Commit graph

779 commits

Author SHA1 Message Date
MotoLegacy
67d9815be4 SERVER: Add Spawnflag to skip Perk-A-Cola leave animation 2024-03-23 10:13:36 -07:00
MotoLegacy
71bbdd29d1 SERVER: Add Spawnflag to buy Perk-A-Cola while Prone 2024-03-23 10:08:33 -07:00
MotoLegacy
a664fd2264 SERVER: Allow perk_random to properly set angles 2024-03-17 12:17:21 -07:00
MotoLegacy
601fe15ee8 SERVER: Improve Perk-A-Cola Precache Handling (Fixes Maps with Legacy perk_random) 2024-03-17 10:29:52 -07:00
MotoLegacy
3404e9a706 SERVER: Fix perk_random entity linking 2024-03-16 11:48:40 -07:00
MotoLegacy
7e441e3ae9 SERVER: Restore default message flag for ambient_bgm 2024-02-16 17:56:31 -05:00
MotoLegacy
818ccac2c7 SERVER: Fix improper Shot Gun Penetration count 2024-02-12 14:25:55 -05:00
MotoLegacy
0e35a6e87f SERVER: Improve versatility and readability for perk_random 2024-02-12 14:12:17 -05:00
MotoLegacy
5ddd0a0474 SERVER: Increase time between second AI swing 2024-02-12 13:36:14 -05:00
tanuki-billie
329c26fa19 SERVER: Fix wunderwaffe reserve ammo 2024-02-12 00:24:16 -08:00
MotoLegacy
26b8b610f0 SERVER: Prevent multiple uses from trigger_awardpoints 2024-01-30 16:55:12 -05:00
MotoLegacy
60383b1ab0 SERVER: Use .noise for trigger_awardpoints 2024-01-30 16:23:27 -05:00
MotoLegacy
1205b94030 SERVER: Add trigger_awardpoints trigger 2024-01-30 16:19:21 -05:00
MotoLegacy
7e9490fad7 SERVER: Implement Sprint Stun when taking explosive damage 2024-01-30 16:02:07 -05:00
MotoLegacy
0f9500276b SERVER: Increase delay for Lightning after Zap-O-Matic startup 2024-01-30 15:58:18 -05:00
MotoLegacy
a77a7f7807 CLIENT: Add Mouse inversion setting to menu 2024-01-30 15:51:47 -05:00
MotoLegacy
136e92511d SERVER: Reset Scope Zoom time instantly on Aim Out 2024-01-30 15:40:01 -05:00
MotoLegacy
2ba73023d3 SERVER: Perform automatic weapon swap if weapon is empty 2024-01-30 15:36:25 -05:00
MotoLegacy
911c1fe849 CLIENT: Prevent Sniper Sway with Deadshot Daiquiri 2024-01-22 23:03:34 -05:00
MotoLegacy
8eb0eabb5d SERVER: Prevent Players in Last Stand from activating Door Triggers 2024-01-22 22:36:39 -05:00
MotoLegacy
8abb8feeef SERVER: Double Tap properly impacts Automatic weapons 2024-01-22 22:28:35 -05:00
MotoLegacy
3d233480fc SERVER: Prohibit trigger field firing in non-waypoint mode for Quake doors 2024-01-19 18:41:08 -05:00
cypress
d5e9916cef
SERVER: Allow Door trigger field spawning with wayTargets 2024-01-19 17:09:27 -05:00
MotoLegacy
8b0b4f016f CLIENT: Force Weapon Swap bind to 1/2 to mitigate FTE emscripten bug 2024-01-19 11:01:01 -05:00
MotoLegacy
96de5e4d16 SERVER: No longer report Ammo purchase for Bowie Knife 2024-01-19 10:51:58 -05:00
MotoLegacy
b9b5d2be4a SERVER: Restore Hellhound detection 2024-01-19 10:49:55 -05:00
MotoLegacy
6f5889d169 CLIENT: Calculate slack for cl_viewent2 2024-01-19 10:40:13 -05:00
MotoLegacy
b1e70d7eb5 CLIENT: Force cl_bobup cvar value 2024-01-19 10:38:16 -05:00
MotoLegacy
4741ffed2f SERVER: Fix Tesla-based weapons not awarding Score 2024-01-19 10:30:09 -05:00
MotoLegacy
5f1f9fa8fa Stupid .DS_Store files.. 2024-01-14 20:49:21 -05:00
MotoLegacy
bc46399f8c CLIENT/SERVER: Add new event for screen flashing, add delay to game start 2024-01-14 20:48:42 -05:00
MotoLegacy
4deeb465ee FTE: Considerable Protocol Optimizations 2024-01-13 21:47:02 -05:00
MotoLegacy
5a4ea035d3 FTE/CLIENT: Remove deprecated CSQC events 2024-01-13 12:57:11 -05:00
MotoLegacy
a8f1730d58 FTE/CLIENT: Streamline CSQC Particle System 2024-01-13 12:53:48 -05:00
MotoLegacy
