cypress
a9d4c96430
CLIENT: Font kerning implementation
2024-09-11 19:12:20 -07:00
cypress
526ee7f1e6
CLIENT: Render controller Glyphs on user interface
2024-06-29 20:27:35 -07:00
cypress
ccb892909a
SERVER: Last Stand and Revive Overhaul
2024-06-24 21:29:49 -07:00
cypress
32f15342a5
CLIENT: Revamp Max Ammo! HUD animation
2024-05-19 10:35:50 -07:00
MotoLegacy
bc46399f8c
CLIENT/SERVER: Add new event for screen flashing, add delay to game start
2024-01-14 20:48:42 -05:00
MotoLegacy
4deeb465ee
FTE: Considerable Protocol Optimizations
2024-01-13 21:47:02 -05:00
MotoLegacy
2fc682810d
CLIENT: Draw Achievements Overlay over other HUD elements
2024-01-13 10:39:11 -05:00
MotoLegacy
da4bd373b0
CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol
2024-01-12 14:40:38 -05:00
MotoLegacy
a41eeb23c6
FTE: Report menu status to other clients and draw on HUD
2024-01-11 10:40:10 -05:00
MotoLegacy
238e9d995d
FTE: Update extensions
2024-01-10 16:33:06 -05:00
cypress
dcff9b084e
Update copyright date
2024-01-07 18:24:48 -05:00
cypress
e5372d3107
CLIENT/SERVER: Tweak Game Over sequencing
2023-12-28 11:28:45 -05:00
cypress
49dbd80fa4
SERVER/CLIENT: Properly network player fields such as points and kills
2023-12-28 10:49:30 -05:00
cypress
c5a4014181
CLIENT: Add scr_serverstopwatch 2 for round timer
2023-12-24 11:18:38 -05:00
cypress
130ccd6cd1
SERVER: Allow Mappers to specify Double-Tap 1.0
2023-11-28 11:34:39 -05:00
cypress
2672e94387
CLIENT/SERVER: Draw character name on match start
2023-11-21 22:35:25 -05:00
cypress
7271e93337
CLIENT: Increase Circle Crosshair Size
2023-11-14 14:46:33 -05:00
cypress
fb40427c3c
CLIENT: Network more important client fields
2023-11-12 10:46:49 -05:00
cypress
7f39469359
CLIENT: Improved Game Over screen
2023-11-11 17:42:23 -05:00
cypress
4e88aa404a
CLIENT: Fix "LOW AMMO" incorrectly triggering
2023-11-08 09:21:04 -05:00
cypress
7f28370db6
SERVER/CLIENT: Adjust Round time delay
2023-11-03 10:58:01 -04:00
cypress
84fb0662e3
SERVER/CLIENT: Trigger a Bouncing Betty tutorial on purchase
2023-10-28 12:09:57 -04:00
cypress
979611e9e1
CLIENT: Prevent crosshair when zoom is 1
2023-10-16 18:09:49 -04:00
cypress
b8763ca465
SERVER: Control crosshair via QuakeC
2023-10-16 10:23:50 -04:00
cypress
7e3113ec63
CLIENT: Allow disabling of crosshair
2023-10-15 16:06:01 -04:00
Ian
ea90417314
SERVER: Major Mystery Box Revamp, add support for MBOX2 format
2023-08-29 11:44:41 -04:00
cypress
6d37aaae5f
CLIENT/FTE: Add stopwatch to HUD
2023-08-27 10:15:16 -04:00
cypress
b691428e3c
FTE/CLIENT: Tweak HUD health display to account for Juggernog
2023-07-18 12:23:14 -04:00
Steam Deck User
065c369600
CLIENT/FTE: Fix M2 Flamethrower crosshair not disappearing when ADS
2023-03-22 12:02:53 -04:00
Steam Deck User
a063935aba
FTE/CLIENT: Properly display all 4 Client's Points on HUD
2023-03-18 16:08:33 -04:00
Steam Deck User
41cd921c5f
SERVER: Instant health regeneration when above threshold, slower below. Longer regen delay times
2023-03-10 12:20:43 -05:00
Steam Deck User
0812781cb7
SERVER/CLIENT/FTE: More fluid weapon zoom, instant zoom for snipers
2023-03-09 13:58:00 -05:00
Steam Deck User
12a2633738
CLIENT/SERVER: Misc. Weapon Spread improvements
...
Adds proper gun recoil to FTE, as well as moves spread calculation to be
relative to crosshairs. CSQC's crosshair values are now accurate to
World at War as well. Weapons are also much more precise ADS, so the Kar
is more viable. Shotguns also no longer reduce spread when ADS, in
parity with World at War :^)
2023-03-02 22:06:26 -05:00
Steam Deck User
13985760d2
CLIENT: Fix playernames drawing at world origin when our of PVC
2023-02-08 16:10:56 -05:00
Steam Deck User
a0ae78c150
CLIENT: HUD positioning and scale overhaul
2023-02-07 20:50:41 -05:00
Steam Deck User
ad6a0cc25e
CLIENT: Fix displaying point increments for all clients in MP
2023-01-24 20:41:11 -05:00
Steam Deck User
545eb52673
SERVER/CLIENT: Move away from sprite-based revive icon.
2023-01-13 17:53:54 -05:00
Steam Deck User
3a56ad265c
CLIENT: Use CSQC for Player names
2023-01-13 16:40:00 -05:00
Steam Deck User
c042f4d479
SERVER/CLIENT: Print name of downed/revived players via broadcasts
2023-01-13 15:41:27 -05:00
moto
4cf879558f
Client: Make Point Updating considerably more efficient.
...
Stop iterating over the large array all of the time, it's stupid :^)
2022-10-25 12:23:24 -04:00
moto
6f25b07c1f
Use proper scope graphic
2022-05-09 17:12:57 -04:00
unknown
d7d1f1e050
Client: fix low ammo text taking priority over no ammo
2022-04-23 22:57:40 -04:00
unknown
0a5b3de482
Client: Algorithmically determine low ammo counts
2022-04-23 17:21:54 -04:00
unknown
b26ca6a026
Initial commit
2022-02-08 13:42:28 -05:00