MotoLegacy
5f1f9fa8fa
Stupid .DS_Store files..
2024-01-14 20:49:21 -05:00
MotoLegacy
bc46399f8c
CLIENT/SERVER: Add new event for screen flashing, add delay to game start
2024-01-14 20:48:42 -05:00
MotoLegacy
4deeb465ee
FTE: Considerable Protocol Optimizations
2024-01-13 21:47:02 -05:00
MotoLegacy
5a4ea035d3
FTE/CLIENT: Remove deprecated CSQC events
2024-01-13 12:57:11 -05:00
MotoLegacy
a8f1730d58
FTE/CLIENT: Streamline CSQC Particle System
2024-01-13 12:53:48 -05:00
MotoLegacy
2fc682810d
CLIENT: Draw Achievements Overlay over other HUD elements
2024-01-13 10:39:11 -05:00
MotoLegacy
28a51dbb96
CLIENT: Fix Controls menu registration for Weapon Switching
2024-01-12 17:08:59 -05:00
MotoLegacy
da4bd373b0
CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol
2024-01-12 14:40:38 -05:00
MotoLegacy
a41eeb23c6
FTE: Report menu status to other clients and draw on HUD
2024-01-11 10:40:10 -05:00
MotoLegacy
238e9d995d
FTE: Update extensions
2024-01-10 16:33:06 -05:00
MotoLegacy
5b4af6caeb
SERVER: Considerably reduce and modulate Melee functionality
2024-01-10 15:27:22 -05:00
cypress
35f15d1d3c
SERVER: Fix ADS Toggle overriding scopetime
2024-01-09 17:55:02 -05:00
cypress
671ee73a19
SERVER: Major Weapon Logic Revamp
2024-01-09 17:45:23 -05:00
cypress
81d7d9464a
SERVER: Use for ambient_generic
2024-01-08 14:08:56 -05:00
cypress
75cc18669f
SERVER: Allow to check conversion paths
2024-01-08 14:06:29 -05:00
cypress
f0bbed099f
SERVER: Implement Weapon_PlayerHasWeaponWithFiretype
2024-01-08 14:03:35 -05:00
cypress
93ef51f665
SERVER: Restore weapon spread increasing over time
2024-01-08 13:48:27 -05:00
cypress
5e374479d8
SERVER: Add a Blacklist for weapons that should not play Pack-A-Punch fire sfx
2024-01-08 12:39:48 -05:00
cypress
3acd5282ea
SERVER: Misc. Trench Gun inconsistency changes
2024-01-07 20:06:31 -05:00
cypress
8d159b9ec3
SERVER/FTE: Illicitly reset viewzoom when entering Last Stand
2024-01-07 18:53:23 -05:00
cypress
7d4ccdea60
SERVER: Prohibit Melee lunging while not Standing
2024-01-07 18:48:28 -05:00
cypress
68bfc0f695
SERVER: Prevent non-AI from triggering point-and-kill sequence for Tesla-based weapons
2024-01-07 18:46:20 -05:00
cypress
2ccd55a2b5
SERVER: Prevent cancellation of weapon swap before Perk-A-Cola animation
2024-01-07 18:44:47 -05:00
cypress
35bbd002ff
SERVER: Fix Weapon_PlayViewModel Duration time inconsistencies
2024-01-07 18:38:29 -05:00
cypress
dcff9b084e
Update copyright date
2024-01-07 18:24:48 -05:00
cypress
51b4ce3819
Merge pull request #69 from nzp-team/map-compatibility
...
Add support for loading select maps from NZ:P Beta
2024-01-07 18:06:39 -05:00
cypress
efbb0582cd
SERVER/STANDARD: Add crc16 builtin
2024-01-07 10:08:50 -05:00
cypress
7fb2e98281
FTE/SERVER: Minor Waypoint cleanup, allow non-solid func_door
2024-01-06 21:43:23 -05:00
cypress
4579bd7884
SERVER: Fix all undefined behaviors with shooting Tesla weapons at ents
2024-01-06 18:27:44 -05:00
cypress
5e799823af
SERVER: Use generated hash table for model path conversion
2024-01-06 17:33:52 -05:00
cypress
fedc19c05a
SERVER: Remove substring check for ambient_generic
2024-01-05 17:41:57 -05:00
Skibbo
ee5a3df658
Fixed the achievement "No Perks? No Problem"
...
Added a reset for the tracker of the achievement when you get downed, so you can earn the achievement again.
2024-01-05 00:32:35 +01:00
Skibbo
9a50966208
Fixed the achievement "No Perk? No Problem"
...
The achievement should trigger at round 16 at the earliest after the description "Survive an entire Round without Perks past Round 15 or higher".
The achievement triggers at the end of round 12, regardless if you bought perks or not.
