Commit graph

705 commits

Author SHA1 Message Date
cypress
4579bd7884 SERVER: Fix all undefined behaviors with shooting Tesla weapons at ents 2024-01-06 18:27:44 -05:00
cypress
fedc19c05a
SERVER: Remove substring check for ambient_generic 2024-01-05 17:41:57 -05:00
cypress
106d2d3019
Merge pull request #64 from Skibbo/patch-1 2024-01-04 18:40:31 -05:00
Skibbo
ee5a3df658
Fixed the achievement "No Perks? No Problem"
Added a reset for the tracker of the achievement when you get downed, so you can earn the achievement again.
2024-01-05 00:32:35 +01:00
cypress
6a6d39d4f8
Merge pull request #63 from Skibbo/main 2024-01-04 17:50:09 -05:00
Skibbo
9a50966208
Fixed the achievement "No Perk? No Problem"
The achievement should trigger at round 16 at the earliest after the description "Survive an entire Round without Perks past Round 15 or higher".

The achievement triggers at the end of round 12, regardless if you bought perks or not.

I added a line to check if it's after round 15 and removed the line "players.ach_tracker_npnp = 0;" which reset the count of drank perks, so it triggers correctly.
2024-01-04 23:46:20 +01:00
cypress
ab02936c00
Merge pull request #62 from Skibbo/main
Update ADS positions
2024-01-02 12:11:35 -05:00
Skibbo
61029978e9
Updated ADS positions
Updated most of the weapons ADS positions, so they are more accurate.
2024-01-02 17:59:24 +01:00
cypress
8f1253244f
SERVER: Fix default Quake functionality for func_door with targetname 2024-01-02 11:58:36 -05:00
cypress
371f4b9824 STANDARD: Add entvar for scale factor 2023-12-29 17:09:05 -05:00
cypress
d815f9f037 SERVER: Match playback rate with duration for Take Out and Put Away animations 2023-12-28 12:24:22 -05:00
cypress
3dd3738f29 SERVER: Prohibit player crawling during game over 2023-12-28 11:59:11 -05:00
cypress
8004caccfb SERVER: Fix v_morphine not hiding weapon2model 2023-12-28 11:56:04 -05:00
cypress
6a2cdf5f2d SERVER: Assign player spawn point weapon instead of just providing 2023-12-28 11:50:32 -05:00
cypress
cf8e8a23de SERVER: Fix Perk-A-Cola on state when new clients connect 2023-12-28 11:35:05 -05:00
cypress
e5372d3107 CLIENT/SERVER: Tweak Game Over sequencing 2023-12-28 11:28:45 -05:00
cypress
8c362579b7 SERVER: Tell client to stop drawing Revive indicator on disconnect 2023-12-28 10:52:42 -05:00
cypress
49dbd80fa4 SERVER/CLIENT: Properly network player fields such as points and kills 2023-12-28 10:49:30 -05:00
cypress
981cd3a5ad CLIENT/SERVER: Properly network that players drop-out to clientside rendering 2023-12-28 09:59:28 -05:00
cypress
eaabc6b3a8 SERVER: Fix PlayerIsLooking() when inside of bounding box 2023-12-24 17:34:00 -05:00
cypress
965bb03b7c SERVER: More tweaks to GameRestart_OpenClosedDoors 2023-12-24 12:59:33 -05:00
cypress
9593c550d6 SERVER: Fix auto-placed spawn locations not checking if World is in the way 2023-12-24 12:20:41 -05:00
cypress
d4380d8bab SERVER: Fix func_door_nzp trying precaches on restart 2023-12-24 12:14:10 -05:00
cypress
c5a4014181 CLIENT: Add scr_serverstopwatch 2 for round timer 2023-12-24 11:18:38 -05:00
cypress
ae7e3634fe SERVER: Remove trigger_setfire debug 2023-12-24 10:34:32 -05:00
cypress
3ea3d20e67 SERVER: Basic support for trigger_setfire 2023-12-24 10:31:08 -05:00
cypress
997d6748e9 SERVER: Further mitigate PF_findfloat errors 2023-12-23 16:03:41 -05:00
cypress
96b08dcaba SERVER: Fix entity relinking with GameRestart_TurnPerkOff 2023-12-23 12:15:00 -05:00
cypress
36fe639248
SERVER: Fix call to PF_FindFloat with value of 0 2023-12-21 14:23:50 -05:00
cypress
f0b3b93e5e SERVER: Set Zombies on fire after Nuke explosion 2023-12-20 14:51:52 -05:00
cypress
7453903a0b SERVER: Greater parity for Zombie spawning 2023-12-20 14:45:51 -05:00
cypress
0874299caf SERVER: Fix several instances of Zombies not reaching and hopping over barricades 2023-12-20 11:38:50 -05:00
cypress
ec76c768cd SERVER: Add trigger_atroundend, add spawnflags for trigger_hurt 2023-12-16 16:51:42 -05:00
cypress
e26fd61044 SERVER: Allow setting -1 for Barricade max health 2023-12-16 14:05:43 -05:00
cypress
1fe616c2ea FTE/SERVER: Override for Quake deathmatch spawnflags 2023-12-16 12:34:17 -05:00
cypress
ba2f2f225a SERVER: Unlatch special Perk-A-Cola functions from Quick Revive 2023-12-16 11:09:46 -05:00
cypress
a17b21151a SERVER: Allow perk_revive to fire Targets on leave 2023-12-16 10:19:49 -05:00
cypress
0fb9eaae3d SERVER: Fix InitRounds leaking spawn points on Soft_Restart 2023-12-14 14:57:12 -05:00
cypress
847556d5f1 SERVER: Allow moving while in Last Stand 2023-12-14 12:36:33 -05:00
cypress
b4a2ce2ac5 SERVER: Force stuck zombie respawn 2023-12-14 12:28:04 -05:00
cypress
766d9423e1 SERVER: Fix incorrect legacy Pack-A-Punch path 2023-12-13 15:10:37 -05:00
cypress
f1754883ee SERVER: Add trigger_hurt from Quake 2023-12-12 18:05:14 -05:00
cypress
8ed98c51d8 SERVER: Add fast swiping Zombie attack variations, add 'double swipe' attack 2023-12-12 17:31:12 -05:00
cypress
8980f74830
CLIENT: Set sv_listen_qw off/on for emscripten 2023-12-12 11:35:27 -05:00
MotoLegacy
33749ba828 SERVER: Add support for specifying custom Barricade health 2023-12-09 10:41:23 -05:00
MotoLegacy
2fa7e60a0d SERVER: Add support for specifying custom Barricade health 2023-12-09 10:41:12 -05:00
MotoLegacy
6a2375416b SERVER: Add support for specifying custom Barricade health 2023-12-09 10:37:54 -05:00
cypress
c8633f1f58 SERVER: Fix disparity between Mustang & Sally reserve ammunition 2023-12-07 13:12:20 -05:00
cypress
c694387819 SERVER: Fix cooling flamethrower weapons when not in active slot 2023-12-07 13:07:59 -05:00
cypress
57fb071bd5 SERVER: Fix taking out weapons after leaving Last Stand with Mule Kick 2023-12-07 13:02:06 -05:00