Steam Deck User
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7baadb907d
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SERVER: Add old Power Switch path to conver_old_asset_path
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2023-03-12 12:40:48 -04:00 |
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Steam Deck User
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c49f66904d
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SERVER: Change Zombie path delay from 0.07s to 0.04s per Zombie
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2023-03-11 18:58:29 -05:00 |
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Steam Deck User
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65576833ca
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SERVER: Increase chance of skipping Zombie Attack Delay from 20% per thought to 40%
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2023-03-11 18:54:40 -05:00 |
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Steam Deck User
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fc469cd213
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SERVER: Buff Zombie attack radius from 60 to 64 units
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2023-03-11 18:48:10 -05:00 |
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Steam Deck User
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0c2f840a5e
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SERVER: Nerf the running speed of Sprinter Zombies slightly
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2023-03-11 18:44:18 -05:00 |
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Steam Deck User
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737681c21c
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SERVER: Better yet - more accurately calculate the spawn rate for all Zombie walk types
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2023-03-11 18:31:44 -05:00 |
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Steam Deck User
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dc4cbbb410
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SERVER: Allow Zombies to jog on Round 2
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2023-03-11 18:15:12 -05:00 |
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Steam Deck User
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e8015e44d9
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SERVER: Add some junk frames to make Type 100 usable
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2023-03-11 16:05:28 -05:00 |
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Steam Deck User
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2e9838682b
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SERVER: Add proper support for Rocket/Missile weapons, assign to Panzer/Longinus
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2023-03-11 15:41:52 -05:00 |
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Steam Deck User
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92b464b424
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SERVER: Adds support for ADS framing, use it for Panzerschreck
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2023-03-11 14:52:03 -05:00 |
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Steam Deck User
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63c759e217
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SERVER/FTE: Don't use float precision for way saving, account for it in load
|
2023-03-10 16:20:51 -05:00 |
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Steam Deck User
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a10a63ba9b
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SERVER/FTE: Spawn the visual entities needed when loading Legacy Waypoints
|
2023-03-10 15:32:45 -05:00 |
|
Ian
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e267d8654f
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Merge pull request #46 from nzp-team/Panzer-Update
Panzer-update
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2023-03-10 12:30:28 -05:00 |
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Steam Deck User
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24f772d0b9
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SERVER: Regen health instantly when a new Round starts
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2023-03-10 12:24:19 -05:00 |
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Steam Deck User
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41cd921c5f
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SERVER: Instant health regeneration when above threshold, slower below. Longer regen delay times
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2023-03-10 12:20:43 -05:00 |
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Steam Deck User
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6284935b81
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SERVER: Stop instantly downing the Player if their health <= 20
|
2023-03-10 11:52:21 -05:00 |
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Steam Deck User
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a0b89faa22
|
SERVER: Stop halfing all Juggernog damage, set Player Health appropriately instead
|
2023-03-10 11:47:42 -05:00 |
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Steam Deck User
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f97e82828b
|
SERVER: Have Zombies do more damage when Barricade reaching.
