diff --git a/source/server/defs/quakespasm.qc b/source/server/defs/quakespasm.qc index b201001..068d64c 100644 --- a/source/server/defs/quakespasm.qc +++ b/source/server/defs/quakespasm.qc @@ -157,6 +157,7 @@ void end_sys_globals; // flag for structure dumping .float Flash_Size; .float currentmag2; .float maxspeed; +.float facingenemy; .float renderGrayscale; //.float scale; void end_sys_fields; // flag for structure dumping diff --git a/source/server/player.qc b/source/server/player.qc index a6eebf8..420c566 100644 --- a/source/server/player.qc +++ b/source/server/player.qc @@ -429,7 +429,7 @@ void() PlayerPostThink = // Perform a traceline to keep track of entities directly // in front of the player. -#ifndef QUAKESPASM +//#ifndef QUAKESPASM vector source; @@ -463,7 +463,7 @@ void() PlayerPostThink = else self.facingenemy = false; -#endif // QUAKESPASM +//#endif // QUAKESPASM }; void() ClientKill = {};