Commit graph

937 commits

Author SHA1 Message Date
tanuki!
c953d2e93c
Fix incorrect mag size for Gewehr 43 2025-02-19 20:09:34 -08:00
MotoLegacy
0f69c7f73d Merge branch 'main' of https://github.com/nzp-team/quakec 2025-02-15 17:28:10 -08:00
cypress
768c8fd3f9
Merge pull request #109 from tanuki-billie/fix-low-ammo-indicator
Improved logic in HUD_AmmoString()
2025-02-11 19:22:35 -08:00
tanuki-billie
df9acf2c2b Improved logic in HUD_AmmoString() 2025-02-09 11:55:05 -08:00
Peter0x44
572654a2f3 SERVER: Refactor W_Give_Ammo, ensure only the needed ammo gets added to the magazine
The previous logic added the whole reserve to the magazine, which could
overfill magazines when the reserve didn't have enough to fill both guns
2025-02-09 07:37:04 +00:00
MotoLegacy
0b51a7d2f9 SERVER: Add delays for swapping useprints and interactions between unique entities 2025-02-07 23:33:31 -08:00
MotoLegacy
3f39571d4d CLIENT/MENU: Fix incorrect bind being printed on interface 2025-02-07 22:44:49 -08:00
MotoLegacy
de012d4109 SERVER: Allow custom pricing for Pack-A-Punch weapon ammo 2025-02-07 22:14:03 -08:00
MotoLegacy
df5f453fab CLIENT: Remove debug sv_cheats cvar set 2025-02-07 22:10:02 -08:00
tanuki-billie
f571b989ff select accessibility menu from dpad :3 2025-01-26 12:40:49 -08:00
MotoLegacy
e11e742191 CLIENT: Fix small HUD inaccuracies; add accessibility options 2025-01-21 20:03:58 -08:00
MotoLegacy
06d0f9208d CLIENT: Improved scoreboard on HUD 2025-01-14 21:14:19 -08:00
cypress
a823256f6e
Merge pull request #98 from Peter0x44/hud_gameover_nodraw 2025-01-01 19:51:31 -05:00
cypress
d1f0fbaedc
Merge pull request #102 from Peter0x44/loading_tip_typo 2025-01-01 19:51:00 -05:00
Peter0x44
b862913ea5
Merge branch 'main' into hud_gameover_nodraw 2025-01-01 01:52:54 +00:00
Peter0x44
c81e99305e SERVER: Remove all weapons from players on game over 2024-12-31 13:45:07 +00:00
cypress
77e8408394
Merge pull request #100 from Peter0x44/controller_akimbo_fire_correct_side
CLIENT/SERVER: Fire the correct akimbo weapon when using gamepads
2024-12-30 23:20:08 -05:00
Peter0x44
6c06b1c13d CLIENT/SERVER: Fire the correct akimbo weapon when using gamepads 2024-12-31 04:14:05 +00:00
Peter0x44
3246731676 CLIENT: Correct typo in loading screen tip 2024-12-31 03:54:40 +00:00
MotoLegacy
dc8ff52c39 SERVER: Fix not backing up model on init 2024-12-29 13:04:44 -05:00
MotoLegacy
6357ee3226 CLIENT: Cap number of attempts on chase cam distance checks 2024-12-29 12:52:02 -05:00
MotoLegacy
b5ecd5dafd SERVER: Add supper for triggerstate; decrement game_counter when triggerstate is OFF 2024-12-29 12:27:47 -05:00
MotoLegacy
2cc0ca7ed3 SERVER: Restart Dedicated Server when party is empty 2024-12-27 16:15:11 -05:00
MotoLegacy
c7805825c7 FTE/SERVER: Map Voting functionality; Map rotation modes for dedicated servers 2024-12-26 20:35:20 -05:00
MotoLegacy
be22fefdee SERVER: Do not entrust a Client with EndGame logic 2024-12-26 20:00:33 -05:00
MotoLegacy
9e5546b27b MENU: Strip /udp/ from server address 2024-12-26 17:18:59 -05:00
MotoLegacy
3c79565a50 CLIENT: Directly grab the name infokey for players in Broadcasts 2024-12-26 17:11:50 -05:00
MotoLegacy
18cb18c6ba Merge branch 'main' of https://github.com/nzp-team/quakec 2024-12-26 16:52:18 -05:00
MotoLegacy
efc004b3c5 SERVER/CLIENT: Do not spawn spectators during game over; fix missing newline during server restart 2024-12-26 16:52:11 -05:00
Peter0x44
b36ca9fe82 CLIENT: Fix restart button being gray in solo
Fixes https://github.com/nzp-team/nzportable/issues/1047

It looks like the player count was changed from a 0 index to a 1 index,
but this code was not updated.
2024-12-19 02:36:10 +00:00
Peter0x44
f38dc703e4 CLIENT: Don't draw hud if the game is over 2024-12-19 01:44:08 +00:00
erysdren
a29bd7262b MENU: menu_coop.qc: fix macro syntax error 2024-12-14 16:56:57 -06:00
cypress
317da95764
Merge pull request #95 from erysdren/show_speed
CLIENT: player debug info display cvar
2024-12-09 18:42:13 -08:00
erysdren
c1c726acd6 SERVER: undo added newline, sorry 2024-12-09 20:38:05 -06:00
erysdren
eb8bd3456e CLIENT: move Draw_Fancy* functions into draw.qc 2024-12-09 20:36:28 -06:00
erysdren
798e1b257a CLIENT: hud.qc: add a nice drawfill for a11y 2024-12-09 20:15:47 -06:00
erysdren
31282c700d CLIENT: hud.qc: make the readout all fancy and stuff 2024-12-09 19:50:04 -06:00
Peter0x44
697de09f97 CLIENT: Delete unused input code 2024-12-09 07:06:28 +00:00
MotoLegacy
0b820ff6be SERVER: Fix solo games entering Spectator at game end 2024-12-08 22:02:19 -08:00
MotoLegacy
5c7d123ec1 SERVER: Assign players 1500 points if spawning at a later round 2024-12-08 21:48:15 -08:00
MotoLegacy
3bf403655a CLIENT: build fix 2024-12-08 21:47:46 -08:00
MotoLegacy
69e0ec87b7 CLIENT: Fix out of bounds array for revive icons 2024-12-08 21:21:18 -08:00
erysdren
9e96f938bc CLIENT: change default playerdebuginfo y pos to 6 2024-12-08 20:14:09 -06:00
erysdren
35dc066868 CLIENT: HUD_PlayerDebugInfo: add ultrawide offset 2024-12-08 20:13:37 -06:00
erysdren
a9356369ac CLIENT: HUD_PlayerDebugInfo: draw with capitals 2024-12-08 20:13:23 -06:00
erysdren
1ae4e646ba CLIENT: change default playerdebuginfo pos to 64,64 2024-12-08 20:02:22 -06:00
erysdren
9f1963ef7d
Merge branch 'main' into show_speed 2024-12-08 08:26:28 -06:00
erysdren
167e85acf9 CLIENT: HUD_PlayerDebugInfo() 2024-12-08 08:24:56 -06:00
erysdren
81b033318d SERVER: don't network velocity manually 2024-12-08 08:24:45 -06:00
MotoLegacy
25832d650e CLIENT/SERVER: Various network fixes to be more dedicated-server friendly 2024-12-07 20:13:54 -08:00