diff --git a/source/server/utilities/weapon_utilities.qc b/source/server/utilities/weapon_utilities.qc index ffe43c1..e18bc99 100644 --- a/source/server/utilities/weapon_utilities.qc +++ b/source/server/utilities/weapon_utilities.qc @@ -38,6 +38,8 @@ #define ANIM_PUT_AWAY 7 #define ANIM_AIM 8 +void() W_AimOut; + // // Weapon_GetPlayerAmmoInSlot(person, slot) // Returns the reserve ammo the player has in a weapon slot. @@ -175,5 +177,6 @@ void (float animation_type, void(optional float t) end_function, float playback_ UpdateVmodel(self.weaponmodel, GetWepSkin(self.weapon)); UpdateV2model(self.weapon2model, GetWepSkin(self.weapon)); + W_AimOut(); Set_W_Frame(start_frame, end_frame, playback_duration, 0, 0, end_function, GetWeaponModel(self.weapon, 0), false, S_BOTH); }; \ No newline at end of file