Commit graph

671 commits

Author SHA1 Message Date
cypress
6a955e322d SERVER: Tweak player and zombie sounds 2023-11-15 19:34:01 -05:00
cypress
724e202e11 SERVER/FTE: Reduce bandwidth rate of zombies 2023-11-13 12:11:09 -05:00
cypress
4be7dbcce6 SERVER: Fix radius explosions misbehaving around clinets 2023-11-12 11:07:06 -05:00
cypress
fb40427c3c CLIENT: Network more important client fields 2023-11-12 10:46:49 -05:00
cypress
3ec7db8299 CLIENT: Player network prediction by eukara 2023-11-11 20:36:11 -05:00
cypress
30de102ee3 SERVER: Fix player explosives hurting non-owners 2023-11-11 07:59:13 -05:00
cypress
8cc1f70e7a SERVER: Have player spawns use targets on use 2023-11-08 14:16:21 -05:00
cypress
fd6cb138a2 CLIENT: Add support for Gib Event 2023-11-08 12:30:26 -05:00
cypress
3de18c324c SERVER/FTE: Re-introduce trace penetration for Zombies 2023-11-08 11:50:48 -05:00
cypress
88c08e24b4 SERVER: Fix Revive sequence continuing when in Last Stand 2023-11-08 09:13:24 -05:00
cypress
a19658ec9e SERVER: Fix co-op tracking, update Quick Revive on connect/disconnect 2023-11-08 08:50:34 -05:00
cypress
619980e88c SERVER: Fix AI getting stuck inside player 2023-11-07 12:56:56 -05:00
cypress
c14e2345bd SERVER: Fix waypoint_mode precaches 2023-11-07 10:01:41 -05:00
cypress
a21997bc6e SERVER: Add spawn functions for info_player_x_spawn 2023-11-06 12:32:27 -05:00
cypress
c18c1c1261
SERVER: Fix Reloading on Max Ammo if clip isnt empty 2023-11-06 11:41:56 -05:00
MotoLegacy
64c63ab614 CLIENT: Save settings applied in menu 2023-11-05 17:41:20 -05:00
MotoLegacy
8bdf2e2f1f SERVER: Fix automatic reload not always functioning 2023-11-05 17:08:55 -05:00
MotoLegacy
da8fc2fe31 SERVER: More accurate gibbing, headshot damage nerf 2023-11-05 11:37:46 -05:00
MotoLegacy
5caf23cf4a SERVER: Perform traces before explosives damaging entities or triggering Bouncing Betty 2023-11-05 10:28:22 -05:00
MotoLegacy
c8e5a75ed9 SERVER: Fix STANDARD progs not having weapon skin update properly 2023-11-05 09:56:29 -05:00
cypress
bcc6131f2e SERVER: Fix actions being looped while holding Flamethrower 2023-11-04 09:37:53 -04:00
cypress
9ae20b3487 SERVER: Player stance and PhD Flopper tweaks 2023-11-03 19:22:23 -04:00
cypress
db90c9fd7b SERVER: Fix walktype not being applied to barrier crawlers 2023-11-03 14:35:55 -04:00
cypress
9866a529b0 SERVER: More intelligent Carpenter Power-Up 2023-11-03 13:34:59 -04:00
cypress
7f28370db6 SERVER/CLIENT: Adjust Round time delay 2023-11-03 10:58:01 -04:00
cypress
897bf79f09 SERVER: Fix missing ching.wav precache for doors 2023-10-31 13:36:14 -04:00
cypress
0d9cf45426 SERVER: Add missing light spawn function 2023-10-31 13:33:43 -04:00
cypress
818e413753 SERVER: Fix offsets for maps that use old lamp sprites 2023-10-31 12:31:58 -04:00
cypress
986e465552 SERVER: Fix maps where info_player_start and spawns 2-4 were used 2023-10-31 12:29:00 -04:00
cypress
4341005d18 SERVER: Restore compatibility with old item_radio entities 2023-10-31 12:11:45 -04:00
cypress
e96648d8c4 SERVER: Enhance support for old asset path conversion 2023-10-31 11:53:07 -04:00
cypress
77cbd6e663 SERVER: Fix Ray Gun splash damage 2023-10-30 18:43:09 -04:00
cypress
7842010fd0 SERVER: Restore Power-Up Rate Percentage
This was changed not too long ago to be 4% from 2%, testing found that
this is incorrect. Unsure where 4% came from, this restores previous
functionality.