I added a line to check if it's after round 15 and removed the line "players.ach_tracker_npnp = 0;" which reset the count of drank perks, so it triggers correctly.
2024-01-04 23:46:20 +01:00
cypress
ab02936c00
Merge pull request #62 from Skibbo/main
...
Update ADS positions
2024-01-02 12:11:35 -05:00
Skibbo
61029978e9
Updated ADS positions
...
Updated most of the weapons ADS positions, so they are more accurate.
2024-01-02 17:59:24 +01:00
cypress
8f1253244f
SERVER: Fix default Quake functionality for func_door
with targetname
2024-01-02 11:58:36 -05:00
cypress
471b08afe5
SERVER: Update path conversion list for NZ:P Beta
2024-01-02 09:51:07 -05:00
cypress
280c6063b5
SERVER: Disable IsLooking() check for wall weapons in NZ:P Beta
2024-01-02 09:35:14 -05:00
cypress
028e0a5a99
SERVER: Add support for Hospital from NZ:P Beta
2024-01-02 09:14:15 -05:00
cypress
407006191c
SERVER: Update model path redirection list
2024-01-01 17:24:43 -05:00
cypress
2fabf9b6e1
SERVER: Update model path redirection list
2024-01-01 17:08:29 -05:00
cypress
b1c0541e15
SERVER: Improve CastleOfDoom Barricade hopping
2024-01-01 17:08:17 -05:00
cypress
69d86ed722
SERVER: Bring changes necessary for '1room' Beta compatibility
2024-01-01 16:53:29 -05:00
cypress
c8bc829a83
SERVER: Add to NZ:P Beta prop redirection
2024-01-01 16:12:13 -05:00
cypress
5c66559922
SERVER: Scale Mystery Box down in NZ:P Beta
2024-01-01 16:01:24 -05:00
cypress
e2da52c1f3
SERVER: Fix hard-coded view ofs restriction for Dolphin Dive
2024-01-01 15:41:22 -05:00
cypress
78ad4ce386
SERVER: Fix Power Switch position and scale in NZ:P Beta
2024-01-01 15:38:02 -05:00
cypress
973dfc113f
SERVER: Force NZ:P Beta maps to use Double Tap v1
2024-01-01 15:30:24 -05:00
cypress
2d357255f5
SERVER: Scale down Power-Ups for NZ:P Beta
2024-01-01 15:27:09 -05:00
cypress
b0931d1f12
SERVER: Scale down weapon world models for NZ:P Beta
2024-01-01 15:26:59 -05:00
cypress
499ab18f8d
FTE/SERVER: Force Hull 1 for NZ:P Beta Zombies
2024-01-01 15:06:27 -05:00
cypress
56db495482
SERVER/FTE: Corrected implementation of NZ:P Beta Waypoint file parsing
2023-12-31 17:41:50 -05:00
cypress
dc574c4a20
SERVER/FTE: Start of NZ:P Beta Waypoint loading
2023-12-30 12:25:07 -05:00
cypress
21ce43b477
SERVER: Convert some props and buy_weapon entities for NZ:P Beta
2023-12-30 12:05:08 -05:00
cypress
8c01945f1b
SERVER: Fix NZ:P Beta spawn points being in the floor sometimes
2023-12-30 11:26:41 -05:00
cypress
c8989aa40c
SERVER: Appropriately scale Zombie bounding boxes for NZ:P Beta
2023-12-30 11:06:46 -05:00
cypress
59737bd194
SERVER: Fix stance change values in NZ:P Beta
2023-12-30 10:25:58 -05:00
cypress
c1b68a8cda
SERVER: Wrap stance changing for readability, ensure beta precautions
2023-12-30 10:17:05 -05:00
cypress
b6f4676a5c
SERVER: Start of NZ:P Beta Map Compatibility, Ankunft pseudo-playable
2023-12-29 19:49:13 -05:00
cypress
371f4b9824
STANDARD: Add entvar for scale factor
2023-12-29 17:09:05 -05:00
cypress
d815f9f037
SERVER: Match playback rate with duration for Take Out and Put Away animations
2023-12-28 12:24:22 -05:00
cypress
3dd3738f29
SERVER: Prohibit player crawling during game over
2023-12-28 11:59:11 -05:00
cypress
8004caccfb
SERVER: Fix v_morphine not hiding weapon2model
2023-12-28 11:56:04 -05:00
cypress
6a2cdf5f2d
SERVER: Assign player spawn point weapon instead of just providing
2023-12-28 11:50:32 -05:00
cypress
cf8e8a23de
SERVER: Fix Perk-A-Cola on state when new clients connect
2023-12-28 11:35:05 -05:00
cypress
e5372d3107
CLIENT/SERVER: Tweak Game Over sequencing