|
2023-03-10 11:40:01 -05:00 |
|
DerpedCrusader
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eb24742368
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Panzer-update
code
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2023-03-09 20:31:57 -07:00 |
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Steam Deck User
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a347cfee3f
|
SERVER: Don't allow players to spectate during func_ending
|
2023-03-09 15:14:38 -05:00 |
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Steam Deck User
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73dc723a70
|
SERVER: Reset player zoom state when drinking Perk-A-Cola
|
2023-03-09 15:01:29 -05:00 |
|
Steam Deck User
|
caaca9b4ae
|
SERVER/FTE: Re-Enable Weapon Kicking with Deadshot Daiquiri
|
2023-03-09 14:34:30 -05:00 |
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Steam Deck User
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ac68064325
|
SERVER: Buff snipers a bit
|
2023-03-09 14:07:18 -05:00 |
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Steam Deck User
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0812781cb7
|
SERVER/CLIENT/FTE: More fluid weapon zoom, instant zoom for snipers
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2023-03-09 13:58:00 -05:00 |
|
Steam Deck User
|
297ab1bfee
|
SERVER: Add exp math function
|
2023-03-09 13:30:30 -05:00 |
|
Steam Deck User
|
fa0a85fce0
|
SERVER: Re-balance most weapon stats and limb multipliers
|
2023-03-09 13:07:53 -05:00 |
|
Steam Deck User
|
2940a828e3
|
SERVER: sike, default walk speed to 1
|
2023-03-09 12:16:41 -05:00 |
|
Steam Deck User
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c649a7c587
|
CLIENT: Force a vid_reload on init to fix gl_blendsprites
|
2023-03-09 12:05:36 -05:00 |
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Steam Deck User
|
eac3d224f3
|
SERVER: Fix Power-Up sparkles not being freed after timeout
|
2023-03-09 11:52:10 -05:00 |
|
Steam Deck User
|
34350827ce
|
SERVER: Fix error when Hounds die off
|
2023-03-09 11:38:52 -05:00 |
|
Steam Deck User
|
0a631fb74d
|
SERVER: Fix ADS toggle spamming
|
2023-03-09 11:31:35 -05:00 |
|
Ian
|
acd2ac8062
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SERVER: More accurate weapon walk and sprint speed math and data
|
2023-03-08 20:03:35 -05:00 |
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Steam Deck User
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377453f04b
|
SERVER: Make the anti-cheat respond to sv_cheats
|
2023-03-07 20:12:58 -05:00 |
|
Steam Deck User
|
790fe2a3d7
|
SERVER: Add some basic anti-cheat for commands in Co-Op
|
2023-03-07 19:11:29 -05:00 |
|
Steam Deck User
|
e7a78fae5b
|
SERVER: Fix Zap-O-Matic cooldown timer being ignored
|
2023-03-07 17:55:01 -05:00 |
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Steam Deck User
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c50a6dc939
|
Merge branch 'main' of https://github.com/nzp-team/quakec
|
2023-03-07 17:49:11 -05:00 |
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Steam Deck User
|
848541ca28
|
SERVER: Fix 'Requires Power' spawnflag not doing anything on Zap-O-Matic
|
2023-03-07 17:48:58 -05:00 |
|
Ian
|
5f46f892fd
|
Merge pull request #45 from nzp-team/PTRS-Update
PTRS Code
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2023-03-06 21:05:32 -05:00 |
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DerpedCrusader
|
84e86c85fd
|
PTRS Code
full of bits and bops and boops
|
2023-03-06 19:03:14 -07:00 |
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Steam Deck User
|
1321afa1ee
|
SERVER: Undo Power-Up test drops
|
2023-03-06 20:50:05 -05:00 |
|
Steam Deck User
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c1cb2df897
|
SERVER: Recycle Entities for Power-Ups, don't leak anymore
|
2023-03-06 18:44:42 -05:00 |
|
Steam Deck User
|
bd3cbffe52
|
SERVER: Make GameRestart functions inline, add some more detail
|
2023-03-06 18:11:07 -05:00 |
|
Steam Deck User
|
7d7c287292
|
SERVER: Fix Soft_Restart not cleaning up barricades
|
2023-03-06 18:09:43 -05:00 |
|
Steam Deck User
|
3df23f64c1
|
SERVER/FTE: Increase sprint punchangles a tad
|
2023-03-06 14:15:10 -05:00 |
|
Steam Deck User
|
fc5bc8e6c1
|
CLIENT: Fix viewmodel moving while paused
|
2023-03-06 14:03:11 -05:00 |
|
Steam Deck User
|
6651566aad
|
CLIENT/SERVER: Enable sprint bobbing for FTE
|
2023-03-06 13:56:59 -05:00 |
|
Steam Deck User
|
ab0d4315ba
|
CLIENT/SERVER: More accurate sprint camera movement in FTE
|
2023-03-06 13:04:50 -05:00 |
|
Steam Deck User
|
101749371d
|
CLIENT: Stop using server time for weapon bobbing
|
2023-03-06 12:46:25 -05:00 |
|
Ian
|
ac3358668a
|
CLIENT: Use a new linear formula for sensitivity scaling
|
2023-03-06 10:44:51 -05:00 |
|
Steam Deck User
|
7f8e9cce64
|
SERVER: Redirect DerpedCrusader's wall lamp prop path
|
2023-03-05 21:38:15 -05:00 |
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