2fc682810d CLIENT: Draw Achievements Overlay over other HUD elements 2024-01-13 10:39:11 -05:00
MotoLegacy
28a51dbb96 CLIENT: Fix Controls menu registration for Weapon Switching 2024-01-12 17:08:59 -05:00
MotoLegacy
da4bd373b0 CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol 2024-01-12 14:40:38 -05:00
MotoLegacy
a41eeb23c6 FTE: Report menu status to other clients and draw on HUD 2024-01-11 10:40:10 -05:00
MotoLegacy
238e9d995d FTE: Update extensions 2024-01-10 16:33:06 -05:00
MotoLegacy
5b4af6caeb SERVER: Considerably reduce and modulate Melee functionality 2024-01-10 15:27:22 -05:00
cypress
35f15d1d3c SERVER: Fix ADS Toggle overriding scopetime 2024-01-09 17:55:02 -05:00
cypress
671ee73a19 SERVER: Major Weapon Logic Revamp 2024-01-09 17:45:23 -05:00
cypress
81d7d9464a SERVER: Use for ambient_generic 2024-01-08 14:08:56 -05:00
cypress
75cc18669f SERVER: Allow to check conversion paths 2024-01-08 14:06:29 -05:00
cypress
f0bbed099f SERVER: Implement Weapon_PlayerHasWeaponWithFiretype 2024-01-08 14:03:35 -05:00
cypress
93ef51f665 SERVER: Restore weapon spread increasing over time 2024-01-08 13:48:27 -05:00
cypress
5e374479d8 SERVER: Add a Blacklist for weapons that should not play Pack-A-Punch fire sfx 2024-01-08 12:39:48 -05:00
cypress
3acd5282ea SERVER: Misc. Trench Gun inconsistency changes 2024-01-07 20:06:31 -05:00
cypress
8d159b9ec3 SERVER/FTE: Illicitly reset viewzoom when entering Last Stand 2024-01-07 18:53:23 -05:00
cypress
7d4ccdea60 SERVER: Prohibit Melee lunging while not Standing 2024-01-07 18:48:28 -05:00
cypress
68bfc0f695 SERVER: Prevent non-AI from triggering point-and-kill sequence for Tesla-based weapons 2024-01-07 18:46:20 -05:00
cypress
2ccd55a2b5 SERVER: Prevent cancellation of weapon swap before Perk-A-Cola animation 2024-01-07 18:44:47 -05:00
cypress
35bbd002ff SERVER: Fix Weapon_PlayViewModel Duration time inconsistencies 2024-01-07 18:38:29 -05:00
cypress
dcff9b084e Update copyright date 2024-01-07 18:24:48 -05:00
cypress
51b4ce3819
Merge pull request #69 from nzp-team/map-compatibility
Add support for loading select maps from NZ:P Beta
2024-01-07 18:06:39 -05:00
cypress
efbb0582cd SERVER/STANDARD: Add crc16 builtin 2024-01-07 10:08:50 -05:00
cypress
7fb2e98281 FTE/SERVER: Minor Waypoint cleanup, allow non-solid func_door 2024-01-06 21:43:23 -05:00
cypress
4579bd7884 SERVER: Fix all undefined behaviors with shooting Tesla weapons at ents 2024-01-06 18:27:44 -05:00
cypress
5e799823af SERVER: Use generated hash table for model path conversion 2024-01-06 17:33:52 -05:00
cypress
fedc19c05a
SERVER: Remove substring check for ambient_generic 2024-01-05 17:41:57 -05:00
Skibbo
ee5a3df658
Fixed the achievement "No Perks? No Problem"
Added a reset for the tracker of the achievement when you get downed, so you can earn the achievement again.
2024-01-05 00:32:35 +01:00
Skibbo
9a50966208
Fixed the achievement "No Perk? No Problem"
The achievement should trigger at round 16 at the earliest after the description "Survive an entire Round without Perks past Round 15 or higher".

The achievement triggers at the end of round 12, regardless if you bought perks or not.

I added a line to check if it's after round 15 and removed the line "players.ach_tracker_npnp = 0;" which reset the count of drank perks, so it triggers correctly.
2024-01-04 23:46:20 +01:00
cypress
ab02936c00
Merge pull request #62 from Skibbo/main
Update ADS positions
2024-01-02 12:11:35 -05:00
Skibbo
61029978e9
Updated ADS positions
Updated most of the weapons ADS positions, so they are more accurate.
