unknown
|
d7d1f1e050
|
Client: fix low ammo text taking priority over no ammo
|
2022-04-23 22:57:40 -04:00 |
|
unknown
|
52e212f6cd
|
Server: Explosive Barrel Parity
|
2022-04-23 18:46:34 -04:00 |
|
unknown
|
0a5b3de482
|
Client: Algorithmically determine low ammo counts
|
2022-04-23 17:21:54 -04:00 |
|
unknown
|
8b54e632f2
|
Server: Fix for firing while switching weapons
|
2022-04-22 16:44:27 -04:00 |
|
Ian
|
4446d96358
|
Server: Prohibit AI damage to Player when Nuke is active
|
2022-04-20 11:58:49 -04:00 |
|
unknown
|
8cc9296371
|
Workflow: Only build releases on main branch
|
2022-04-16 16:00:56 -04:00 |
|
unknown
|
c364b20bac
|
Fix broken lightning.spr path precache
|
2022-04-09 12:52:00 -04:00 |
|
unknown
|
cb978e2288
|
Server: Oops, do the same with PaP
|
2022-04-06 14:36:59 -04:00 |
|
unknown
|
4f80f71cbe
|
Server: Add support for legacy Perk model paths
|
2022-04-06 14:34:38 -04:00 |
|
unknown
|
73f7d7ff24
|
Server: Power Switch skin hotfix
|
2022-04-06 10:26:32 -04:00 |
|
unknown
|
8a7e3dbf94
|
Server: Expand Power Switch functions
|
2022-04-06 10:25:24 -04:00 |
|
unknown
|
0553d33213
|
Server: Have Power Switch toggle lightstyles
|
2022-04-06 09:59:54 -04:00 |
|
unknown
|
f2a80afd3b
|
Client: Substitute vid_fullscreen_standalone for vid_fullscreen (fixes #1)
|
2022-04-06 07:52:21 -04:00 |
|
unknown
|
2b07dd561c
|
Server: Electro-Shock Parity
|
2022-04-05 21:46:24 -04:00 |
|
unknown
|
b7d643be2f
|
Client: Use new version file
|
2022-04-05 17:50:05 -04:00 |
|
unknown
|
65b949902c
|
..same for FTEQCC
|
2022-02-08 13:46:47 -05:00 |
|
unknown
|
79619bf3e6
|
Set lin-compiler script as executable
|
2022-02-08 13:45:29 -05:00 |
|
unknown
|
b26ca6a026
|
Initial commit
|
2022-02-08 13:42:28 -05:00 |
|