diff --git a/source/server/ai/zombie_core.qc b/source/server/ai/zombie_core.qc index f1362b7..8294b26 100644 --- a/source/server/ai/zombie_core.qc +++ b/source/server/ai/zombie_core.qc @@ -657,7 +657,7 @@ void() zombie_attack2 = // running. else if (self.enemy.classname == "player" && nuke_powerup_active == false) { - if(vlen(self.enemy.origin - self.origin) < 60) + if(vlen(self.enemy.origin - self.origin) < 64) { if (self.classname == "ai_dog") DamageHandler (self.enemy, self, 40, S_ZOMBIE);