2023-10-30 18:23:51 -04:00
cypress
bbb6387fb9 SERVER: Fix MBOX_FreeEnt not resetting frame 2023-10-30 18:13:51 -04:00
cypress
fcadbeb7c5 SERVER: Fix TryWalkToEnemy false reporting on non-fully-obscured objects 2023-10-30 14:08:49 -04:00
cypress
4f9754c208 SERVER: Fix semiuse not activating with weapon ammo stations 2023-10-30 13:34:22 -04:00
cypress
060b157a4c SERVER: Fix Mystery Box obtained status for host 2023-10-30 13:26:41 -04:00
cypress
9d4e39c0cb SERVER: Stop tying W2_Frame_Update() to W_Frame_Update() 2023-10-30 12:56:48 -04:00
cypress
ee49f7b1b8 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-10-29 18:21:55 -04:00
cypress
c913f9a98b SERVER: Add support for spawning Co-Op spawns if not provided 2023-10-29 18:21:41 -04:00
Ian
ed94af3de9 SERVER: Fix weapon skins not updating for standard progs 2023-10-29 10:51:13 -04:00
cypress
84fb0662e3 SERVER/CLIENT: Trigger a Bouncing Betty tutorial on purchase 2023-10-28 12:09:57 -04:00
cypress
e3eafffcb9 SERVER: Add ability to display left weapon muzzle flash 2023-10-27 14:35:44 -04:00
cypress
03e8dde46b SERVER: Put weapon away before drinking Perk-A-Cola 2023-10-26 13:08:04 -04:00
cypress
206120f01e SERVER: Better support for hiding crosshair during dual reload 2023-10-23 16:51:15 -04:00
cypress
6fe33b26d9 SERVER: Fix entity relinking with Pack-A-Punch 2023-10-19 17:09:47 -04:00
cypress
81693dcd77 SERVER: Require client to look at certain entities for triggering 2023-10-18 10:00:25 -04:00
cypress
c3fa9ac216 SERVER: Give player a clip if they have no ammo in Last Stand 2023-10-17 09:45:14 -04:00
cypress
bf2df6ae2f SERVER: Fix weapon order when in Last Stand 2023-10-17 09:27:41 -04:00
cypress
e58ffeb60a SERVER: Fix weapon list when Pack-A-Punching 2023-10-17 09:21:22 -04:00
cypress
2ab61575f1 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-10-17 09:14:59 -04:00
cypress
a3f2c2cb7e SERVER: Fix Flamethrower regeneration 2023-10-17 08:54:27 -04:00
Ian
7b0c11586a SERVER: Register nzp_maxai builtin 2023-10-16 16:00:21 -04:00
Ian
6631813cf9 SERVER: Let host engine dictate max AI at once 2023-10-16 15:59:22 -04:00
cypress
835fdcb1e2 SERVER: Remove Mule Kick debug print 2023-10-16 11:01:31 -04:00
cypress
b8763ca465 SERVER: Control crosshair via QuakeC 2023-10-16 10:23:50 -04:00
cypress
4b78cfeb05 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-10-15 11:30:26 -04:00
cypress
1f3280a10f SERVER: Total weapon storage revamp 2023-10-15 11:30:01 -04:00
cypress
5905874ac8
SERVER: Don't make spotlights static 2023-09-22 14:48:10 -04:00
cypress
3f0a885c9b
SERVER: Add missing definition for light_spot 2023-09-22 14:39:10 -04:00
cypress
ce93ef1d2d FTE/SERVER: Fix reloading while scoped with Sniper Rifles 2023-09-15 10:13:42 -04:00
cypress
c659a649f9 SERVER: Fix Aim Down Sights after Pack-A-Punching 2023-09-15 10:04:08 -04:00
cypress
56567d7e30 SERVER: Add barebones Ballistic Knife definitions 2023-09-15 09:43:04 -04:00
cypress
94455b938e SERVER: Remove movespeed penalty during purchases 2023-09-14 22:01:37 -04:00
cypress
927a14adfd SERVER: Fix purchases while holding flamethrower 2023-09-14 22:00:27 -04:00
cypress
dbb25354b4 SERVER: Provide set durations for weapon swap animations 2023-09-14 21:46:46 -04:00
cypress
6d03beca80 SERVER: Only allow one player to hold the Wunderwaffe DG-2 at a time 2023-09-14 20:56:59 -04:00
cypress
b374fdcfca SERVER: Increase Perk sound volume from 50% to 80% 2023-09-14 15:26:33 -04:00
cypress
e757682d88 SERVER: Add a use delay to the Mystery Box 2023-09-14 15:23:22 -04:00
cypress
bfc60fac84 SERVER: Adjust timing for grenade priming 2023-09-14 15:15:57 -04:00
cypress
8fba00e0e7 SERVER: Adjust timing for melee actions 2023-09-14 15:09:28 -04:00
cypress
6ac0883126 SERVER: Reduce PaP time 2023-09-14 14:12:51 -04:00
cypress
e7a704e03d SERVER: More accurate explosive damage and crawler triggering 2023-09-11 23:21:46 -04:00
cypress
bf4afd4ae3 SERVER: Bouncing Betty Revamp
* Fix timing of priming sound.
* Sped up animation playback rate.
* Fix not playing "take out" animation after placing Betty.
* Decreases raise time from 0.35 seconds to 0.28 seconds.
* Betties rise with more force.
* Increase explosion effect dramatics.
* Betties no longer inflict self-damage.
* Betties can no longer be re-bought from wall chalk.
* Fixed betties using cost2 for their entity instead of cost.
* Move bouncing betty logic to separate source file.
