Commit graph

327 commits

Author SHA1 Message Date
Steam Deck User
55061f3f8b DEFINES: Set up defines for first take weapon frames 2023-03-22 10:19:14 -04:00
Steam Deck User
02a2db5609 SERVER: Add additional sound for Nuke Power-Up 2023-03-19 17:40:43 -04:00
Steam Deck User
28d769c48e SERVER: Have Max Ammo Power-Up function differently for Clients in Last Stand 2023-03-18 16:23:54 -04:00
Steam Deck User
6e16bb264f SERVER: Fix downing always setting reserve ammunition to 0 2023-03-18 16:21:06 -04:00
Steam Deck User
a063935aba FTE/CLIENT: Properly display all 4 Client's Points on HUD 2023-03-18 16:08:33 -04:00
Steam Deck User
adc1b21c21 SERVER: Hide Mystery Box Glow on Move 2023-03-18 15:55:45 -04:00
Steam Deck User
da21c6021a SERVER: Prohibit ADS during Melee animations 2023-03-18 15:52:09 -04:00
Steam Deck User
7b1df5578b SERVER: Fix Soft_Restart not reverting Perk-a-Cola state 2023-03-18 15:46:52 -04:00
Steam Deck User
618cda4e04 SERVER: Add sv_tracedmgmultiplier 2023-03-17 15:01:32 -04:00
Steam Deck User
447342ed71 CLIENT: Remove awful gl_blendsprites hack 2023-03-17 12:14:02 -04:00
Steam Deck User
89212fe690 SERVER: Add MP5K and Springfield as .mbox entries 2023-03-16 13:11:11 -04:00
Steam Deck User
4098fbb8cc SERVER: Buff Perk Jingle/Sting volume 2023-03-16 12:41:13 -04:00
Steam Deck User
5fcbfae078 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-03-14 22:14:58 -04:00
Steam Deck User
f036e1b37e SERVER: Re-Set free Power-Up frame to avoid datatype overflow 2023-03-14 22:14:18 -04:00
DerpedCrusader
bb1ce27d20 fixing springfield ADS on non-FTE platforms 2023-03-13 15:33:29 -07:00
Steam Deck User
8c907d6049 SERVER: Move buy_weapon and weapon_wall to their own file, reorganize 2023-03-13 11:37:55 -04:00
Steam Deck User
421de1b868 SERVER: Animate weapon_wall Prop spawning, play a sound during its spawn 2023-03-13 11:28:09 -04:00
Ian
26c3578646
Merge pull request #48 from nzp-team/springfield-Chalk 2023-03-12 22:35:24 -04:00
DerpedCrusader
1ae21669df add world model loading
makes the correct world model load when placing the weapon
2023-03-12 19:32:02 -07:00
DerpedCrusader
82f5681994 Springfield
code for springfield

as well as changing the kar sounds folder to Boltaction
2023-03-12 19:00:32 -07:00
Steam Deck User
be12ee3ca9 CLIENT: Don't vid_reload on WebGL, corrupts modelindex 2023-03-12 12:42:42 -04:00
Steam Deck User
7baadb907d SERVER: Add old Power Switch path to conver_old_asset_path 2023-03-12 12:40:48 -04:00
Steam Deck User
c49f66904d SERVER: Change Zombie path delay from 0.07s to 0.04s per Zombie 2023-03-11 18:58:29 -05:00
Steam Deck User
65576833ca SERVER: Increase chance of skipping Zombie Attack Delay from 20% per thought to 40% 2023-03-11 18:54:40 -05:00
Steam Deck User
fc469cd213 SERVER: Buff Zombie attack radius from 60 to 64 units 2023-03-11 18:48:10 -05:00
Steam Deck User
0c2f840a5e SERVER: Nerf the running speed of Sprinter Zombies slightly 2023-03-11 18:44:18 -05:00
Steam Deck User
737681c21c SERVER: Better yet - more accurately calculate the spawn rate for all Zombie walk types 2023-03-11 18:31:44 -05:00
Steam Deck User
dc4cbbb410 SERVER: Allow Zombies to jog on Round 2 2023-03-11 18:15:12 -05:00
Steam Deck User
e8015e44d9 SERVER: Add some junk frames to make Type 100 usable 2023-03-11 16:05:28 -05:00
Steam Deck User
2e9838682b SERVER: Add proper support for Rocket/Missile weapons, assign to Panzer/Longinus 2023-03-11 15:41:52 -05:00
Steam Deck User
92b464b424 SERVER: Adds support for ADS framing, use it for Panzerschreck 2023-03-11 14:52:03 -05:00
Steam Deck User
63c759e217 SERVER/FTE: Don't use float precision for way saving, account for it in load 2023-03-10 16:20:51 -05:00
Steam Deck User
a10a63ba9b SERVER/FTE: Spawn the visual entities needed when loading Legacy Waypoints 2023-03-10 15:32:45 -05:00
Ian
e267d8654f
Merge pull request #46 from nzp-team/Panzer-Update
Panzer-update
2023-03-10 12:30:28 -05:00
Steam Deck User
24f772d0b9 SERVER: Regen health instantly when a new Round starts 2023-03-10 12:24:19 -05:00
Steam Deck User
41cd921c5f SERVER: Instant health regeneration when above threshold, slower below. Longer regen delay times 2023-03-10 12:20:43 -05:00
Steam Deck User
6284935b81 SERVER: Stop instantly downing the Player if their health <= 20 2023-03-10 11:52:21 -05:00
Steam Deck User
a0b89faa22 SERVER: Stop halfing all Juggernog damage, set Player Health appropriately instead 2023-03-10 11:47:42 -05:00
Steam Deck User
f97e82828b SERVER: Have Zombies do more damage when Barricade reaching. 2023-03-10 11:40:01 -05:00
DerpedCrusader
eb24742368 Panzer-update
code
2023-03-09 20:31:57 -07:00
Steam Deck User
a347cfee3f SERVER: Don't allow players to spectate during func_ending 2023-03-09 15:14:38 -05:00
Steam Deck User
73dc723a70 SERVER: Reset player zoom state when drinking Perk-A-Cola 2023-03-09 15:01:29 -05:00
Steam Deck User
caaca9b4ae SERVER/FTE: Re-Enable Weapon Kicking with Deadshot Daiquiri 2023-03-09 14:34:30 -05:00
Steam Deck User
ac68064325 SERVER: Buff snipers a bit 2023-03-09 14:07:18 -05:00
Steam Deck User
0812781cb7 SERVER/CLIENT/FTE: More fluid weapon zoom, instant zoom for snipers 2023-03-09 13:58:00 -05:00
Steam Deck User
297ab1bfee SERVER: Add exp math function 2023-03-09 13:30:30 -05:00
Steam Deck User
fa0a85fce0 SERVER: Re-balance most weapon stats and limb multipliers 2023-03-09 13:07:53 -05:00
Steam Deck User
2940a828e3 SERVER: sike, default walk speed to 1 2023-03-09 12:16:41 -05:00
Steam Deck User
c649a7c587 CLIENT: Force a vid_reload on init to fix gl_blendsprites 2023-03-09 12:05:36 -05:00
Steam Deck User
eac3d224f3 SERVER: Fix Power-Up sparkles not being freed after timeout 2023-03-09 11:52:10 -05:00