Merge pull request #26 from ScatterBox/main

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Ian 2023-01-22 20:23:59 -05:00 committed by GitHub
commit c2ea8d9b09
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@ -208,7 +208,7 @@ vector (entity e, float speed)
float (string s) cvar = #45; // return cvar.value
void (string s) localcmd = #46; // put string into local que
entity (entity e) nextent = #47; // for looping through all ents
//void (vector o, vector d, float color, float count) particle = #48; // start a particle effect
void (vector o, vector d, float color, float count) particle = #48; // start a particle effect
void () ChangeYaw = #49; // turn towards self.ideal_yaw
float (string name) GetSoundLen = #50;
vector (vector v) vectoangles = #51;
@ -249,8 +249,8 @@ void (string s)
vector (entity zombie,vector start,vector min, vector max) Get_Next_Waypoint = #86;
void (entity client, float type, float cost, float weapon) useprint = #87;
vector (entity zombie,vector start,vector min, vector max) Get_First_Waypoint = #88;
//void (string s) Close_Waypoint = #89;
//void (vector start, vector min, vector max, vector end, float nomonsters, entity forent) tracebox = #90;
void (string s) Close_Waypoint = #89;
void (vector start, vector min, vector max, vector end, float nomonsters, entity forent) tracebox = #90;
entity (entity start, .float field, float match) findfloat = #98;
float (vector start, vector min, vector max, vector end, float nomonsters, entity forent) tracemove = #99;
// 2001-09-20 QuakeC file access by FrikaC start
@ -491,4 +491,3 @@ string(float num)
#define FILE_WRITE 2
string CMD_STRING;
void (vector o, vector d, float color, float count) particle = {};