2023-09-10 10:39:38 -04:00
Ian
973d60eb9b SERVER: Fix Deadshot targetting dead zombies 2023-09-09 14:18:24 -04:00
Ian
925662c384 SERVER: Prevent non-enemies from activating Bouncy Betty 2023-09-09 14:12:23 -04:00
Ian
cf1421b943 SERVER: Have Ray Gun prop fire from barrel position 2023-09-09 14:07:40 -04:00
cypress
54b16eb1a0 SERVER: don't remove() killtargets 2023-09-05 09:48:30 -04:00
blubs
1856d57e27 SERVER: Fix kill stat for wunderwaffe 2023-09-03 15:02:27 -07:00
blubs
38a6f72edd SERVER: Remove leftover print 2023-09-02 23:53:58 -07:00
blubs
879357e2a2 SERVER: Fix MOVE_NOMONSTERS missing reference 2023-09-02 23:52:33 -07:00
blubs
d156216f42 SERVER: Revamps wunderwaffe logic 2023-09-02 23:49:29 -07:00
cypress
f0e1a9c4f4 SERVER: Fix Pack-A-Punch not showing weapon name 2023-09-02 11:44:15 -04:00
cypress
19f176ebd1 SERVER: Fix some light effects not being fullbright 2023-09-02 11:12:24 -04:00
cypress
5b28f65d9e
SERVER: Bump Random Power-Up Drop Rate to 4%
Primarily impacts later rounds when the threshold is harder to meet.
2023-08-31 23:06:07 -04:00
cypress
77af97d136 SERVER: Irrelevant Zombie Health Tweak 2023-08-31 10:38:44 -04:00
cypress
aec68db169 SERVER: Make Teddies work with Soft_Restart 2023-08-29 22:46:50 -04:00
Ian
ea90417314 SERVER: Major Mystery Box Revamp, add support for MBOX2 format 2023-08-29 11:44:41 -04:00
Ian
5d392899bb SERVER: Move Mystery Box to separate source file 2023-08-28 19:12:34 -04:00
cypress
126298114c SERVER: Fix Zombies dropping Power-Ups when killed via Trap 2023-08-28 11:07:07 -04:00
cypress
901ee7121e SERVER: Fix Electric Barrier bounding box when pointed upwards 2023-08-28 11:03:26 -04:00
cypress
ddc845f447 SERVER: Fix nround.wav at start using weapon channel 2023-08-28 10:28:38 -04:00
cypress
30758dd389 SERVER: Fix ADS Toggle logic 2023-08-28 10:26:37 -04:00
cypress
6a91f6670e SERVER: Fix playback speed of v_perk.mdl 2023-08-28 09:40:23 -04:00
Luis Gutierrez
f4d0dd61a3
SERVER: Update powerup frame logic 2023-08-28 01:08:16 -07:00
Luis Gutierrez
d41d64cbef
SERVER: Update perk drink anim frames 2023-08-27 23:34:15 -07:00
cypress
dc62d3ddc1 SERVER: Proper Mystery Box Teleportation Animation 2023-08-27 22:49:43 -04:00
cypress
ad23cd7933 SERVER: Stop mglow$ from leaking MBOX ents 2023-08-27 21:08:16 -04:00
cypress
2a94f8daf9 SERVER: Fix Mystery Box causing Soft_Restart issues 2023-08-26 20:57:13 -04:00
cypress
f416363b21 SERVER: Fix denybuy.wav spam with perk_pap 2023-08-26 15:01:12 -04:00
cypress
763a7d75b5 SERVER: Allow .killtarget and .message to fire in SUB_UseTargets() without any normal targets set 2023-08-26 14:56:48 -04:00
cypress
742c9aad86 SERVER: Add punchangle when taking explosive damage 2023-08-26 09:49:16 -04:00
cypress
72631d96a8 SERVER: convert bad misc/buy.wav on teddy_spawn 2023-08-26 09:43:26 -04:00
cypress
b3388f382f SERVER/FTE: Tweak grenade radius flash effect 2023-08-26 09:39:59 -04:00
cypress
c9c8c31012 SERVER: Adjust 'Oops' achievement to trigger near death 2023-08-26 09:35:35 -04:00
cypress
c295f9215a SERVER: Fix Mysterybox denybuy.wav loop 2023-08-25 21:31:38 -04:00
cypress
d56a17faf3 SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
cypress
1011f18b98
prompt build 2023-07-23 15:32:29 -04:00
cypress
8c65c22f82 SERVER/STANDARD: Fix weapon2model when swapping 2023-07-20 13:08:39 -04:00
cypress
d4995b5b0c STANDARD/SERVER: Remove calls to strunzone on Remove_Waypoint
Causes issues removing waypoints on Standard platforms -- strings
weren't assigned IDs for the zone blocks, not in heap?
