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CLIENT: move Draw_Fancy* functions into draw.qc
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798e1b257a
commit
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2 changed files with 18 additions and 19 deletions
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@ -91,4 +91,18 @@ void(vector position, string text, vector size, vector rgb, float alpha, float d
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else
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x += (font_kerningamount[(chr - 33)] + 1) * (size_x/8);
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}
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};
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};
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void(vector pos, string label, vector v) Draw_FancyVector =
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{
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Draw_String(pos, label, [12, 12], [1, 1, 0], 1, 0);
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Draw_String(pos + [32, 16], sprintf("X: %d", v.x), [12, 12], [1, 1, 1], 1, 0);
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Draw_String(pos + [32, 32], sprintf("Y: %d", v.y), [12, 12], [1, 1, 1], 1, 0);
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Draw_String(pos + [32, 48], sprintf("Z: %d", v.z), [12, 12], [1, 1, 1], 1, 0);
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};
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void(vector pos, string label, float f, string suffix) Draw_FancyFloat =
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{
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Draw_String(pos, label, [12, 12], [1, 1, 0], 1, 0);
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Draw_String(pos + [32, 16], sprintf("%d %s", f, suffix), [12, 12], [1, 1, 1], 1, 0);
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};
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@ -1941,21 +1941,6 @@ void(float width, float height) HUD_RoundStopWatch =
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// set from CSQC_Ent_Update
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vector player_velocity;
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// probably only need these right here
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static void(vector pos, string label, vector v) Draw_Vector_Fancy =
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{
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Draw_String(pos, label, [12, 12], [1, 1, 0], 1, 0);
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Draw_String(pos + [32, 16], sprintf("X: %d", v.x), [12, 12], [1, 1, 1], 1, 0);
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Draw_String(pos + [32, 32], sprintf("Y: %d", v.y), [12, 12], [1, 1, 1], 1, 0);
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Draw_String(pos + [32, 48], sprintf("Z: %d", v.z), [12, 12], [1, 1, 1], 1, 0);
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};
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static void(vector pos, string label, float f, string suffix) Draw_Float_Fancy =
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{
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Draw_String(pos, label, [12, 12], [1, 1, 0], 1, 0);
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Draw_String(pos + [32, 16], sprintf("%d %s", f, suffix), [12, 12], [1, 1, 1], 1, 0);
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};
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void(float width, float height) HUD_PlayerDebugInfo =
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{
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static float lastupstime;
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@ -1975,12 +1960,12 @@ void(float width, float height) HUD_PlayerDebugInfo =
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drawfill(pos - [8, 8], [128, 192], [0, 0, 0], 0.75, 0);
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Draw_Float_Fancy(pos, "Speed:", lastups, "qu/s");
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Draw_FancyFloat(pos, "Speed:", lastups, "qu/s");
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if (cvar("scr_playerdebuginfo") >= 2)
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{
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Draw_Vector_Fancy(pos + [0, 36], "Angles:", getproperty(VF_ANGLES));
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Draw_Vector_Fancy(pos + [0, 106], "Origin:", getproperty(VF_ORIGIN));
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Draw_FancyVector(pos + [0, 36], "Angles:", getproperty(VF_ANGLES));
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Draw_FancyVector(pos + [0, 106], "Origin:", getproperty(VF_ORIGIN));
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}
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};
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