From fc469cd21353f7c8fa0a9573a5c02a1a3f8f412b Mon Sep 17 00:00:00 2001 From: Steam Deck User Date: Sat, 11 Mar 2023 18:48:10 -0500 Subject: [PATCH] SERVER: Buff Zombie attack radius from 60 to 64 units --- source/server/ai/zombie_core.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/server/ai/zombie_core.qc b/source/server/ai/zombie_core.qc index f1362b7..8294b26 100644 --- a/source/server/ai/zombie_core.qc +++ b/source/server/ai/zombie_core.qc @@ -657,7 +657,7 @@ void() zombie_attack2 = // running. else if (self.enemy.classname == "player" && nuke_powerup_active == false) { - if(vlen(self.enemy.origin - self.origin) < 60) + if(vlen(self.enemy.origin - self.origin) < 64) { if (self.classname == "ai_dog") DamageHandler (self.enemy, self, 40, S_ZOMBIE);