2023-07-19 23:17:40 -04:00
cypress
b2bd148fdf SERVER: Undo PC traceline penetration 2023-07-18 14:44:53 -04:00
cypress
a207108dc2 SERVER/FTE: Add a proper fix for collision restoration 2023-07-18 14:31:12 -04:00
cypress
72c1a8e70d SERVER: Fix Zombie BBOX after death 2023-07-18 13:33:14 -04:00
cypress
b691428e3c FTE/CLIENT: Tweak HUD health display to account for Juggernog 2023-07-18 12:23:14 -04:00
cypress
b4f8a15cc3 FTE/SERVER: Fix traceweapons not penetrating multiple enemies 2023-07-18 12:05:49 -04:00
cypress
b416568c7c SERVER: Slight fall damage fixes 2023-07-17 16:52:58 -04:00
cypress
5e1bcb46da SERVER: Add proper support for fall damage 2023-07-17 16:40:49 -04:00
cypress
a8ae0a96fc SERVER: Add a sprint delay when taking damage 2023-07-17 15:13:05 -04:00
cypress
4232fc233d SERVER: Fix issue with subsequent power-ups not blinking for despawn 2023-07-17 14:51:25 -04:00
cypress
5576c98910 SERVER: Fix issue with trying to use a tempent before allocation 2023-07-17 14:23:41 -04:00
cypress
7694538f00 SERVER: Have a static allocated amount of entities for mystery box 2023-07-17 14:17:39 -04:00
cypress
0504f1d8d1 SERVER: Allow for more rotation options for zapper_nodes 2023-07-17 13:52:50 -04:00
cypress
27066a33c7 SERVER: Allow spawn_teddy to be damaged via explosives 2023-07-17 12:57:03 -04:00
cypress
941891499c SERVER: Fix crash when calling th_diewunder on item_radio 2023-07-17 12:48:29 -04:00
cypress
90a6c38bd5 SERVER: Fix calls to limbs for Hellhounds on removal 2023-07-16 13:41:53 -04:00
cypress
205fb832ff SERVER: Give betties some buffs and visual fluff owo 2023-07-16 13:26:26 -04:00
cypress
841843b5a7 SERVER: Fix worldspawn reference after Waffe 2023-07-16 12:31:07 -04:00
cypress
3d108c044b SERVER: Buff grenade radius, tweak damage to match wiki 2023-07-16 12:22:31 -04:00
cypress
7ec6758f5b SERVER: Adjust velocity and radius of Grenade Launcher weapons 2023-07-16 12:16:26 -04:00
cypress
c941d43cc1 SERVER: Move Grenade Launcher firetype away from weapon_core
hehe :^)
2023-07-16 12:06:57 -04:00
cypress
8f382ef722 SERVER: teddy_spawn should use its targets 2023-07-11 15:44:08 -04:00
notrickzdumbo
cff1ed0520 SERVER: Fixed doors only targeting first target 2023-05-06 21:31:05 -04:00
Steam Deck User
83caba0141 GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs 2023-03-29 10:49:58 -04:00
Steam Deck User
5487e14384 SERVER: Clear some unneccessary precaches 2023-03-29 00:11:51 -04:00
Steam Deck User
e45b74eaed SERVER: Change M2 Flamethrower trajectory, use new flamer.spr name 2023-03-28 22:44:37 -04:00
Steam Deck User
6df8c971e8 SERVER: Add trigger_stuffcmd 2023-03-28 22:24:56 -04:00
Steam Deck User
5c3f23dc47 SERVER: Call ReturnWeaponModel after W_SprintStop 2023-03-28 22:06:45 -04:00
Steam Deck User
e95d2255a4 SERVER: no longer references world as entity 2023-03-28 22:04:26 -04:00
Steam Deck User
8516fb22e9 SERVER/FTE: Tell Client to update weapon fields when using 2023-03-28 21:59:32 -04:00
Steam Deck User
28001a1209 SERVER/FTE: Fix Load_Waypoints_Legacy not applying targetnames 2023-03-28 21:52:42 -04:00
MikeyRay
e4b8b38c6a Merge branch 'main' of https://github.com/MikeyRay/nzp-quakec 2023-03-27 02:59:14 +02:00
MikeyRay
e5e4e1637e SERVER: Fix the previous weapon not being zoomed out when receiving a new weapon 2023-03-27 02:58:22 +02:00
Mikey
e61a0e7531
Merge branch 'nzp-team:main' into main 2023-03-27 02:30:58 +02:00
MikeyRay
cce17fc764 SERVER: Implement "not here" flag for box 2023-03-27 02:30:28 +02:00
Steam Deck User
8ac9ff87bf CLIENT/SERVER: Implement game_songplay entity for music streaming 2023-03-25 20:23:42 -04:00
Steam Deck User
6fd6d0dafd SERVER: Quick and dirty game_counter implementation, mostly adlib 2023-03-25 20:07:25 -04:00
Steam Deck User
2aad4a471d SERVER: Have explosive_barrel entity fire targets on explode 2023-03-25 20:04:33 -04:00
Steam Deck User
fe0237749f SERVER: Fix issue with first target never firing 2023-03-25 20:04:04 -04:00
MikeyRay
3ea073a171 SERVER: Fixed an issue where sprint anim wouldn't play while sprinting after swapping your weapon 2023-03-25 03:14:52 +01:00
MikeyRay
eeab4dd4c2 SERVER: Potentially alleviate an issue where zombies could melee during actions they shouldn't be able to 2023-03-24 20:06:17 +01:00
