Commit graph

51 commits

Author SHA1 Message Date
cypress
847556d5f1 SERVER: Allow moving while in Last Stand 2023-12-14 12:36:33 -05:00
cypress
57fb071bd5 SERVER: Fix taking out weapons after leaving Last Stand with Mule Kick 2023-12-07 13:02:06 -05:00
cypress
68aaae1bee SERVER: Fix revive icon not working when a player bleeds out 2023-11-29 14:12:33 -05:00
cypress
8e0aa1056f SERVER: Fix bleedout time being inconsistent and ticking while being revived 2023-11-29 14:04:31 -05:00
cypress
5aa1e75cdf SERVER: Improved stance changing with bounding box changes, player collision deaths 2023-11-18 15:17:40 -05:00
cypress
a02b69b5d6 SERVER: Mostly complete third person animation implementation 2023-11-16 12:10:11 -05:00
cypress
4be7dbcce6 SERVER: Fix radius explosions misbehaving around clinets 2023-11-12 11:07:06 -05:00
cypress
30de102ee3 SERVER: Fix player explosives hurting non-owners 2023-11-11 07:59:13 -05:00
cypress
88c08e24b4 SERVER: Fix Revive sequence continuing when in Last Stand 2023-11-08 09:13:24 -05:00
cypress
a19658ec9e SERVER: Fix co-op tracking, update Quick Revive on connect/disconnect 2023-11-08 08:50:34 -05:00
cypress
619980e88c SERVER: Fix AI getting stuck inside player 2023-11-07 12:56:56 -05:00
MotoLegacy
5caf23cf4a SERVER: Perform traces before explosives damaging entities or triggering Bouncing Betty 2023-11-05 10:28:22 -05:00
cypress
9ae20b3487 SERVER: Player stance and PhD Flopper tweaks 2023-11-03 19:22:23 -04:00
cypress
77cbd6e663 SERVER: Fix Ray Gun splash damage 2023-10-30 18:43:09 -04:00
cypress
c3fa9ac216 SERVER: Give player a clip if they have no ammo in Last Stand 2023-10-17 09:45:14 -04:00
cypress
bf2df6ae2f SERVER: Fix weapon order when in Last Stand 2023-10-17 09:27:41 -04:00
cypress
1f3280a10f SERVER: Total weapon storage revamp 2023-10-15 11:30:01 -04:00
cypress
e7a704e03d SERVER: More accurate explosive damage and crawler triggering 2023-09-11 23:21:46 -04:00
cypress
bf4afd4ae3 SERVER: Bouncing Betty Revamp
* Fix timing of priming sound.
* Sped up animation playback rate.
* Fix not playing "take out" animation after placing Betty.
* Decreases raise time from 0.35 seconds to 0.28 seconds.
* Betties rise with more force.
* Increase explosion effect dramatics.
* Betties no longer inflict self-damage.
* Betties can no longer be re-bought from wall chalk.
* Fixed betties using cost2 for their entity instead of cost.
* Move bouncing betty logic to separate source file.
2023-09-10 10:39:38 -04:00
cypress
742c9aad86 SERVER: Add punchangle when taking explosive damage 2023-08-26 09:49:16 -04:00
cypress
a8ae0a96fc SERVER: Add a sprint delay when taking damage 2023-07-17 15:13:05 -04:00
cypress
0504f1d8d1 SERVER: Allow for more rotation options for zapper_nodes 2023-07-17 13:52:50 -04:00
cypress
27066a33c7 SERVER: Allow spawn_teddy to be damaged via explosives 2023-07-17 12:57:03 -04:00
Steam Deck User
316aba63e7 SERVER: Move weapon utilities to their own file 2023-03-22 10:23:15 -04:00
Steam Deck User
6e16bb264f SERVER: Fix downing always setting reserve ammunition to 0 2023-03-18 16:21:06 -04:00
Steam Deck User
41cd921c5f SERVER: Instant health regeneration when above threshold, slower below. Longer regen delay times 2023-03-10 12:20:43 -05:00
Steam Deck User
6284935b81 SERVER: Stop instantly downing the Player if their health <= 20 2023-03-10 11:52:21 -05:00
Steam Deck User
a0b89faa22 SERVER: Stop halfing all Juggernog damage, set Player Health appropriately instead 2023-03-10 11:47:42 -05:00
Steam Deck User
578fa2d44e SERVER: Fix improper handling of ammunition used in Last Stand
fixes infinite ammo bug :p
2023-02-07 13:19:52 -05:00
Steam Deck User
87dde10e3b GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
Steam Deck User
c16629e04a SERVER: Only allow one player to revive teammate in last stand 2023-01-24 22:22:48 -05:00
Steam Deck User
59a880ce09 HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
9cf7cffbbc Remove debug print 2023-01-16 01:50:37 -05:00
Steam Deck User
934e4bacce SERVER: Buff self-inflicted explosion damage.
Now more accurately reflects World at War damage results (Ray Gun,
Nades, etc).
2023-01-15 22:44:54 -05:00
blubs
09c2802675 SERVER Add fix for raygun runaway loop 2023-01-15 14:39:42 -08:00
Steam Deck User
76213de449 NX/VITA: Merge QuakeC sources 2023-01-13 19:55:40 -05:00
Steam Deck User
545eb52673 SERVER/CLIENT: Move away from sprite-based revive icon. 2023-01-13 17:53:54 -05:00
Steam Deck User
c042f4d479 SERVER/CLIENT: Print name of downed/revived players via broadcasts 2023-01-13 15:41:27 -05:00
Steam Deck User
5b902d7d6e Fix crash with Abstinence Program achievement 2023-01-12 19:44:00 -05:00
Steam Deck User
b58b25de5e SERVER: Fix for explosives thrown at other players harming attacker 2023-01-11 10:10:59 -05:00
Steam Deck User
54d8572321 Server: Misc. Co-Op fixes 2022-12-28 19:32:21 -05:00
Steam Deck User
89742dc652 GLOBAL: Retire CTR QuakeC, Merge with PSP.
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Steam Deck User
a1583120f3 Server: Award Points for reviving player 2022-12-27 16:33:52 -05:00
Steam Deck User
a1f07c75f0 Server: Re-Write GetDown
Now properly checks the weapons the player has to modify the last down
weapon. Also doesn't spawn the revive entity on solo.
2022-12-27 16:23:17 -05:00
Steam Deck User
327c9cdc43 Server: Add support for Explosive Barrels to be damaged by other
Explosives
2022-12-20 00:58:37 -05:00
Ian
328f1f8ee1 Add CTR QuakeC 2022-09-02 20:19:25 -04:00
moto
68a8fcb4ac Server: Bleedout Timer parity 2022-07-10 10:58:31 -04:00
moto
87319e13cf Server: more small perf tweaks 2022-07-02 10:19:33 -04:00
unknown
976770c9bf Server: Improve Power-Up drop rate consistency 2022-04-23 23:18:38 -04:00
unknown
2b07dd561c Server: Electro-Shock Parity 2022-04-05 21:46:24 -04:00