Commit graph

23 commits

Author SHA1 Message Date
MotoLegacy
75152b9ad6 SERVER: Remove Bowie Knife on Re-Spawn 2024-11-24 18:33:55 -08:00
cypress
35d887fb55 SERVER: Explicitly use SUB_UseTargets() for buy_weapon 2024-11-03 09:54:14 -08:00
cypress
df131c7a2d SERVER: Sound Processing Overhaul 2024-09-01 18:12:38 -07:00
cypress
9ec5bf9de4 SERVER: Add support for nzp_lockviewmodel builtin 2024-06-29 18:07:02 -07:00
cypress
8810ab5636 SERVER: Clean, improve readability for appending Score to Clients 2024-06-09 17:16:38 -07:00
cypress
3dffb7f245 SERVER: Make ching.wav precache global
It's used in too many places to precache on a per-entity basis reliably.
2024-04-17 19:36:32 -07:00
MotoLegacy
96de5e4d16 SERVER: No longer report Ammo purchase for Bowie Knife 2024-01-19 10:51:58 -05:00
cypress
671ee73a19 SERVER: Major Weapon Logic Revamp 2024-01-09 17:45:23 -05:00
cypress
dcff9b084e Update copyright date 2024-01-07 18:24:48 -05:00
cypress
280c6063b5 SERVER: Disable IsLooking() check for wall weapons in NZ:P Beta 2024-01-02 09:35:14 -05:00
cypress
f9479abb3d SERVER: Revamp Pack-A-Punch 2023-11-23 11:42:08 -05:00
cypress
493a29395f
SERVER: Play ching.wav when purchasing Bowie Knife 2023-11-20 12:46:00 -05:00
cypress
4f9754c208 SERVER: Fix semiuse not activating with weapon ammo stations 2023-10-30 13:34:22 -04:00
cypress
84fb0662e3 SERVER/CLIENT: Trigger a Bouncing Betty tutorial on purchase 2023-10-28 12:09:57 -04:00
cypress
81693dcd77 SERVER: Require client to look at certain entities for triggering 2023-10-18 10:00:25 -04:00
cypress
b8763ca465 SERVER: Control crosshair via QuakeC 2023-10-16 10:23:50 -04:00
cypress
1f3280a10f SERVER: Total weapon storage revamp 2023-10-15 11:30:01 -04:00
cypress
8fba00e0e7 SERVER: Adjust timing for melee actions 2023-09-14 15:09:28 -04:00
cypress
bf4afd4ae3 SERVER: Bouncing Betty Revamp
* Fix timing of priming sound.
* Sped up animation playback rate.
* Fix not playing "take out" animation after placing Betty.
* Decreases raise time from 0.35 seconds to 0.28 seconds.
* Betties rise with more force.
* Increase explosion effect dramatics.
* Betties no longer inflict self-damage.
* Betties can no longer be re-bought from wall chalk.
* Fixed betties using cost2 for their entity instead of cost.
* Move bouncing betty logic to separate source file.
2023-09-10 10:39:38 -04:00
cypress
d56a17faf3 SERVER: Better management of model and sound allocation 2023-08-25 15:14:24 -04:00
Steam Deck User
b2dbc03f06 SERVER: Wall Chalk should trigger 'first raise' 2023-03-22 11:37:52 -04:00
Steam Deck User
316aba63e7 SERVER: Move weapon utilities to their own file 2023-03-22 10:23:15 -04:00
Steam Deck User
8c907d6049 SERVER: Move buy_weapon and weapon_wall to their own file, reorganize 2023-03-13 11:37:55 -04:00