2023-12-28 11:28:45 -05:00
cypress
8c362579b7
SERVER: Tell client to stop drawing Revive indicator on disconnect
2023-12-28 10:52:42 -05:00
cypress
49dbd80fa4
SERVER/CLIENT: Properly network player fields such as points and kills
2023-12-28 10:49:30 -05:00
cypress
981cd3a5ad
CLIENT/SERVER: Properly network that players drop-out to clientside rendering
2023-12-28 09:59:28 -05:00
cypress
eaabc6b3a8
SERVER: Fix PlayerIsLooking() when inside of bounding box
2023-12-24 17:34:00 -05:00
cypress
965bb03b7c
SERVER: More tweaks to GameRestart_OpenClosedDoors
2023-12-24 12:59:33 -05:00
cypress
9593c550d6
SERVER: Fix auto-placed spawn locations not checking if World is in the way
2023-12-24 12:20:41 -05:00
cypress
d4380d8bab
SERVER: Fix func_door_nzp trying precaches on restart
2023-12-24 12:14:10 -05:00
cypress
c5a4014181
CLIENT: Add scr_serverstopwatch 2 for round timer
2023-12-24 11:18:38 -05:00
cypress
ae7e3634fe
SERVER: Remove trigger_setfire debug
2023-12-24 10:34:32 -05:00
cypress
3ea3d20e67
SERVER: Basic support for trigger_setfire
2023-12-24 10:31:08 -05:00
cypress
997d6748e9
SERVER: Further mitigate PF_findfloat errors
2023-12-23 16:03:41 -05:00
cypress
96b08dcaba
SERVER: Fix entity relinking with GameRestart_TurnPerkOff
2023-12-23 12:15:00 -05:00
cypress
36fe639248
SERVER: Fix call to PF_FindFloat with value of 0
2023-12-21 14:23:50 -05:00
cypress
f0b3b93e5e
SERVER: Set Zombies on fire after Nuke explosion
2023-12-20 14:51:52 -05:00
cypress
7453903a0b
SERVER: Greater parity for Zombie spawning
2023-12-20 14:45:51 -05:00
cypress
0874299caf
SERVER: Fix several instances of Zombies not reaching and hopping over barricades
2023-12-20 11:38:50 -05:00
cypress
ec76c768cd
SERVER: Add trigger_atroundend, add spawnflags for trigger_hurt
2023-12-16 16:51:42 -05:00
cypress
e26fd61044
SERVER: Allow setting -1 for Barricade max health
2023-12-16 14:05:43 -05:00
cypress
1fe616c2ea
FTE/SERVER: Override for Quake deathmatch spawnflags
2023-12-16 12:34:17 -05:00
cypress
ba2f2f225a
SERVER: Unlatch special Perk-A-Cola functions from Quick Revive
2023-12-16 11:09:46 -05:00
cypress
a17b21151a
SERVER: Allow perk_revive to fire Targets on leave
2023-12-16 10:19:49 -05:00
cypress
0fb9eaae3d
SERVER: Fix InitRounds leaking spawn points on Soft_Restart
2023-12-14 14:57:12 -05:00
cypress
847556d5f1
SERVER: Allow moving while in Last Stand
2023-12-14 12:36:33 -05:00
cypress
b4a2ce2ac5
SERVER: Force stuck zombie respawn
2023-12-14 12:28:04 -05:00
cypress
766d9423e1
SERVER: Fix incorrect legacy Pack-A-Punch path
2023-12-13 15:10:37 -05:00
cypress
f1754883ee
SERVER: Add trigger_hurt from Quake
2023-12-12 18:05:14 -05:00
cypress
8ed98c51d8
SERVER: Add fast swiping Zombie attack variations, add 'double swipe' attack
2023-12-12 17:31:12 -05:00
cypress
8980f74830
CLIENT: Set sv_listen_qw
off/on for emscripten
2023-12-12 11:35:27 -05:00
MotoLegacy
33749ba828
SERVER: Add support for specifying custom Barricade health
2023-12-09 10:41:23 -05:00
MotoLegacy
2fa7e60a0d
SERVER: Add support for specifying custom Barricade health
2023-12-09 10:41:12 -05:00
MotoLegacy
6a2375416b
SERVER: Add support for specifying custom Barricade health
2023-12-09 10:37:54 -05:00
cypress
c8633f1f58
SERVER: Fix disparity between Mustang & Sally reserve ammunition
2023-12-07 13:12:20 -05:00
cypress
c694387819
SERVER: Fix cooling flamethrower weapons when not in active slot
2023-12-07 13:07:59 -05:00
cypress
57fb071bd5
SERVER: Fix taking out weapons after leaving Last Stand with Mule Kick
2023-12-07 13:02:06 -05:00