cypress
dcff9b084e
Update copyright date
2024-01-07 18:24:48 -05:00
cypress
a6e109b3fd
YML: Fix compilation with GH Actions
2024-01-07 18:14:35 -05:00
cypress
51b4ce3819
Merge pull request #69 from nzp-team/map-compatibility
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Add support for loading select maps from NZ:P Beta
2024-01-07 18:06:39 -05:00
cypress
efbb0582cd
SERVER/STANDARD: Add crc16 builtin
2024-01-07 10:08:50 -05:00
cypress
7fb2e98281
FTE/SERVER: Minor Waypoint cleanup, allow non-solid func_door
2024-01-06 21:43:23 -05:00
cypress
4579bd7884
SERVER: Fix all undefined behaviors with shooting Tesla weapons at ents
2024-01-06 18:27:44 -05:00
cypress
5e799823af
SERVER: Use generated hash table for model path conversion
2024-01-06 17:33:52 -05:00
cypress
fedc19c05a
SERVER: Remove substring check for ambient_generic
2024-01-05 17:41:57 -05:00
cypress
106d2d3019
Merge pull request #64 from Skibbo/patch-1
2024-01-04 18:40:31 -05:00
Skibbo
ee5a3df658
Fixed the achievement "No Perks? No Problem"
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Added a reset for the tracker of the achievement when you get downed, so you can earn the achievement again.
2024-01-05 00:32:35 +01:00
cypress
6a6d39d4f8
Merge pull request #63 from Skibbo/main
2024-01-04 17:50:09 -05:00
Skibbo
9a50966208
Fixed the achievement "No Perk? No Problem"
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The achievement should trigger at round 16 at the earliest after the description "Survive an entire Round without Perks past Round 15 or higher".
The achievement triggers at the end of round 12, regardless if you bought perks or not.
I added a line to check if it's after round 15 and removed the line "players.ach_tracker_npnp = 0;" which reset the count of drank perks, so it triggers correctly.
2024-01-04 23:46:20 +01:00
cypress
ab02936c00
Merge pull request #62 from Skibbo/main
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Update ADS positions
2024-01-02 12:11:35 -05:00
Skibbo
61029978e9
Updated ADS positions
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Updated most of the weapons ADS positions, so they are more accurate.
2024-01-02 17:59:24 +01:00
cypress
8f1253244f
SERVER: Fix default Quake functionality for func_door
with targetname
2024-01-02 11:58:36 -05:00
cypress
471b08afe5
SERVER: Update path conversion list for NZ:P Beta
2024-01-02 09:51:07 -05:00
cypress
280c6063b5
SERVER: Disable IsLooking() check for wall weapons in NZ:P Beta
2024-01-02 09:35:14 -05:00
cypress
028e0a5a99
SERVER: Add support for Hospital from NZ:P Beta
2024-01-02 09:14:15 -05:00
cypress
407006191c
SERVER: Update model path redirection list
2024-01-01 17:24:43 -05:00
cypress
2fabf9b6e1
SERVER: Update model path redirection list
2024-01-01 17:08:29 -05:00
cypress
b1c0541e15
SERVER: Improve CastleOfDoom Barricade hopping
2024-01-01 17:08:17 -05:00
cypress
69d86ed722
SERVER: Bring changes necessary for '1room' Beta compatibility
2024-01-01 16:53:29 -05:00
cypress
c8bc829a83
SERVER: Add to NZ:P Beta prop redirection
2024-01-01 16:12:13 -05:00
cypress
5c66559922
SERVER: Scale Mystery Box down in NZ:P Beta
2024-01-01 16:01:24 -05:00
cypress
e2da52c1f3
SERVER: Fix hard-coded view ofs restriction for Dolphin Dive
2024-01-01 15:41:22 -05:00
cypress
78ad4ce386
SERVER: Fix Power Switch position and scale in NZ:P Beta
2024-01-01 15:38:02 -05:00
cypress
973dfc113f
SERVER: Force NZ:P Beta maps to use Double Tap v1
2024-01-01 15:30:24 -05:00
cypress
2d357255f5
SERVER: Scale down Power-Ups for NZ:P Beta
2024-01-01 15:27:09 -05:00
cypress
b0931d1f12
SERVER: Scale down weapon world models for NZ:P Beta
2024-01-01 15:26:59 -05:00
cypress
499ab18f8d
FTE/SERVER: Force Hull 1 for NZ:P Beta Zombies
2024-01-01 15:06:27 -05:00
cypress
56db495482
SERVER/FTE: Corrected implementation of NZ:P Beta Waypoint file parsing
2023-12-31 17:41:50 -05:00
cypress
dc574c4a20
SERVER/FTE: Start of NZ:P Beta Waypoint loading
2023-12-30 12:25:07 -05:00
cypress
21ce43b477
SERVER: Convert some props and buy_weapon entities for NZ:P Beta
2023-12-30 12:05:08 -05:00
cypress
8c01945f1b
SERVER: Fix NZ:P Beta spawn points being in the floor sometimes
2023-12-30 11:26:41 -05:00
cypress
c8989aa40c
SERVER: Appropriately scale Zombie bounding boxes for NZ:P Beta
2023-12-30 11:06:46 -05:00
cypress
59737bd194
SERVER: Fix stance change values in NZ:P Beta
2023-12-30 10:25:58 -05:00
cypress
c1b68a8cda
SERVER: Wrap stance changing for readability, ensure beta precautions
2023-12-30 10:17:05 -05:00
cypress
b6f4676a5c
SERVER: Start of NZ:P Beta Map Compatibility, Ankunft pseudo-playable
2023-12-29 19:49:13 -05:00
cypress
371f4b9824
STANDARD: Add entvar for scale factor
2023-12-29 17:09:05 -05:00
cypress
d815f9f037
SERVER: Match playback rate with duration for Take Out and Put Away animations
2023-12-28 12:24:22 -05:00
cypress
3dd3738f29
SERVER: Prohibit player crawling during game over
2023-12-28 11:59:11 -05:00
cypress
8004caccfb
SERVER: Fix v_morphine not hiding weapon2model
2023-12-28 11:56:04 -05:00
cypress
6a2cdf5f2d
SERVER: Assign player spawn point weapon instead of just providing
2023-12-28 11:50:32 -05:00
cypress
cf8e8a23de
SERVER: Fix Perk-A-Cola on state when new clients connect
2023-12-28 11:35:05 -05:00
cypress
e5372d3107
CLIENT/SERVER: Tweak Game Over sequencing
2023-12-28 11:28:45 -05:00
cypress
8c362579b7
SERVER: Tell client to stop drawing Revive indicator on disconnect
2023-12-28 10:52:42 -05:00
cypress
49dbd80fa4
SERVER/CLIENT: Properly network player fields such as points and kills
2023-12-28 10:49:30 -05:00
cypress
981cd3a5ad
CLIENT/SERVER: Properly network that players drop-out to clientside rendering
2023-12-28 09:59:28 -05:00
cypress
eaabc6b3a8
SERVER: Fix PlayerIsLooking() when inside of bounding box
2023-12-24 17:34:00 -05:00
cypress
965bb03b7c
SERVER: More tweaks to GameRestart_OpenClosedDoors
2023-12-24 12:59:33 -05:00