cypress
aec68db169
SERVER: Make Teddies work with Soft_Restart
2023-08-29 22:46:50 -04:00
cypress
8f382ef722
SERVER: teddy_spawn should use its targets
2023-07-11 15:44:08 -04:00
Steam Deck User
6df8c971e8
SERVER: Add trigger_stuffcmd
2023-03-28 22:24:56 -04:00
Steam Deck User
8c907d6049
SERVER: Move buy_weapon and weapon_wall to their own file, reorganize
2023-03-13 11:37:55 -04:00
Steam Deck User
421de1b868
SERVER: Animate weapon_wall Prop spawning, play a sound during its spawn
2023-03-13 11:28:09 -04:00
DerpedCrusader
1ae21669df
add world model loading
...
makes the correct world model load when placing the weapon
2023-03-12 19:32:02 -07:00
Ian
4ce1beb29e
SERVER: Create dummy entity for playing sound from teddy entity.
2023-02-02 18:45:43 -05:00
Steam Deck User
5df73e8431
SERVER: Fix teddy_spawn not having support for noise
2023-01-24 20:58:33 -05:00
Steam Deck User
59a880ce09
HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
...
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
64db82d124
SERVER: Add wall chalk support for the DG-2 and MP5K
2023-01-12 21:01:13 -05:00
Steam Deck User
4a41999915
Server: Various Wall Weapon Improvements.
...
Make all wall weapons fullbright to fix visibility issues. Properly
precache W_BOWIE assets. Use grenade_bag.mdl instead of grenade world
model when using the grenade weapon.
2022-12-30 10:55:32 -05:00
Steam Deck User
89742dc652
GLOBAL: Retire CTR QuakeC, Merge with PSP.
...
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Ian
328f1f8ee1
Add CTR QuakeC
2022-09-02 20:19:25 -04:00
unknown
b26ca6a026
Initial commit
2022-02-08 13:42:28 -05:00