2024-01-02 17:59:24 +01:00
cypress
8f1253244f
SERVER: Fix default Quake functionality for func_door with targetname 2024-01-02 11:58:36 -05:00
cypress
471b08afe5 SERVER: Update path conversion list for NZ:P Beta 2024-01-02 09:51:07 -05:00
cypress
280c6063b5 SERVER: Disable IsLooking() check for wall weapons in NZ:P Beta 2024-01-02 09:35:14 -05:00
cypress
028e0a5a99 SERVER: Add support for Hospital from NZ:P Beta 2024-01-02 09:14:15 -05:00
cypress
407006191c SERVER: Update model path redirection list 2024-01-01 17:24:43 -05:00
cypress
2fabf9b6e1 SERVER: Update model path redirection list 2024-01-01 17:08:29 -05:00
cypress
b1c0541e15 SERVER: Improve CastleOfDoom Barricade hopping 2024-01-01 17:08:17 -05:00
cypress
69d86ed722 SERVER: Bring changes necessary for '1room' Beta compatibility 2024-01-01 16:53:29 -05:00
cypress
c8bc829a83 SERVER: Add to NZ:P Beta prop redirection 2024-01-01 16:12:13 -05:00
cypress
5c66559922 SERVER: Scale Mystery Box down in NZ:P Beta 2024-01-01 16:01:24 -05:00
cypress
e2da52c1f3 SERVER: Fix hard-coded view ofs restriction for Dolphin Dive 2024-01-01 15:41:22 -05:00
cypress
78ad4ce386 SERVER: Fix Power Switch position and scale in NZ:P Beta 2024-01-01 15:38:02 -05:00
cypress
973dfc113f SERVER: Force NZ:P Beta maps to use Double Tap v1 2024-01-01 15:30:24 -05:00
cypress
2d357255f5 SERVER: Scale down Power-Ups for NZ:P Beta 2024-01-01 15:27:09 -05:00
cypress
b0931d1f12 SERVER: Scale down weapon world models for NZ:P Beta 2024-01-01 15:26:59 -05:00
cypress
499ab18f8d FTE/SERVER: Force Hull 1 for NZ:P Beta Zombies 2024-01-01 15:06:27 -05:00
cypress
56db495482 SERVER/FTE: Corrected implementation of NZ:P Beta Waypoint file parsing 2023-12-31 17:41:50 -05:00
cypress
dc574c4a20 SERVER/FTE: Start of NZ:P Beta Waypoint loading 2023-12-30 12:25:07 -05:00
cypress
21ce43b477 SERVER: Convert some props and buy_weapon entities for NZ:P Beta 2023-12-30 12:05:08 -05:00
cypress
8c01945f1b SERVER: Fix NZ:P Beta spawn points being in the floor sometimes 2023-12-30 11:26:41 -05:00
cypress
c8989aa40c SERVER: Appropriately scale Zombie bounding boxes for NZ:P Beta 2023-12-30 11:06:46 -05:00
cypress
59737bd194 SERVER: Fix stance change values in NZ:P Beta 2023-12-30 10:25:58 -05:00
cypress
c1b68a8cda SERVER: Wrap stance changing for readability, ensure beta precautions 2023-12-30 10:17:05 -05:00
cypress
b6f4676a5c SERVER: Start of NZ:P Beta Map Compatibility, Ankunft pseudo-playable 2023-12-29 19:49:13 -05:00
cypress
371f4b9824 STANDARD: Add entvar for scale factor 2023-12-29 17:09:05 -05:00
cypress
d815f9f037 SERVER: Match playback rate with duration for Take Out and Put Away animations 2023-12-28 12:24:22 -05:00
cypress
3dd3738f29 SERVER: Prohibit player crawling during game over 2023-12-28 11:59:11 -05:00
cypress
8004caccfb SERVER: Fix v_morphine not hiding weapon2model 2023-12-28 11:56:04 -05:00
cypress
6a2cdf5f2d SERVER: Assign player spawn point weapon instead of just providing 2023-12-28 11:50:32 -05:00
cypress
cf8e8a23de SERVER: Fix Perk-A-Cola on state when new clients connect 2023-12-28 11:35:05 -05:00
cypress
e5372d3107 CLIENT/SERVER: Tweak Game Over sequencing 2023-12-28 11:28:45 -05:00
cypress
8c362579b7 SERVER: Tell client to stop drawing Revive indicator on disconnect 2023-12-28 10:52:42 -05:00
cypress
49dbd80fa4 SERVER/CLIENT: Properly network player fields such as points and kills 2023-12-28 10:49:30 -05:00
cypress
981cd3a5ad CLIENT/SERVER: Properly network that players drop-out to clientside rendering 2023-12-28 09:59:28 -05:00
cypress
eaabc6b3a8 SERVER: Fix PlayerIsLooking() when inside of bounding box 2023-12-24 17:34:00 -05:00
cypress
965bb03b7c SERVER: More tweaks to GameRestart_OpenClosedDoors 2023-12-24 12:59:33 -05:00