MotoLegacy
da4bd373b0
CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol
2024-01-12 14:40:38 -05:00
cypress
671ee73a19
SERVER: Major Weapon Logic Revamp
2024-01-09 17:45:23 -05:00
cypress
dcff9b084e
Update copyright date
2024-01-07 18:24:48 -05:00
cypress
51b4ce3819
Merge pull request #69 from nzp-team/map-compatibility
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Add support for loading select maps from NZ:P Beta
2024-01-07 18:06:39 -05:00
cypress
7fb2e98281
FTE/SERVER: Minor Waypoint cleanup, allow non-solid func_door
2024-01-06 21:43:23 -05:00
cypress
4579bd7884
SERVER: Fix all undefined behaviors with shooting Tesla weapons at ents
2024-01-06 18:27:44 -05:00
cypress
499ab18f8d
FTE/SERVER: Force Hull 1 for NZ:P Beta Zombies
2024-01-01 15:06:27 -05:00
cypress
56db495482
SERVER/FTE: Corrected implementation of NZ:P Beta Waypoint file parsing
2023-12-31 17:41:50 -05:00
cypress
dc574c4a20
SERVER/FTE: Start of NZ:P Beta Waypoint loading
2023-12-30 12:25:07 -05:00
cypress
c8989aa40c
SERVER: Appropriately scale Zombie bounding boxes for NZ:P Beta
2023-12-30 11:06:46 -05:00
cypress
b6f4676a5c
SERVER: Start of NZ:P Beta Map Compatibility, Ankunft pseudo-playable
2023-12-29 19:49:13 -05:00
cypress
3ea3d20e67
SERVER: Basic support for trigger_setfire
2023-12-24 10:31:08 -05:00
cypress
997d6748e9
SERVER: Further mitigate PF_findfloat errors
2023-12-23 16:03:41 -05:00
cypress
36fe639248
SERVER: Fix call to PF_FindFloat with value of 0
2023-12-21 14:23:50 -05:00
cypress
f0b3b93e5e
SERVER: Set Zombies on fire after Nuke explosion
2023-12-20 14:51:52 -05:00
cypress
7453903a0b
SERVER: Greater parity for Zombie spawning
2023-12-20 14:45:51 -05:00
cypress
0874299caf
SERVER: Fix several instances of Zombies not reaching and hopping over barricades
2023-12-20 11:38:50 -05:00
cypress
b4a2ce2ac5
SERVER: Force stuck zombie respawn
2023-12-14 12:28:04 -05:00
cypress
8ed98c51d8
SERVER: Add fast swiping Zombie attack variations, add 'double swipe' attack
2023-12-12 17:31:12 -05:00
Tyler Young
c5460178de
SERVER: Remove leftover idndef PSP
2023-12-04 23:57:11 -05:00
cypress
6c769b4e36
SERVER/FTE: Update all AI all at once
2023-11-30 12:03:15 -05:00
blubs
681db293af
SERVER/FTE: Fix wrong pathfind results
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SERVER/FTE: Let AI advance to next path waypoint when already at first
SERVER: Add zombie goaldummy drawing in dev mode
SERVER/FTE: Fix parsing of waypoint files
SERVER/FTE: Fix reading of unassigned waypoints
2023-11-30 01:56:53 -08:00
cypress
75b9adb1a6
CLIENT: Add CSQC Flame particle effect
2023-11-29 14:48:01 -05:00
cypress
9001cf050e
SERVER: Stop removing limbs for crawlers on STANDARD progs
2023-11-29 13:44:41 -05:00
cypress
f76c031bf2
SERVER: Fix Hellhounds never sprinting with STANDARD progs
2023-11-29 11:33:49 -05:00
cypress
d1d9613574
SERVER: Add AI directly following close players to non-FTE
2023-11-28 15:00:56 -05:00
cypress
f3354abc57
SERVER: Further improve TryWalkToEnemy to avoid corner walking
2023-11-28 13:51:05 -05:00
cypress
152ccb40dd
SERVER: Don't assume being in a water brush means you're not on the ground
2023-11-22 16:11:40 -05:00
cypress
5333722dec
SERVER: Introduce varying speeds for crawlers, slightly enlarge bbox
2023-11-22 11:49:36 -05:00
cypress
d6f8a20644
SERVER: Fix Exploding dogs not becoming free zombie spawn ents
2023-11-21 14:21:36 -05:00
cypress
4a13c75127
SERVER: Add sounds for Hellhounds
2023-11-21 13:57:46 -05:00
cypress
5f4f37bd6e
SERVER: Increase frequency and speed of Hellhound attack, lunge forward
2023-11-21 13:12:37 -05:00
cypress
81f77d72f5
SERVER: Increase frequency and speed of Hellhound attack, lunge forward
2023-11-21 13:11:57 -05:00
cypress
b7e2914d7f
SERVER: Properly set Hellhounds alight
2023-11-21 12:52:20 -05:00
cypress
8a2310026e
SERVER: Increase Hellhound speed
2023-11-21 12:44:10 -05:00
cypress
88df199025
SERVER: Accurate Hellhound health
2023-11-21 12:37:06 -05:00
cypress
45a9714ea6
SERVER: Hellhounds stalk their prey
2023-11-21 12:28:34 -05:00
cypress
a2d1078ec3
SERVER: Give dogs unique enemy targeting
2023-11-21 12:18:38 -05:00
cypress
bc56314bba
SERVER: Have push_way_zombies apply to all aistatus ents
2023-11-21 11:49:51 -05:00
cypress
9762b2250a
SERVER: Fix bounding box for Hellhounds
2023-11-21 11:46:33 -05:00
cypress
6a955e322d
SERVER: Tweak player and zombie sounds
2023-11-15 19:34:01 -05:00
cypress
fd6cb138a2
CLIENT: Add support for Gib Event
2023-11-08 12:30:26 -05:00
cypress
3de18c324c
SERVER/FTE: Re-introduce trace penetration for Zombies
2023-11-08 11:50:48 -05:00
cypress
619980e88c
SERVER: Fix AI getting stuck inside player
2023-11-07 12:56:56 -05:00
MotoLegacy
da8fc2fe31
SERVER: More accurate gibbing, headshot damage nerf
2023-11-05 11:37:46 -05:00
cypress
db90c9fd7b
SERVER: Fix walktype not being applied to barrier crawlers
2023-11-03 14:35:55 -04:00
cypress
9866a529b0
SERVER: More intelligent Carpenter Power-Up
2023-11-03 13:34:59 -04:00
cypress
0d9cf45426
SERVER: Add missing light spawn function
2023-10-31 13:33:43 -04:00
cypress
7842010fd0
SERVER: Restore Power-Up Rate Percentage
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This was changed not too long ago to be 4% from 2%, testing found that
this is incorrect. Unsure where 4% came from, this restores previous
functionality.
2023-10-30 18:23:51 -04:00
cypress
fcadbeb7c5
SERVER: Fix TryWalkToEnemy false reporting on non-fully-obscured objects
2023-10-30 14:08:49 -04:00