cypress
847556d5f1
SERVER: Allow moving while in Last Stand
2023-12-14 12:36:33 -05:00
cypress
57fb071bd5
SERVER: Fix taking out weapons after leaving Last Stand with Mule Kick
2023-12-07 13:02:06 -05:00
cypress
68aaae1bee
SERVER: Fix revive icon not working when a player bleeds out
2023-11-29 14:12:33 -05:00
cypress
8e0aa1056f
SERVER: Fix bleedout time being inconsistent and ticking while being revived
2023-11-29 14:04:31 -05:00
cypress
5aa1e75cdf
SERVER: Improved stance changing with bounding box changes, player collision deaths
2023-11-18 15:17:40 -05:00
cypress
a02b69b5d6
SERVER: Mostly complete third person animation implementation
2023-11-16 12:10:11 -05:00
cypress
4be7dbcce6
SERVER: Fix radius explosions misbehaving around clinets
2023-11-12 11:07:06 -05:00
cypress
30de102ee3
SERVER: Fix player explosives hurting non-owners
2023-11-11 07:59:13 -05:00
cypress
88c08e24b4
SERVER: Fix Revive sequence continuing when in Last Stand
2023-11-08 09:13:24 -05:00
cypress
a19658ec9e
SERVER: Fix co-op tracking, update Quick Revive on connect/disconnect
2023-11-08 08:50:34 -05:00
cypress
619980e88c
SERVER: Fix AI getting stuck inside player
2023-11-07 12:56:56 -05:00
MotoLegacy
5caf23cf4a
SERVER: Perform traces before explosives damaging entities or triggering Bouncing Betty
2023-11-05 10:28:22 -05:00
cypress
9ae20b3487
SERVER: Player stance and PhD Flopper tweaks
2023-11-03 19:22:23 -04:00
cypress
77cbd6e663
SERVER: Fix Ray Gun splash damage
2023-10-30 18:43:09 -04:00
cypress
c3fa9ac216
SERVER: Give player a clip if they have no ammo in Last Stand
2023-10-17 09:45:14 -04:00
cypress
bf2df6ae2f
SERVER: Fix weapon order when in Last Stand
2023-10-17 09:27:41 -04:00
cypress
1f3280a10f
SERVER: Total weapon storage revamp
2023-10-15 11:30:01 -04:00
cypress
e7a704e03d
SERVER: More accurate explosive damage and crawler triggering
2023-09-11 23:21:46 -04:00
cypress
bf4afd4ae3
SERVER: Bouncing Betty Revamp
...
* Fix timing of priming sound.
* Sped up animation playback rate.
* Fix not playing "take out" animation after placing Betty.
* Decreases raise time from 0.35 seconds to 0.28 seconds.
* Betties rise with more force.
* Increase explosion effect dramatics.
* Betties no longer inflict self-damage.
* Betties can no longer be re-bought from wall chalk.
* Fixed betties using cost2 for their entity instead of cost.
* Move bouncing betty logic to separate source file.
2023-09-10 10:39:38 -04:00
cypress
742c9aad86
SERVER: Add punchangle when taking explosive damage
2023-08-26 09:49:16 -04:00
cypress
a8ae0a96fc
SERVER: Add a sprint delay when taking damage
2023-07-17 15:13:05 -04:00
cypress
0504f1d8d1
SERVER: Allow for more rotation options for zapper_nodes
2023-07-17 13:52:50 -04:00
cypress
27066a33c7
SERVER: Allow spawn_teddy to be damaged via explosives
2023-07-17 12:57:03 -04:00
Steam Deck User
316aba63e7
SERVER: Move weapon utilities to their own file
2023-03-22 10:23:15 -04:00
Steam Deck User
6e16bb264f
SERVER: Fix downing always setting reserve ammunition to 0
2023-03-18 16:21:06 -04:00
Steam Deck User
41cd921c5f
SERVER: Instant health regeneration when above threshold, slower below. Longer regen delay times
2023-03-10 12:20:43 -05:00
Steam Deck User
6284935b81
SERVER: Stop instantly downing the Player if their health <= 20
2023-03-10 11:52:21 -05:00
Steam Deck User
a0b89faa22
SERVER: Stop halfing all Juggernog damage, set Player Health appropriately instead
2023-03-10 11:47:42 -05:00
Steam Deck User
578fa2d44e
SERVER: Fix improper handling of ammunition used in Last Stand
...
fixes infinite ammo bug :p
2023-02-07 13:19:52 -05:00
Steam Deck User
87dde10e3b
GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE
2023-02-05 16:03:57 -05:00
Steam Deck User
c16629e04a
SERVER: Only allow one player to revive teammate in last stand
2023-01-24 22:22:48 -05:00
Steam Deck User
59a880ce09
HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
...
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
9cf7cffbbc
Remove debug print
2023-01-16 01:50:37 -05:00
Steam Deck User
934e4bacce
SERVER: Buff self-inflicted explosion damage.
...
Now more accurately reflects World at War damage results (Ray Gun,
Nades, etc).
2023-01-15 22:44:54 -05:00
blubs
09c2802675
SERVER Add fix for raygun runaway loop
2023-01-15 14:39:42 -08:00
Steam Deck User
76213de449
NX/VITA: Merge QuakeC sources
2023-01-13 19:55:40 -05:00
Steam Deck User
545eb52673
SERVER/CLIENT: Move away from sprite-based revive icon.
2023-01-13 17:53:54 -05:00
Steam Deck User
c042f4d479
SERVER/CLIENT: Print name of downed/revived players via broadcasts
2023-01-13 15:41:27 -05:00
Steam Deck User
5b902d7d6e
Fix crash with Abstinence Program achievement
2023-01-12 19:44:00 -05:00
Steam Deck User
b58b25de5e
SERVER: Fix for explosives thrown at other players harming attacker
2023-01-11 10:10:59 -05:00
Steam Deck User
54d8572321
Server: Misc. Co-Op fixes
2022-12-28 19:32:21 -05:00
Steam Deck User
89742dc652
GLOBAL: Retire CTR QuakeC, Merge with PSP.
...
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Steam Deck User
a1583120f3
Server: Award Points for reviving player
2022-12-27 16:33:52 -05:00
Steam Deck User
a1f07c75f0
Server: Re-Write GetDown
...
Now properly checks the weapons the player has to modify the last down
weapon. Also doesn't spawn the revive entity on solo.
2022-12-27 16:23:17 -05:00
Steam Deck User
327c9cdc43
Server: Add support for Explosive Barrels to be damaged by other
...
Explosives
2022-12-20 00:58:37 -05:00
Ian
328f1f8ee1
Add CTR QuakeC
2022-09-02 20:19:25 -04:00
moto
68a8fcb4ac
Server: Bleedout Timer parity
2022-07-10 10:58:31 -04:00
moto
87319e13cf
Server: more small perf tweaks
2022-07-02 10:19:33 -04:00
unknown
976770c9bf
Server: Improve Power-Up drop rate consistency
2022-04-23 23:18:38 -04:00
unknown
2b07dd561c
Server: Electro-Shock Parity
2022-04-05 21:46:24 -04:00