MikeyRay
723ccf852a SERVER: Fixed co-op spawning too many zombies 2023-03-24 19:40:30 +01:00
MikeyRay
0dd35ccef5 SERVER: Fixed most window sounds not using flags and being 2D 2023-03-24 19:09:11 +01:00
MikeyRay
c74ebbb00f SERVER: Attempt to alleviate the issue where powerup light does not despawn 2023-03-24 18:35:01 +01:00
Steam Deck User
db3ec15fe7 SERVER/FTE: Remove #ifdef for different fog values on Round change 2023-03-22 18:12:58 -04:00
Steam Deck User
02d585ab5a SERVER: Implement hold fire frame for Flamethrower 2023-03-22 12:22:30 -04:00
Steam Deck User
240d116728 SERVER: Move Flamethrower to its own weapon file, tweak trajectory 2023-03-22 11:56:50 -04:00
Steam Deck User
b2dbc03f06 SERVER: Wall Chalk should trigger 'first raise' 2023-03-22 11:37:52 -04:00
Steam Deck User
0e3a08206f SERVER: Add new utility for streamlined Viewmodel animations, start integrating; add support for 'first raise' 2023-03-22 11:31:11 -04:00
Steam Deck User
316aba63e7 SERVER: Move weapon utilities to their own file 2023-03-22 10:23:15 -04:00
Ian
203efa1d3e
SERVER: Stop trying to precache legacy Light sprites 2023-03-21 12:39:35 -04:00
Steam Deck User
02a2db5609 SERVER: Add additional sound for Nuke Power-Up 2023-03-19 17:40:43 -04:00
Steam Deck User
28d769c48e SERVER: Have Max Ammo Power-Up function differently for Clients in Last Stand 2023-03-18 16:23:54 -04:00
Steam Deck User
6e16bb264f SERVER: Fix downing always setting reserve ammunition to 0 2023-03-18 16:21:06 -04:00
Steam Deck User
adc1b21c21 SERVER: Hide Mystery Box Glow on Move 2023-03-18 15:55:45 -04:00
Steam Deck User
da21c6021a SERVER: Prohibit ADS during Melee animations 2023-03-18 15:52:09 -04:00
Steam Deck User
7b1df5578b SERVER: Fix Soft_Restart not reverting Perk-a-Cola state 2023-03-18 15:46:52 -04:00
Steam Deck User
618cda4e04 SERVER: Add sv_tracedmgmultiplier 2023-03-17 15:01:32 -04:00
Steam Deck User
89212fe690 SERVER: Add MP5K and Springfield as .mbox entries 2023-03-16 13:11:11 -04:00
Steam Deck User
4098fbb8cc SERVER: Buff Perk Jingle/Sting volume 2023-03-16 12:41:13 -04:00
Steam Deck User
f036e1b37e SERVER: Re-Set free Power-Up frame to avoid datatype overflow 2023-03-14 22:14:18 -04:00
Steam Deck User
8c907d6049 SERVER: Move buy_weapon and weapon_wall to their own file, reorganize 2023-03-13 11:37:55 -04:00
Steam Deck User
421de1b868 SERVER: Animate weapon_wall Prop spawning, play a sound during its spawn 2023-03-13 11:28:09 -04:00
Ian
26c3578646
Merge pull request #48 from nzp-team/springfield-Chalk 2023-03-12 22:35:24 -04:00
DerpedCrusader
1ae21669df add world model loading
makes the correct world model load when placing the weapon
2023-03-12 19:32:02 -07:00
DerpedCrusader
82f5681994 Springfield
code for springfield

as well as changing the kar sounds folder to Boltaction
2023-03-12 19:00:32 -07:00
Steam Deck User
7baadb907d SERVER: Add old Power Switch path to conver_old_asset_path 2023-03-12 12:40:48 -04:00
Steam Deck User
c49f66904d SERVER: Change Zombie path delay from 0.07s to 0.04s per Zombie 2023-03-11 18:58:29 -05:00
Steam Deck User
65576833ca SERVER: Increase chance of skipping Zombie Attack Delay from 20% per thought to 40% 2023-03-11 18:54:40 -05:00
Steam Deck User
fc469cd213 SERVER: Buff Zombie attack radius from 60 to 64 units 2023-03-11 18:48:10 -05:00
Steam Deck User
0c2f840a5e SERVER: Nerf the running speed of Sprinter Zombies slightly 2023-03-11 18:44:18 -05:00
Steam Deck User
737681c21c SERVER: Better yet - more accurately calculate the spawn rate for all Zombie walk types 2023-03-11 18:31:44 -05:00
Steam Deck User
dc4cbbb410 SERVER: Allow Zombies to jog on Round 2 2023-03-11 18:15:12 -05:00
Steam Deck User
2e9838682b SERVER: Add proper support for Rocket/Missile weapons, assign to Panzer/Longinus 2023-03-11 15:41:52 -05:00
Steam Deck User
92b464b424 SERVER: Adds support for ADS framing, use it for Panzerschreck 2023-03-11 14:52:03 -05:00
Steam Deck User
63c759e217 SERVER/FTE: Don't use float precision for way saving, account for it in load 2023-03-10 16:20:51 -05:00
Steam Deck User
a10a63ba9b SERVER/FTE: Spawn the visual entities needed when loading Legacy Waypoints 2023-03-10 15:32:45 -05:00
