FTE/SERVER: Fix reloading while scoped with Sniper Rifles

This commit is contained in:
cypress 2023-09-15 10:13:42 -04:00
parent c659a649f9
commit ce93ef1d2d

View file

@ -410,6 +410,9 @@ void(float side) W_AdvanceAnim =
void(float side) W_Reload = void(float side) W_Reload =
{ {
if (self.zoom == 2)
return;
if (self.weapon == W_M2 || self.weapon == W_FIW) if (self.weapon == W_M2 || self.weapon == W_FIW)
return; return;
@ -2117,6 +2120,9 @@ void () Weapon_Logic =
UpdateVmodel(self.weaponmodel, GetWepSkin(self.weapon)); UpdateVmodel(self.weaponmodel, GetWepSkin(self.weapon));
UpdateV2model(self.weapon2model, 0); UpdateV2model(self.weapon2model, 0);
self.viewzoom = 1; self.viewzoom = 1;
self.zoom = 0;
if (self.currentmag == 0)
W_Reload(S_BOTH);
} else { } else {
if (self.viewzoom == 0.75) { if (self.viewzoom == 0.75) {
W_AimOut(); W_AimOut();