Commit graph

22 commits

Author SHA1 Message Date
cypress
9ec5bf9de4 SERVER: Add support for nzp_lockviewmodel builtin 2024-06-29 18:07:02 -07:00
Peter0x44
55aef7c1b6
SERVER/STANDARD: revert part of PR #73 (#78) 2024-06-18 17:04:57 -07:00
cypress
244f21bf79
Misc. QuakeC workflow improvements (#73)
* REPO: Update progs.src standards, consolidate both ssqc to one src file

* FTEQCC: Optimize SSQC with -O3

* PROGS: Globally disable useless fastarrays on standard

* TOOLS: Consolidate Linux and macOS build scripts into one

* Remove some debug stuff

* ACTIONS: Change build script reference name
2024-06-16 08:41:13 -07:00
MotoLegacy
4deeb465ee FTE: Considerable Protocol Optimizations 2024-01-13 21:47:02 -05:00
MotoLegacy
da4bd373b0 CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol 2024-01-12 14:40:38 -05:00
cypress
671ee73a19 SERVER: Major Weapon Logic Revamp 2024-01-09 17:45:23 -05:00
cypress
f0bbed099f SERVER: Implement Weapon_PlayerHasWeaponWithFiretype 2024-01-08 14:03:35 -05:00
cypress
35bbd002ff SERVER: Fix Weapon_PlayViewModel Duration time inconsistencies 2024-01-07 18:38:29 -05:00
cypress
dcff9b084e Update copyright date 2024-01-07 18:24:48 -05:00
cypress
d815f9f037 SERVER: Match playback rate with duration for Take Out and Put Away animations 2023-12-28 12:24:22 -05:00
cypress
fdbf7989cc SERVER: Set ADS_Offset on weapon swap, not just when deemed worthy 2023-12-05 13:00:34 -05:00
MotoLegacy
8bdf2e2f1f SERVER: Fix automatic reload not always functioning 2023-11-05 17:08:55 -05:00
MotoLegacy
c8e5a75ed9 SERVER: Fix STANDARD progs not having weapon skin update properly 2023-11-05 09:56:29 -05:00
cypress
e58ffeb60a SERVER: Fix weapon list when Pack-A-Punching 2023-10-17 09:21:22 -04:00
cypress
b8763ca465 SERVER: Control crosshair via QuakeC 2023-10-16 10:23:50 -04:00
cypress
1f3280a10f SERVER: Total weapon storage revamp 2023-10-15 11:30:01 -04:00
cypress
dbb25354b4 SERVER: Provide set durations for weapon swap animations 2023-09-14 21:46:46 -04:00
cypress
8c65c22f82 SERVER/STANDARD: Fix weapon2model when swapping 2023-07-20 13:08:39 -04:00
Steam Deck User
83caba0141 GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs 2023-03-29 10:49:58 -04:00
MikeyRay
e5e4e1637e SERVER: Fix the previous weapon not being zoomed out when receiving a new weapon 2023-03-27 02:58:22 +02:00
Steam Deck User
0e3a08206f SERVER: Add new utility for streamlined Viewmodel animations, start integrating; add support for 'first raise' 2023-03-22 11:31:11 -04:00
Steam Deck User
316aba63e7 SERVER: Move weapon utilities to their own file 2023-03-22 10:23:15 -04:00