Steam Deck User
24f772d0b9 SERVER: Regen health instantly when a new Round starts 2023-03-10 12:24:19 -05:00
Steam Deck User
41cd921c5f SERVER: Instant health regeneration when above threshold, slower below. Longer regen delay times 2023-03-10 12:20:43 -05:00
Steam Deck User
6284935b81 SERVER: Stop instantly downing the Player if their health <= 20 2023-03-10 11:52:21 -05:00
Steam Deck User
a0b89faa22 SERVER: Stop halfing all Juggernog damage, set Player Health appropriately instead 2023-03-10 11:47:42 -05:00
Steam Deck User
f97e82828b SERVER: Have Zombies do more damage when Barricade reaching. 2023-03-10 11:40:01 -05:00
Steam Deck User
a347cfee3f SERVER: Don't allow players to spectate during func_ending 2023-03-09 15:14:38 -05:00
Steam Deck User
73dc723a70 SERVER: Reset player zoom state when drinking Perk-A-Cola 2023-03-09 15:01:29 -05:00
Steam Deck User
caaca9b4ae SERVER/FTE: Re-Enable Weapon Kicking with Deadshot Daiquiri 2023-03-09 14:34:30 -05:00
Steam Deck User
ac68064325 SERVER: Buff snipers a bit 2023-03-09 14:07:18 -05:00
Steam Deck User
0812781cb7 SERVER/CLIENT/FTE: More fluid weapon zoom, instant zoom for snipers 2023-03-09 13:58:00 -05:00
Steam Deck User
297ab1bfee SERVER: Add exp math function 2023-03-09 13:30:30 -05:00
Steam Deck User
eac3d224f3 SERVER: Fix Power-Up sparkles not being freed after timeout 2023-03-09 11:52:10 -05:00
Steam Deck User
34350827ce SERVER: Fix error when Hounds die off 2023-03-09 11:38:52 -05:00
Steam Deck User
0a631fb74d SERVER: Fix ADS toggle spamming 2023-03-09 11:31:35 -05:00
Ian
acd2ac8062 SERVER: More accurate weapon walk and sprint speed math and data 2023-03-08 20:03:35 -05:00
Steam Deck User
377453f04b SERVER: Make the anti-cheat respond to sv_cheats 2023-03-07 20:12:58 -05:00
Steam Deck User
790fe2a3d7 SERVER: Add some basic anti-cheat for commands in Co-Op 2023-03-07 19:11:29 -05:00
Steam Deck User
e7a78fae5b SERVER: Fix Zap-O-Matic cooldown timer being ignored 2023-03-07 17:55:01 -05:00
Steam Deck User
848541ca28 SERVER: Fix 'Requires Power' spawnflag not doing anything on Zap-O-Matic 2023-03-07 17:48:58 -05:00
Steam Deck User
1321afa1ee SERVER: Undo Power-Up test drops 2023-03-06 20:50:05 -05:00
Steam Deck User
c1cb2df897 SERVER: Recycle Entities for Power-Ups, don't leak anymore 2023-03-06 18:44:42 -05:00
Steam Deck User
bd3cbffe52 SERVER: Make GameRestart functions inline, add some more detail 2023-03-06 18:11:07 -05:00
Steam Deck User
7d7c287292 SERVER: Fix Soft_Restart not cleaning up barricades 2023-03-06 18:09:43 -05:00
Steam Deck User
3df23f64c1 SERVER/FTE: Increase sprint punchangles a tad 2023-03-06 14:15:10 -05:00
Steam Deck User
6651566aad CLIENT/SERVER: Enable sprint bobbing for FTE 2023-03-06 13:56:59 -05:00
Steam Deck User
ab0d4315ba CLIENT/SERVER: More accurate sprint camera movement in FTE 2023-03-06 13:04:50 -05:00
Steam Deck User
7f8e9cce64 SERVER: Redirect DerpedCrusader's wall lamp prop path 2023-03-05 21:38:15 -05:00
Steam Deck User
2b06d480bc SERVER: Add support for new Perk light colors 2023-03-05 11:54:09 -05:00
Steam Deck User
b8b54c06ac FTE/SERVER: Use standard targets for legacy waypoint saving 2023-03-05 10:22:33 -05:00
Steam Deck User
92a68870aa SERVER: Fix Parse_Damage running on Waffe'd Zombies 2023-03-05 00:41:58 -05:00
Steam Deck User
5da6fcf87e SERVER: Add func_train; func_rotating 2023-03-04 23:54:37 -05:00
Steam Deck User
8fc831684b SERVER: Fix for PaP giving duplicate primary weapon if there's no secondary 2023-03-04 23:24:33 -05:00
Steam Deck User
c3c2bfe65c SERVER: CoD Parity with handling empty clips
No longer allow player to hold weapon with empty clip, try to force
reload. Also adds take out animations after melee, which is another
parity change. Surprise!
2023-03-04 23:06:49 -05:00
Steam Deck User
2ba9349406 FTE/SERVER: Fix Sniper Scope 2023-03-04 21:50:16 -05:00
Steam Deck User
e8d8fd63d9 SERVER: Stop executing push_away_zombies
It was mainly responsible for making the horde less tight but this is
less accurate to CoD as well as being incredibly performance taxing,
usually taking 5% of overall execution time on PSP because of the
findradius() spam.
