Tyler Young
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1afc19e785
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Finish removing all Quakespasm inconsistencies in QC
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2023-01-24 16:41:25 -05:00 |
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Ian
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e1c39f2bb1
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Merge pull request #34 from ScatterBox/main
Restore svc_songegg and svc_maxammo in QC
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2023-01-24 16:35:43 -05:00 |
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Tyler Young
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6f85e5c6f1
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Restore svc_songegg and svc_maxammo in QC
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2023-01-24 16:12:47 -05:00 |
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Ian
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7965da7eeb
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Merge pull request #33 from ScatterBox/main
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2023-01-24 15:44:44 -05:00 |
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Tyler Young
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b153f6c982
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Remove dmg_take and dmg_save from QC
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2023-01-24 15:42:41 -05:00 |
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Ian
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bc4559f708
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Merge pull request #32 from ScatterBox/main
Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in QC
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2023-01-23 20:25:31 -05:00 |
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Tyler Young
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b1c0a84beb
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Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in QC
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2023-01-23 20:21:03 -05:00 |
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Ian
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4d87b5a6c6
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Merge pull request #31 from ScatterBox/main
Move PF_tokenize and PF_ArgV to correct locations in QC
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2023-01-23 20:14:35 -05:00 |
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Tyler Young
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4ec539d714
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Move PF_tokenize and PF_ArgV to correct locations in QC
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2023-01-23 20:12:20 -05:00 |
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Ian
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b97d39a443
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Merge pull request #30 from ScatterBox/main
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2023-01-23 19:34:16 -05:00 |
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Tyler Young
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1ecf4615cd
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Restored centerprint2-7 definitions in QC
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2023-01-23 19:31:21 -05:00 |
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Ian
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f2404ef58b
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Merge pull request #29 from ScatterBox/main
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2023-01-23 19:30:52 -05:00 |
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Tyler Young
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140de48b5c
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Restored ParseClientCommand, CMD_STRING, and Soft_Restart to QC
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2023-01-23 19:28:01 -05:00 |
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Ian
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264eb4b00f
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Merge pull request #28 from ScatterBox/main
Restore PF_etos in QC
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2023-01-22 21:47:47 -05:00 |
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Tyler Young
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02342646a3
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Restore movetoorigin in QC
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2023-01-22 21:43:48 -05:00 |
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Tyler Young
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25b99bae43
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Update quakespasm.qc
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2023-01-22 21:09:29 -05:00 |
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Tyler Young
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1360a56e25
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Restore PF_etos in QC
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2023-01-22 21:07:42 -05:00 |
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Ian
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f89cb22cd0
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Merge pull request #27 from ScatterBox/main
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2023-01-22 21:07:01 -05:00 |
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Tyler Young
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c6095e1547
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Restore achievement builtin in QC
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2023-01-22 20:59:23 -05:00 |
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Ian
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c2ea8d9b09
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Merge pull request #26 from ScatterBox/main
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2023-01-22 20:23:59 -05:00 |
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Tyler Young
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1c385e8466
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Restored Close_Waypoint in QC
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2023-01-22 20:17:48 -05:00 |
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Tyler Young
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63cbb71d73
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Restored PF_particle in QC
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2023-01-22 20:12:51 -05:00 |
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Ian
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b5e5c470db
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Merge pull request #25 from ScatterBox/main
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2023-01-22 19:56:13 -05:00 |
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Tyler Young
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dc0c3136c5
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Restored PF_GetSoundLen in QC
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2023-01-22 19:51:41 -05:00 |
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Ian
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eff6cb5138
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Merge pull request #24 from ScatterBox/main
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2023-01-22 19:50:07 -05:00 |
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Tyler Young
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89a5a7e076
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Restored missing entity fields in QC
iframetime
bleed_out
Weapon_Name
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2023-01-22 19:32:20 -05:00 |
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Ian
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9c088c5b06
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Merge pull request #23 from ScatterBox/main
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2023-01-22 17:51:43 -05:00 |
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Tyler Young
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c776eb42dd
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Added facingenemy def to Quakespasm
Re-enabled traceline to enemy on Quakespasm
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2023-01-22 17:47:04 -05:00 |
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Ian
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7e0b0b070a
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Merge pull request #22 from nzp-team/ADS-UPDATE
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2023-01-20 18:32:38 -05:00 |
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DerpedCrusader
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b919aa430a
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ads positioning
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2023-01-20 16:27:30 -07:00 |
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Steam Deck User
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172951de02
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SERVER: Audio channel use changes
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2023-01-20 12:51:14 -05:00 |
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Steam Deck User
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d3c9b20cf8
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PC: Add custom weapon zoom amounts
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2023-01-20 00:38:37 -05:00 |
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Steam Deck User
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97d76846a3
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HANDHELD: add ifdef for mapversion
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2023-01-19 01:52:07 -05:00 |
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Steam Deck User
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ec268bebb2
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HANDHELD: fix defs
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2023-01-19 01:48:49 -05:00 |
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Steam Deck User
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42c7edc89c
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QS: remove bleed_out
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2023-01-18 14:30:00 -05:00 |
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Steam Deck User
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ee33ac4a29
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SERVER: Hack-in down-pointed zapper pylons
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2023-01-18 14:19:39 -05:00 |
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Steam Deck User
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59a880ce09
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HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
of sysdefs.
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2023-01-17 18:47:31 -05:00 |
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Steam Deck User
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c3093cd8cf
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CLIENT: No longer bob while ADS
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2023-01-17 13:55:13 -05:00 |
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Steam Deck User
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57edbc23df
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SERVER: Fix most QC warnings, spam included
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2023-01-17 12:15:50 -05:00 |
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Steam Deck User
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cf9466ed0f
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SERVER: Fix crawler using wrong body model
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2023-01-17 11:47:59 -05:00 |
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Steam Deck User
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4105d57c13
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PC/SERVER: Increase time it takes for weapon models to draw again after zooming out of scope
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2023-01-17 11:37:51 -05:00 |
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Steam Deck User
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9ac309ecfc
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SERVER: Fix model path for grenades and betties in
model_should_hide_weapon2
Fixes the scoped kar or dual wielded weapons displaying their secondary
model when cooking a nade or bouncing betty.
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2023-01-17 11:17:48 -05:00 |
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Ian
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cb72c6e920
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Merge pull request #21 from nzp-team/BAR-Kar98k-re-export
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2023-01-16 23:11:51 -05:00 |
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DerpedCrusader
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bd39f817a1
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bar-n-kar
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2023-01-16 21:10:38 -07:00 |
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Steam Deck User
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87fb0f4dc9
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SERVER: Rename Zombie Body to use % instead of #
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2023-01-16 20:11:16 -05:00 |
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blubs
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ff355b6439
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SERVER Add fix for crosshairs to detect limbs
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2023-01-16 00:37:30 -08:00 |
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Steam Deck User
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a7ff74e411
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Merge branch 'main' of https://github.com/nzp-team/quakec
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2023-01-16 01:51:03 -05:00 |
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Steam Deck User
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9cf7cffbbc
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Remove debug print
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2023-01-16 01:50:37 -05:00 |
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Ian
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9cd8da02d2
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Merge pull request #20 from nzp-team/ads-fix-m1a1
m1a1-adsfix
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2023-01-16 01:17:49 -05:00 |
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DerpedCrusader
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d4295401ae
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Update weapon_defines.qc
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2023-01-15 22:48:52 -07:00 |
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