Commit graph

10 commits

Author SHA1 Message Date
cypress
df131c7a2d SERVER: Sound Processing Overhaul 2024-09-01 18:12:38 -07:00
cypress
be9796f3f5 SERVER/CLIENT: Support for GamePad rumble 2024-06-30 18:17:36 -07:00
cypress
9ec5bf9de4 SERVER: Add support for nzp_lockviewmodel builtin 2024-06-29 18:07:02 -07:00
cypress
29c1be162c SERVER: Lighten restrictions for Melee and ADS while Sprinting 2024-06-10 19:26:16 -07:00
DerpedCrusader
2edc5bcafd SERVER: Bouncing betty update
Changing the frames and sound timing for the new betty model and animation
2024-04-20 16:49:39 -07:00
cypress
671ee73a19 SERVER: Major Weapon Logic Revamp 2024-01-09 17:45:23 -05:00
cypress
dcff9b084e Update copyright date 2024-01-07 18:24:48 -05:00
MotoLegacy
5caf23cf4a SERVER: Perform traces before explosives damaging entities or triggering Bouncing Betty 2023-11-05 10:28:22 -05:00
cypress
b8763ca465 SERVER: Control crosshair via QuakeC 2023-10-16 10:23:50 -04:00
cypress
bf4afd4ae3 SERVER: Bouncing Betty Revamp
* Fix timing of priming sound.
* Sped up animation playback rate.
* Fix not playing "take out" animation after placing Betty.
* Decreases raise time from 0.35 seconds to 0.28 seconds.
* Betties rise with more force.
* Increase explosion effect dramatics.
* Betties no longer inflict self-damage.
* Betties can no longer be re-bought from wall chalk.
* Fixed betties using cost2 for their entity instead of cost.
* Move bouncing betty logic to separate source file.
2023-09-10 10:39:38 -04:00