cypress
4d27e899f9
SERVER: Improve accuracy and readability of damage and score components ( #77 )
2024-06-16 14:04:40 -07:00
cypress
2ae79b8d2d
SERVER: Use S_NORMAL for trigger_hurt
2024-06-16 11:53:00 -07:00
cypress
8810ab5636
SERVER: Clean, improve readability for appending Score to Clients
2024-06-09 17:16:38 -07:00
cypress
0d06eae388
SERVER: Add Quake trigger_relay
definition
2024-06-04 20:16:03 -07:00
cypress
44ea39dbe5
SERVER: Remove legacy spawn_zombie_away
implementation
2024-04-20 15:23:06 -07:00
MotoLegacy
26b8b610f0
SERVER: Prevent multiple uses from trigger_awardpoints
2024-01-30 16:55:12 -05:00
MotoLegacy
60383b1ab0
SERVER: Use .noise for trigger_awardpoints
2024-01-30 16:23:27 -05:00
MotoLegacy
1205b94030
SERVER: Add trigger_awardpoints trigger
2024-01-30 16:19:21 -05:00
cypress
dcff9b084e
Update copyright date
2024-01-07 18:24:48 -05:00
cypress
69d86ed722
SERVER: Bring changes necessary for '1room' Beta compatibility
2024-01-01 16:53:29 -05:00
cypress
ae7e3634fe
SERVER: Remove trigger_setfire debug
2023-12-24 10:34:32 -05:00
cypress
3ea3d20e67
SERVER: Basic support for trigger_setfire
2023-12-24 10:31:08 -05:00
cypress
7453903a0b
SERVER: Greater parity for Zombie spawning
2023-12-20 14:45:51 -05:00
cypress
ec76c768cd
SERVER: Add trigger_atroundend, add spawnflags for trigger_hurt
2023-12-16 16:51:42 -05:00
cypress
f1754883ee
SERVER: Add trigger_hurt from Quake
2023-12-12 18:05:14 -05:00
cypress
e2895760dc
SERVER: Fix trigger_interact not playing .noise
2023-11-25 19:54:53 -05:00
cypress
5012617c5b
SERVER: Add ability to trigger with interact button
2023-11-25 18:23:02 -05:00
cypress
aec68db169
SERVER: Make Teddies work with Soft_Restart
2023-08-29 22:46:50 -04:00
cypress
8f382ef722
SERVER: teddy_spawn should use its targets
2023-07-11 15:44:08 -04:00
Steam Deck User
6df8c971e8
SERVER: Add trigger_stuffcmd
2023-03-28 22:24:56 -04:00
Steam Deck User
8c907d6049
SERVER: Move buy_weapon and weapon_wall to their own file, reorganize
2023-03-13 11:37:55 -04:00
Steam Deck User
421de1b868
SERVER: Animate weapon_wall Prop spawning, play a sound during its spawn
2023-03-13 11:28:09 -04:00
DerpedCrusader
1ae21669df
add world model loading
...
makes the correct world model load when placing the weapon
2023-03-12 19:32:02 -07:00
Ian
4ce1beb29e
SERVER: Create dummy entity for playing sound from teddy entity.
2023-02-02 18:45:43 -05:00
Steam Deck User
5df73e8431
SERVER: Fix teddy_spawn not having support for noise
2023-01-24 20:58:33 -05:00
Steam Deck User
59a880ce09
HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
...
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
64db82d124
SERVER: Add wall chalk support for the DG-2 and MP5K
2023-01-12 21:01:13 -05:00
Steam Deck User
4a41999915
Server: Various Wall Weapon Improvements.
...
Make all wall weapons fullbright to fix visibility issues. Properly
precache W_BOWIE assets. Use grenade_bag.mdl instead of grenade world
model when using the grenade weapon.
2022-12-30 10:55:32 -05:00
Steam Deck User
89742dc652
GLOBAL: Retire CTR QuakeC, Merge with PSP.
...
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Ian
328f1f8ee1
Add CTR QuakeC
2022-09-02 20:19:25 -04:00
unknown
b26ca6a026
Initial commit
2022-02-08 13:42:28 -05:00