Menu_Bindings_GetNextButton; string(string next_id) Menu_Bindings_GetPreviousButton; string(string prev_id) Menu_Accessibility_GetNextButton; string(string next_id) Menu_Accessibility_GetPreviousButton; enum { MAP_SOLOSTOCK, MAP_SOLOUSER, MAP_COOPSTOCK, MAP_COOPUSER }; float menu_map_mode; #define USER_MAPS_MAX 512 // Map content data structure var struct { float occupied; float map_allow_game_settings; float map_use_thumbnail; string map_name; string map_name_pretty; string map_desc[8]; string map_author; } user_maps[USER_MAPS_MAX]; float user_maps_count; float user_maps_page; // Built-in (stock) maps, array_index // is populated later. var struct { string bsp_name; float array_index; } stock_maps[] = { {"ndu", 0}, {"nzp_warehouse", 0}, {"nzp_warehouse2", 0}, {"christmas_special", 0} };