2023-03-04 13:46:39 -05:00
Steam Deck User
7b0cee2d15 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-03-02 22:07:48 -05:00
Steam Deck User
12a2633738 CLIENT/SERVER: Misc. Weapon Spread improvements
Adds proper gun recoil to FTE, as well as moves spread calculation to be
relative to crosshairs. CSQC's crosshair values are now accurate to
World at War as well. Weapons are also much more precise ADS, so the Kar
is more viable. Shotguns also no longer reduce spread when ADS, in
parity with World at War :^)
2023-03-02 22:06:26 -05:00
Ian
02d23e2a1e
SERVER: Close mbox file after parse
Fixes suspend on PSP
2023-03-01 16:18:00 -05:00
Steam Deck User
b097c6535c SERVER: remove testing bprint 2023-02-27 10:41:07 -05:00
Steam Deck User
4662bf7409 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-02-27 10:28:09 -05:00
Steam Deck User
93258d8f4b SERVER: Use a define macro for Power-Up shuffling instead 2023-02-27 10:27:45 -05:00
Tyler Young
5bd34bb2ac [Server] Allow mystery box to teleport on non-FTE platforms 2023-02-22 14:25:42 -05:00
Ian
41c108e33a
SERVER: Fix W_AdvanceAnim not taking P_SPEED into account 2023-02-19 16:52:10 -05:00
Steam Deck User
6cadd1d0e2 SERVER: Have browning use RELOAD_PART and RELOAD_END 2023-02-17 12:25:30 -05:00
Steam Deck User
981a8ec43d SERVER: Waypoint Quality of Life improvements 2023-02-16 16:21:16 -05:00
Steam Deck User
bd6d14e565 SERVER: Clean Wall Summons with Soft_Restart 2023-02-16 16:03:28 -05:00
Steam Deck User
f69ab208f7 SERVER: Enable Soft_Restart for FTE, add command for it, clean Power-Ups
Use qc_soft_restart in FTE to see it.
2023-02-16 15:57:35 -05:00
Steam Deck User
1498f61986 SERVER: Fix Power-Ups order not being randomized 2023-02-15 20:20:54 -05:00
Steam Deck User
fc9d62fc9f SERVER: Prohibit sprinting while ADS 2023-02-15 19:54:40 -05:00
Steam Deck User
199f38dc02 SERVER: Parity change; Stop sending EVENT_PISTOLFIRE when meleeing 2023-02-15 16:06:22 -05:00
Steam Deck User
77959ef3e4 SERVER: nerf zombie update time a bit 2023-02-09 00:31:11 -05:00
Steam Deck User
f85f3e5429 SERVER: Add a 0.25s delay before checking if we're facing an enemy 2023-02-08 22:49:38 -05:00
Steam Deck User
e63f68e897 SERVER: Make getFreeZombieEnt inline, remove pointless param 2023-02-08 22:26:14 -05:00
Steam Deck User
93d2e7db1a FTE/SERVER: Stop doing a bunch of nonsense for checkMovement vectors 2023-02-08 22:23:17 -05:00
Steam Deck User
e74e3fb9dd FTE/SERVER: Make tracemove inline for small perf boost 2023-02-08 22:15:14 -05:00
Steam Deck User
d28699f37c SERVER: Reset Progress Bar state in Soft_Restart 2023-02-07 22:32:01 -05:00
Steam Deck User
f4b8d1ff2c SERVER: oops 2023-02-07 13:35:41 -05:00
Steam Deck User
dfa9313eb9 SERVER: Remove isFacing experiement 2023-02-07 13:24:46 -05:00
Steam Deck User
578fa2d44e SERVER: Fix improper handling of ammunition used in Last Stand
fixes infinite ammo bug :p
2023-02-07 13:19:52 -05:00
Steam Deck User
11f4d470c8 SERVER: Restore different walktypes for dogs.
Was a note about crashing but couldn't repro. Hopefully I did my due
dilligence.
2023-02-07 12:49:21 -05:00
Steam Deck User
3fabf292c2 SERVER/FTE: Remove dland2.wav dependancy. 2023-02-07 12:43:03 -05:00
Steam Deck User
ab21e3d6e0 SERVER: Remove PC_fog hack 2023-02-07 02:32:14 -05:00
Steam Deck User
87dde10e3b GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
Steam Deck User
593e63d56c SERVER: Re-set spawnflags for perk_random machines 2023-02-04 21:34:28 -05:00
Ian
7d842bc720
Merge pull request #38 from ScatterBox/main 2023-02-03 18:15:18 -05:00
Steam Deck User
78b2247546 SERVER: Convert old place_model entities to misc_model, add fullbright
flag.

