Commit graph

112 commits

Author SHA1 Message Date
MotoLegacy
da4bd373b0 CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol 2024-01-12 14:40:38 -05:00
cypress
671ee73a19 SERVER: Major Weapon Logic Revamp 2024-01-09 17:45:23 -05:00
cypress
dcff9b084e Update copyright date 2024-01-07 18:24:48 -05:00
cypress
51b4ce3819
Merge pull request #69 from nzp-team/map-compatibility
Add support for loading select maps from NZ:P Beta
2024-01-07 18:06:39 -05:00
cypress
7fb2e98281 FTE/SERVER: Minor Waypoint cleanup, allow non-solid func_door 2024-01-06 21:43:23 -05:00
cypress
4579bd7884 SERVER: Fix all undefined behaviors with shooting Tesla weapons at ents 2024-01-06 18:27:44 -05:00
cypress
499ab18f8d FTE/SERVER: Force Hull 1 for NZ:P Beta Zombies 2024-01-01 15:06:27 -05:00
cypress
56db495482 SERVER/FTE: Corrected implementation of NZ:P Beta Waypoint file parsing 2023-12-31 17:41:50 -05:00
cypress
dc574c4a20 SERVER/FTE: Start of NZ:P Beta Waypoint loading 2023-12-30 12:25:07 -05:00
cypress
c8989aa40c SERVER: Appropriately scale Zombie bounding boxes for NZ:P Beta 2023-12-30 11:06:46 -05:00
cypress
b6f4676a5c SERVER: Start of NZ:P Beta Map Compatibility, Ankunft pseudo-playable 2023-12-29 19:49:13 -05:00
cypress
3ea3d20e67 SERVER: Basic support for trigger_setfire 2023-12-24 10:31:08 -05:00
cypress
997d6748e9 SERVER: Further mitigate PF_findfloat errors 2023-12-23 16:03:41 -05:00
cypress
36fe639248
SERVER: Fix call to PF_FindFloat with value of 0 2023-12-21 14:23:50 -05:00
cypress
f0b3b93e5e SERVER: Set Zombies on fire after Nuke explosion 2023-12-20 14:51:52 -05:00
cypress
7453903a0b SERVER: Greater parity for Zombie spawning 2023-12-20 14:45:51 -05:00
cypress
0874299caf SERVER: Fix several instances of Zombies not reaching and hopping over barricades 2023-12-20 11:38:50 -05:00
cypress
b4a2ce2ac5 SERVER: Force stuck zombie respawn 2023-12-14 12:28:04 -05:00
cypress
8ed98c51d8 SERVER: Add fast swiping Zombie attack variations, add 'double swipe' attack 2023-12-12 17:31:12 -05:00
Tyler Young
c5460178de SERVER: Remove leftover idndef PSP 2023-12-04 23:57:11 -05:00
cypress
6c769b4e36 SERVER/FTE: Update all AI all at once 2023-11-30 12:03:15 -05:00
blubs
681db293af SERVER/FTE: Fix wrong pathfind results
SERVER/FTE: Let AI advance to next path waypoint when already at first
SERVER: Add zombie goaldummy drawing in dev mode
SERVER/FTE: Fix parsing of waypoint files
SERVER/FTE: Fix reading of unassigned waypoints
2023-11-30 01:56:53 -08:00
cypress
75b9adb1a6 CLIENT: Add CSQC Flame particle effect 2023-11-29 14:48:01 -05:00
cypress
9001cf050e SERVER: Stop removing limbs for crawlers on STANDARD progs 2023-11-29 13:44:41 -05:00
cypress
f76c031bf2 SERVER: Fix Hellhounds never sprinting with STANDARD progs 2023-11-29 11:33:49 -05:00
cypress
d1d9613574 SERVER: Add AI directly following close players to non-FTE 2023-11-28 15:00:56 -05:00
cypress
f3354abc57 SERVER: Further improve TryWalkToEnemy to avoid corner walking 2023-11-28 13:51:05 -05:00
cypress
152ccb40dd SERVER: Don't assume being in a water brush means you're not on the ground 2023-11-22 16:11:40 -05:00
cypress
5333722dec SERVER: Introduce varying speeds for crawlers, slightly enlarge bbox 2023-11-22 11:49:36 -05:00
cypress
d6f8a20644 SERVER: Fix Exploding dogs not becoming free zombie spawn ents 2023-11-21 14:21:36 -05:00
cypress
4a13c75127 SERVER: Add sounds for Hellhounds 2023-11-21 13:57:46 -05:00
cypress
5f4f37bd6e SERVER: Increase frequency and speed of Hellhound attack, lunge forward 2023-11-21 13:12:37 -05:00
cypress
81f77d72f5 SERVER: Increase frequency and speed of Hellhound attack, lunge forward 2023-11-21 13:11:57 -05:00
cypress
b7e2914d7f SERVER: Properly set Hellhounds alight 2023-11-21 12:52:20 -05:00
cypress
8a2310026e SERVER: Increase Hellhound speed 2023-11-21 12:44:10 -05:00
cypress
88df199025 SERVER: Accurate Hellhound health 2023-11-21 12:37:06 -05:00
cypress
45a9714ea6 SERVER: Hellhounds stalk their prey 2023-11-21 12:28:34 -05:00
cypress
a2d1078ec3 SERVER: Give dogs unique enemy targeting 2023-11-21 12:18:38 -05:00
cypress
bc56314bba SERVER: Have push_way_zombies apply to all aistatus ents 2023-11-21 11:49:51 -05:00
cypress
9762b2250a SERVER: Fix bounding box for Hellhounds 2023-11-21 11:46:33 -05:00
cypress
6a955e322d SERVER: Tweak player and zombie sounds 2023-11-15 19:34:01 -05:00
cypress
fd6cb138a2 CLIENT: Add support for Gib Event 2023-11-08 12:30:26 -05:00
cypress
3de18c324c SERVER/FTE: Re-introduce trace penetration for Zombies 2023-11-08 11:50:48 -05:00
cypress
619980e88c SERVER: Fix AI getting stuck inside player 2023-11-07 12:56:56 -05:00
MotoLegacy
da8fc2fe31 SERVER: More accurate gibbing, headshot damage nerf 2023-11-05 11:37:46 -05:00
cypress
db90c9fd7b SERVER: Fix walktype not being applied to barrier crawlers 2023-11-03 14:35:55 -04:00
cypress
9866a529b0 SERVER: More intelligent Carpenter Power-Up 2023-11-03 13:34:59 -04:00
cypress
0d9cf45426 SERVER: Add missing light spawn function 2023-10-31 13:33:43 -04:00
cypress
7842010fd0 SERVER: Restore Power-Up Rate Percentage
This was changed not too long ago to be 4% from 2%, testing found that
this is incorrect. Unsure where 4% came from, this restores previous
functionality.
2023-10-30 18:23:51 -04:00
cypress
fcadbeb7c5 SERVER: Fix TryWalkToEnemy false reporting on non-fully-obscured objects 2023-10-30 14:08:49 -04:00