Removes dead place_model code and instead converts the entity to work
well with the new misc_model code. Also does a bit of tidying it up to
make it fit better with the rest of our source
2023-02-03 17:02:27 -05:00
Ian
4ce1beb29e
SERVER: Create dummy entity for playing sound from teddy entity. 2023-02-02 18:45:43 -05:00
Tyler Young
a17d24062b Added "misc_model" to Map Entities 2023-01-31 19:12:29 -05:00
Steam Deck User
19e119945c SERVER: Smarter Co-Op Spawn Picking 2023-01-31 16:12:06 -05:00
Steam Deck User
549df8f7e0 SERVER: Cancel Revive if Client disconnects 2023-01-31 15:51:41 -05:00
Steam Deck User
2de12f6791 SERVER: Better parameters for when to stop reviving a client 2023-01-31 15:46:59 -05:00
Steam Deck User
60d5c8f184 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-01-29 11:07:37 -05:00
Steam Deck User
74ee37cd4e SERVER: Potential runaway loop fix in Zombie_Find_Tesla_Target 2023-01-29 11:07:16 -05:00
Ian
ff9d505fca
Merge pull request #37 from ScatterBox/main 2023-01-28 20:39:14 -05:00
Tyler Young
64120decc3 Re-enable The F-Bomb Achievement 2023-01-28 20:38:37 -05:00
Ian
3572ed3a3f
Merge pull request #36 from ScatterBox/main 2023-01-28 20:34:57 -05:00
Tyler Young
0d2c056192 Enable Achievements for Quakespasm 2023-01-28 20:34:18 -05:00
Steam Deck User
9f0df7617d SERVER: Use MOVETYPE_TOSS for reviving players 2023-01-25 22:40:35 -05:00
Steam Deck User
c16629e04a SERVER: Only allow one player to revive teammate in last stand 2023-01-24 22:22:48 -05:00
Steam Deck User
efc577410e SERVER: Fix M1 Garand Spam Ping 2023-01-24 21:59:58 -05:00
Steam Deck User
0d4e532158 oops 2023-01-24 21:41:26 -05:00
Steam Deck User
4b75763154 SERVER: Add fog command for non-FTE 2023-01-24 21:40:53 -05:00
Steam Deck User
5378bafa18 SERVER: Fix finding target for window reaching 2023-01-24 21:34:10 -05:00
Steam Deck User
5df73e8431 SERVER: Fix teddy_spawn not having support for noise 2023-01-24 20:58:33 -05:00
Steam Deck User
1d48d374d9 SERVER: Fix Quick Revive price not updating on (dis)connect 2023-01-24 20:50:45 -05:00
Tyler Young
1afc19e785 Finish removing all Quakespasm inconsistencies in QC 2023-01-24 16:41:25 -05:00
Tyler Young
6f85e5c6f1 Restore svc_songegg and svc_maxammo in QC 2023-01-24 16:12:47 -05:00
Tyler Young
b153f6c982 Remove dmg_take and dmg_save from QC 2023-01-24 15:42:41 -05:00
Tyler Young
b1c0a84beb Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in QC 2023-01-23 20:21:03 -05:00
Tyler Young
4ec539d714 Move PF_tokenize and PF_ArgV to correct locations in QC 2023-01-23 20:12:20 -05:00
Tyler Young
1ecf4615cd Restored centerprint2-7 definitions in QC 2023-01-23 19:31:21 -05:00
Tyler Young
140de48b5c Restored ParseClientCommand, CMD_STRING, and Soft_Restart to QC 2023-01-23 19:28:01 -05:00
Tyler Young
02342646a3 Restore movetoorigin in QC 2023-01-22 21:43:48 -05:00
Tyler Young
25b99bae43 Update quakespasm.qc 2023-01-22 21:09:29 -05:00
Tyler Young
1360a56e25 Restore PF_etos in QC 2023-01-22 21:07:42 -05:00
Tyler Young
c6095e1547 Restore achievement builtin in QC 2023-01-22 20:59:23 -05:00
Tyler Young
1c385e8466 Restored Close_Waypoint in QC 2023-01-22 20:17:48 -05:00
Tyler Young
63cbb71d73 Restored PF_particle in QC 2023-01-22 20:12:51 -05:00
Tyler Young
dc0c3136c5 Restored PF_GetSoundLen in QC 2023-01-22 19:51:41 -05:00
Tyler Young
89a5a7e076 Restored missing entity fields in QC
iframetime
bleed_out
Weapon_Name
2023-01-22 19:32:20 -05:00
Tyler Young
c776eb42dd Added facingenemy def to Quakespasm
Re-enabled traceline to enemy on Quakespasm
2023-01-22 17:47:04 -05:00
Steam Deck User
172951de02 SERVER: Audio channel use changes 2023-01-20 12:51:14 -05:00
Steam Deck User
d3c9b20cf8 PC: Add custom weapon zoom amounts 2023-01-20 00:38:37 -05:00
Steam Deck User
97d76846a3 HANDHELD: add ifdef for mapversion 2023-01-19 01:52:07 -05:00
Steam Deck User
ec268bebb2 HANDHELD: fix defs 2023-01-19 01:48:49 -05:00
Steam Deck User
42c7edc89c QS: remove bleed_out 2023-01-18 14:30:00 -05:00
Steam Deck User
ee33ac4a29 SERVER: Hack-in down-pointed zapper pylons 2023-01-18 14:19:39 -05:00
Steam Deck User
59a880ce09 HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
57edbc23df SERVER: Fix most QC warnings, spam included 2023-01-17 12:15:50 -05:00
Steam Deck User
cf9466ed0f SERVER: Fix crawler using wrong body model 2023-01-17 11:47:59 -05:00
Steam Deck User
4105d57c13 PC/SERVER: Increase time it takes for weapon models to draw again after zooming out of scope 2023-01-17 11:37:51 -05:00
Steam Deck User
9ac309ecfc SERVER: Fix model path for grenades and betties in
model_should_hide_weapon2

Fixes the scoped kar or dual wielded weapons displaying their secondary
model when cooking a nade or bouncing betty.
2023-01-17 11:17:48 -05:00
Steam Deck User
87fb0f4dc9 SERVER: Rename Zombie Body to use % instead of # 2023-01-16 20:11:16 -05:00
blubs
ff355b6439 SERVER Add fix for crosshairs to detect limbs 2023-01-16 00:37:30 -08:00